Use 'out var'.

This commit is contained in:
Huo Yaoyuan
2019-11-12 18:22:35 +08:00
parent 0d81b96c5f
commit 31cc0d13da
9 changed files with 9 additions and 22 deletions

View File

@ -27,8 +27,7 @@ namespace osu.Game.Storyboards
public StoryboardLayer GetLayer(string name)
{
StoryboardLayer layer;
if (!layers.TryGetValue(name, out layer))
if (!layers.TryGetValue(name, out var layer))
layers[name] = layer = new StoryboardLayer(name, layers.Values.Min(l => l.Depth) - 1);
return layer;