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Update parameter discards
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@ -76,7 +76,7 @@ namespace osu.Game.Screens.Edit.Timing
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base.LoadComplete();
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Current.BindValueChanged(_ => updateFromCurrent(), true);
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numeratorBox.OnCommit += (_, __) => updateFromNumeratorBox();
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numeratorBox.OnCommit += (_, _) => updateFromNumeratorBox();
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}
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private void updateFromCurrent()
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