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Update parameter discards
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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
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{
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base.LoadComplete();
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Button.Bindable.BindValueChanged(selected => updateSelectionState(), true);
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Button.Bindable.BindValueChanged(_ => updateSelectionState(), true);
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Action = onAction;
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}
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