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Update parameter discards
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@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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InternalChild = SelectionBox = CreateSelectionBox();
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SelectedItems.CollectionChanged += (sender, args) =>
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SelectedItems.CollectionChanged += (_, _) =>
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{
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Scheduler.AddOnce(updateVisibility);
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};
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