diff --git a/README.md b/README.md
index 7ace47a74f..f64240f67a 100644
--- a/README.md
+++ b/README.md
@@ -50,7 +50,7 @@ Please make sure you have the following prerequisites:
- A desktop platform with the [.NET 6.0 SDK](https://dotnet.microsoft.com/download) installed.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
-- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
+- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
### Downloading the source code
@@ -72,7 +72,7 @@ git pull
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this is provided [below](#contributing).
-- Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln.` This will allow access to template run configurations.
+- Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln`. This will allow access to template run configurations.
You can also build and run *osu!* from the command-line with a single command:
diff --git a/osu.Android.props b/osu.Android.props
index 526ce959a6..5b26b8f36e 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -51,8 +51,8 @@
-
-
+
+
diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs
index 3642f70a56..d87b25a4c7 100644
--- a/osu.Desktop/DiscordRichPresence.cs
+++ b/osu.Desktop/DiscordRichPresence.cs
@@ -10,6 +10,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Configuration;
+using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
@@ -108,10 +109,7 @@ namespace osu.Desktop
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
// update ruleset
- int onlineID = ruleset.Value.OnlineID;
- bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
-
- presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
+ presence.Assets.SmallImageKey = ruleset.Value.IsLegacyRuleset() ? $"mode_{ruleset.Value.OnlineID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence);
diff --git a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
index 36fa336d0c..bd3b8c3b10 100644
--- a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
+++ b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
@@ -45,10 +45,5 @@ namespace osu.Game.Rulesets.Mania
}
};
}
-
- private class TimeSlider : OsuSliderBar
- {
- public override LocalisableString TooltipText => Current.Value.ToString(@"N0") + "ms";
- }
}
}
diff --git a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs
index 88862ea28b..6457a23a1b 100644
--- a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs
+++ b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs
@@ -1,29 +1,23 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using System.Collections.Generic;
using System.IO;
-using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
-using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
-using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.Rulesets;
-using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
-using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
@@ -118,59 +112,6 @@ namespace osu.Game.Tests.Gameplay
AddUntilStep("sample has lifetime end", () => sample.LifetimeEnd < double.MaxValue);
}
- [TestCase(typeof(OsuModDoubleTime), 1.5)]
- [TestCase(typeof(OsuModHalfTime), 0.75)]
- [TestCase(typeof(ModWindUp), 1.5)]
- [TestCase(typeof(ModWindDown), 0.75)]
- [TestCase(typeof(OsuModDoubleTime), 2)]
- [TestCase(typeof(OsuModHalfTime), 0.5)]
- [TestCase(typeof(ModWindUp), 2)]
- [TestCase(typeof(ModWindDown), 0.5)]
- public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate)
- {
- GameplayClockContainer gameplayContainer = null;
- StoryboardSampleInfo sampleInfo = null;
- TestDrawableStoryboardSample sample = null;
-
- Mod testedMod = Activator.CreateInstance(expectedMod) as Mod;
-
- switch (testedMod)
- {
- case ModRateAdjust m:
- m.SpeedChange.Value = expectedRate;
- break;
-
- case ModTimeRamp m:
- m.FinalRate.Value = m.InitialRate.Value = expectedRate;
- break;
- }
-
- AddStep("setup storyboard sample", () =>
- {
- Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, this);
- SelectedMods.Value = new[] { testedMod };
-
- var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
-
- Add(gameplayContainer = new MasterGameplayClockContainer(Beatmap.Value, 0)
- {
- Child = beatmapSkinSourceContainer
- });
-
- beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(sampleInfo = new StoryboardSampleInfo("test-sample", 1, 1))
- {
- Clock = gameplayContainer.GameplayClock
- });
- });
-
- AddStep("start", () => gameplayContainer.Start());
-
- AddAssert("sample playback rate matches mod rates", () =>
- testedMod != null && Precision.AlmostEquals(
- sample.ChildrenOfType().First().AggregateFrequency.Value,
- ((IApplicableToRate)testedMod).ApplyToRate(sampleInfo.StartTime)));
- }
-
[Test]
public void TestSamplePlaybackWithBeatmapHitsoundsOff()
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs
index 67f5db548b..8ca49837da 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs
@@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[Test]
- public void TestDisplay()
+ public void TestCalibrationFromZero()
{
const double average_error = -4.5;
@@ -62,11 +62,39 @@ namespace osu.Game.Tests.Visual.Gameplay
};
});
- AddAssert("Has calibration button", () => offsetControl.ChildrenOfType().Any());
+ AddUntilStep("Has calibration button", () => offsetControl.ChildrenOfType().Any());
AddStep("Press button", () => offsetControl.ChildrenOfType().Single().TriggerClick());
AddAssert("Offset is adjusted", () => offsetControl.Current.Value == -average_error);
- AddAssert("Button is disabled", () => !offsetControl.ChildrenOfType().Single().Enabled.Value);
+ AddUntilStep("Button is disabled", () => !offsetControl.ChildrenOfType().Single().Enabled.Value);
+ AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null);
+ AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any());
+ }
+
+ ///
+ /// When a beatmap offset was already set, the calibration should take it into account.
+ ///
+ [Test]
+ public void TestCalibrationFromNonZero()
+ {
+ const double average_error = -4.5;
+ const double initial_offset = -2;
+
+ AddStep("Set offset non-neutral", () => offsetControl.Current.Value = initial_offset);
+ AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any());
+ AddStep("Set reference score", () =>
+ {
+ offsetControl.ReferenceScore.Value = new ScoreInfo
+ {
+ HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error)
+ };
+ });
+
+ AddUntilStep("Has calibration button", () => offsetControl.ChildrenOfType().Any());
+ AddStep("Press button", () => offsetControl.ChildrenOfType().Single().TriggerClick());
+ AddAssert("Offset is adjusted", () => offsetControl.Current.Value == initial_offset - average_error);
+
+ AddUntilStep("Button is disabled", () => !offsetControl.ChildrenOfType().Single().Enabled.Value);
AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null);
AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any());
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
index 3b6d02c67c..014ccb1652 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
@@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
- storyboard = working.Storyboard.CreateDrawable(Beatmap.Value);
+ storyboard = working.Storyboard.CreateDrawable(SelectedMods.Value);
storyboard.Passing = false;
storyboardContainer.Add(storyboard);
@@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual.Gameplay
sb = decoder.Decode(bfr);
}
- storyboard = sb.CreateDrawable(Beatmap.Value);
+ storyboard = sb.CreateDrawable(SelectedMods.Value);
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(Beatmap.Value.Track);
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
index 95603b5c04..909cab5e3d 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
@@ -1,17 +1,23 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
+using osu.Framework.Extensions.ObjectExtensions;
+using osu.Framework.Graphics.Audio;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
@@ -19,6 +25,10 @@ namespace osu.Game.Tests.Visual.Gameplay
{
private Storyboard storyboard;
+ private IReadOnlyList storyboardMods;
+
+ protected override bool HasCustomSteps => true;
+
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
@@ -31,42 +41,107 @@ namespace osu.Game.Tests.Visual.Gameplay
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
}
+ [SetUp]
+ public void SetUp() => storyboardMods = Array.Empty();
+
[Test]
public void TestStoryboardSamplesStopDuringPause()
{
- checkForFirstSamplePlayback();
+ createPlayerTest();
AddStep("player paused", () => Player.Pause());
AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
- AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+ allStoryboardSamplesStopped();
AddStep("player resume", () => Player.Resume());
- AddUntilStep("any storyboard samples playing after resume", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ waitUntilStoryboardSamplesPlay();
}
[Test]
public void TestStoryboardSamplesStopOnSkip()
{
- checkForFirstSamplePlayback();
+ createPlayerTest();
- AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
- AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+ skipIntro();
+ allStoryboardSamplesStopped();
- AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ waitUntilStoryboardSamplesPlay();
}
- private void checkForFirstSamplePlayback()
+ [TestCase(typeof(OsuModDoubleTime), 1.5)]
+ [TestCase(typeof(OsuModDoubleTime), 2)]
+ [TestCase(typeof(OsuModHalfTime), 0.75)]
+ [TestCase(typeof(OsuModHalfTime), 0.5)]
+ public void TestStoryboardSamplesPlaybackWithRateAdjustMods(Type expectedMod, double expectedRate)
{
- AddAssert("storyboard loaded", () => Player.Beatmap.Value.Storyboard != null);
- AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ AddStep("setup mod", () =>
+ {
+ ModRateAdjust testedMod = (ModRateAdjust)Activator.CreateInstance(expectedMod).AsNonNull();
+ testedMod.SpeedChange.Value = expectedRate;
+ storyboardMods = new[] { testedMod };
+ });
+
+ createPlayerTest();
+ skipIntro();
+
+ AddAssert("sample playback rate matches mod rates", () => allStoryboardSamples.All(sound =>
+ sound.ChildrenOfType().First().AggregateFrequency.Value == expectedRate));
}
+ [TestCase(typeof(ModWindUp), 0.5, 2)]
+ [TestCase(typeof(ModWindUp), 1.51, 2)]
+ [TestCase(typeof(ModWindDown), 2, 0.5)]
+ [TestCase(typeof(ModWindDown), 0.99, 0.5)]
+ public void TestStoryboardSamplesPlaybackWithTimeRampMods(Type expectedMod, double initialRate, double finalRate)
+ {
+ AddStep("setup mod", () =>
+ {
+ ModTimeRamp testedMod = (ModTimeRamp)Activator.CreateInstance(expectedMod).AsNonNull();
+ testedMod.InitialRate.Value = initialRate;
+ testedMod.FinalRate.Value = finalRate;
+ storyboardMods = new[] { testedMod };
+ });
+
+ createPlayerTest();
+ skipIntro();
+
+ ModTimeRamp gameplayMod = null;
+
+ AddUntilStep("mod speed change updated", () =>
+ {
+ gameplayMod = Player.GameplayState.Mods.OfType().Single();
+ return gameplayMod.SpeedChange.Value != initialRate;
+ });
+
+ AddAssert("sample playback rate matches mod rates", () => allStoryboardSamples.All(sound =>
+ sound.ChildrenOfType().First().AggregateFrequency.Value == gameplayMod.SpeedChange.Value));
+ }
+
+ private void createPlayerTest()
+ {
+ CreateTest(null);
+
+ AddAssert("storyboard loaded", () => Player.Beatmap.Value.Storyboard != null);
+ waitUntilStoryboardSamplesPlay();
+ }
+
+ private void waitUntilStoryboardSamplesPlay() => AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+
+ private void allStoryboardSamplesStopped() => AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+
+ private void skipIntro() => AddStep("skip intro", () => InputManager.Key(Key.Space));
+
private IEnumerable allStoryboardSamples => Player.ChildrenOfType();
protected override bool AllowFail => false;
+ protected override TestPlayer CreatePlayer(Ruleset ruleset)
+ {
+ SelectedMods.Value = SelectedMods.Value.Concat(storyboardMods).ToArray();
+ return new TestPlayer(true, false);
+ }
+
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
- protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 779d72190d..a21647712d 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -9,7 +9,6 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
-using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Chat;
using osuTK.Input;
@@ -207,7 +206,28 @@ namespace osu.Game.Tests.Visual.Online
}
[Test]
- public void TestUserScrollOverride()
+ public void TestOverrideChatScrolling()
+ {
+ fillChat();
+
+ sendMessage();
+ checkScrolledToBottom();
+
+ AddStep("Scroll to start", () => chatDisplay.ScrollContainer.ScrollToStart());
+
+ checkNotScrolledToBottom();
+ sendMessage();
+ checkNotScrolledToBottom();
+
+ AddStep("Scroll to bottom", () => chatDisplay.ScrollContainer.ScrollToEnd());
+
+ checkScrolledToBottom();
+ sendMessage();
+ checkScrolledToBottom();
+ }
+
+ [Test]
+ public void TestOverrideChatScrollingByUser()
{
fillChat();
@@ -314,9 +334,9 @@ namespace osu.Game.Tests.Visual.Online
{
}
- protected DrawableChannel DrawableChannel => InternalChildren.OfType().First();
+ public DrawableChannel DrawableChannel => InternalChildren.OfType().First();
- protected UserTrackingScrollContainer ScrollContainer => (UserTrackingScrollContainer)((Container)DrawableChannel.Child).Child;
+ public ChannelScrollContainer ScrollContainer => (ChannelScrollContainer)((Container)DrawableChannel.Child).Child;
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
index 221001e40b..7471b6acf2 100644
--- a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
+++ b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
@@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking.Statistics;
@@ -17,22 +18,33 @@ namespace osu.Game.Tests.Visual.Ranking
{
public class TestSceneHitEventTimingDistributionGraph : OsuTestScene
{
+ private HitEventTimingDistributionGraph graph;
+
+ private static readonly HitObject placeholder_object = new HitCircle();
+
[Test]
public void TestManyDistributedEvents()
{
createTest(CreateDistributedHitEvents());
+ AddStep("add adjustment", () => graph.UpdateOffset(10));
+ }
+
+ [Test]
+ public void TestManyDistributedEventsOffset()
+ {
+ createTest(CreateDistributedHitEvents(-3.5));
}
[Test]
public void TestAroundCentre()
{
- createTest(Enumerable.Range(-150, 300).Select(i => new HitEvent(i / 50f, HitResult.Perfect, new HitCircle(), new HitCircle(), null)).ToList());
+ createTest(Enumerable.Range(-150, 300).Select(i => new HitEvent(i / 50f, HitResult.Perfect, placeholder_object, placeholder_object, null)).ToList());
}
[Test]
public void TestZeroTimeOffset()
{
- createTest(Enumerable.Range(0, 100).Select(_ => new HitEvent(0, HitResult.Perfect, new HitCircle(), new HitCircle(), null)).ToList());
+ createTest(Enumerable.Range(0, 100).Select(_ => new HitEvent(0, HitResult.Perfect, placeholder_object, placeholder_object, null)).ToList());
}
[Test]
@@ -47,9 +59,9 @@ namespace osu.Game.Tests.Visual.Ranking
createTest(Enumerable.Range(0, 100).Select(i =>
{
if (i % 2 == 0)
- return new HitEvent(0, HitResult.Perfect, new HitCircle(), new HitCircle(), null);
+ return new HitEvent(0, HitResult.Perfect, placeholder_object, placeholder_object, null);
- return new HitEvent(30, HitResult.Miss, new HitCircle(), new HitCircle(), null);
+ return new HitEvent(30, HitResult.Miss, placeholder_object, placeholder_object, null);
}).ToList());
}
@@ -62,7 +74,7 @@ namespace osu.Game.Tests.Visual.Ranking
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#333")
},
- new HitEventTimingDistributionGraph(events)
+ graph = new HitEventTimingDistributionGraph(events)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -77,10 +89,10 @@ namespace osu.Game.Tests.Visual.Ranking
for (int i = 0; i < range * 2; i++)
{
- int count = (int)(Math.Pow(range - Math.Abs(i - range), 2));
+ int count = (int)(Math.Pow(range - Math.Abs(i - range), 2)) / 10;
for (int j = 0; j < count; j++)
- hitEvents.Add(new HitEvent(centre + i - range, HitResult.Perfect, new HitCircle(), new HitCircle(), null));
+ hitEvents.Add(new HitEvent(centre + i - range, HitResult.Perfect, placeholder_object, placeholder_object, null));
}
return hitEvents;
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
index 31bd3a203c..1ed6648131 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
@@ -119,7 +119,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"Network failure", () => leaderboard.SetErrorState(LeaderboardState.NetworkFailure));
AddStep(@"No supporter", () => leaderboard.SetErrorState(LeaderboardState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetErrorState(LeaderboardState.NotLoggedIn));
- AddStep(@"Unavailable", () => leaderboard.SetErrorState(LeaderboardState.Unavailable));
+ AddStep(@"Ruleset unavailable", () => leaderboard.SetErrorState(LeaderboardState.RulesetUnavailable));
+ AddStep(@"Beatmap unavailable", () => leaderboard.SetErrorState(LeaderboardState.BeatmapUnavailable));
AddStep(@"None selected", () => leaderboard.SetErrorState(LeaderboardState.NoneSelected));
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs
new file mode 100644
index 0000000000..22a8fa8a46
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs
@@ -0,0 +1,45 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ [TestFixture]
+ public class TestScenePopupScreenTitle : OsuTestScene
+ {
+ [Cached]
+ private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
+
+ [Test]
+ public void TestPopupScreenTitle()
+ {
+ AddStep("create content", () =>
+ {
+ Child = new PopupScreenTitle
+ {
+ Title = "Popup Screen Title",
+ Description = string.Join(" ", Enumerable.Repeat("This is a description.", 20)),
+ Close = () => { }
+ };
+ });
+ }
+
+ [Test]
+ public void TestDisabledExit()
+ {
+ AddStep("create content", () =>
+ {
+ Child = new PopupScreenTitle
+ {
+ Title = "Popup Screen Title",
+ Description = "This is a description."
+ };
+ });
+ }
+ }
+}
diff --git a/osu.Game/Beatmaps/DifficultyRecommender.cs b/osu.Game/Beatmaps/DifficultyRecommender.cs
index 3949e84f4a..93c2fccbc7 100644
--- a/osu.Game/Beatmaps/DifficultyRecommender.cs
+++ b/osu.Game/Beatmaps/DifficultyRecommender.cs
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
+using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
@@ -83,7 +84,7 @@ namespace osu.Game.Beatmaps
requestedUserId = api.LocalUser.Value.Id;
// only query API for built-in rulesets
- rulesets.AvailableRulesets.Where(ruleset => ruleset.OnlineID >= 0 && ruleset.OnlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID).ForEach(rulesetInfo =>
+ rulesets.AvailableRulesets.Where(ruleset => ruleset.IsLegacyRuleset()).ForEach(rulesetInfo =>
{
var req = new GetUserRequest(api.LocalUser.Value.Id, rulesetInfo);
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 07d2026c65..c279ce1220 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -140,7 +140,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
- SetDefault(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
+ SetDefault(OsuSetting.UIHoldActivationDelay, 200.0, 0.0, 500.0, 50.0);
SetDefault(OsuSetting.IntroSequence, IntroSequence.Triangles);
@@ -240,9 +240,9 @@ namespace osu.Game.Configuration
};
}
- public Func LookupSkinName { private get; set; }
+ public Func LookupSkinName { private get; set; } = _ => @"unknown";
- public Func LookupKeyBindings { get; set; }
+ public Func LookupKeyBindings { get; set; } = _ => @"unknown";
}
// IMPORTANT: These are used in user configuration files.
@@ -270,7 +270,13 @@ namespace osu.Game.Configuration
MouseDisableButtons,
MouseDisableWheel,
ConfineMouseMode,
+
+ ///
+ /// Globally applied audio offset.
+ /// This is added to the audio track's current time. Higher values will cause gameplay to occur earlier, relative to the audio track.
+ ///
AudioOffset,
+
VolumeInactive,
MenuMusic,
MenuVoice,
diff --git a/osu.Game/Extensions/ModelExtensions.cs b/osu.Game/Extensions/ModelExtensions.cs
index f178a5c97b..13c25e45c8 100644
--- a/osu.Game/Extensions/ModelExtensions.cs
+++ b/osu.Game/Extensions/ModelExtensions.cs
@@ -72,6 +72,11 @@ namespace osu.Game.Extensions
return result;
}
+ ///
+ /// Check whether this 's online ID is within the range that defines it as a legacy ruleset (ie. either osu!, osu!taiko, osu!catch or osu!mania).
+ ///
+ public static bool IsLegacyRuleset(this IRulesetInfo ruleset) => ruleset.OnlineID >= 0 && ruleset.OnlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
+
///
/// Check whether the online ID of two s match.
///
diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs
index 56ef87c1f4..7aed442800 100644
--- a/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs
+++ b/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs
@@ -3,12 +3,15 @@
#nullable enable
+using System.Collections.Generic;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
+using osu.Game.Rulesets.Mods;
using osu.Game.Storyboards.Drawables;
namespace osu.Game.Graphics.Backgrounds
@@ -20,6 +23,9 @@ namespace osu.Game.Graphics.Backgrounds
[Resolved(CanBeNull = true)]
private MusicController? musicController { get; set; }
+ [Resolved]
+ private IBindable> mods { get; set; } = null!;
+
public BeatmapBackgroundWithStoryboard(WorkingBeatmap beatmap, string fallbackTextureName = "Backgrounds/bg1")
: base(beatmap, fallbackTextureName)
{
@@ -39,7 +45,7 @@ namespace osu.Game.Graphics.Backgrounds
{
RelativeSizeAxes = Axes.Both,
Volume = { Value = 0 },
- Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = storyboardClock }
+ Child = new DrawableStoryboard(Beatmap.Storyboard, mods.Value) { Clock = storyboardClock }
}, AddInternal);
}
diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
index fcf445a878..999dd183aa 100644
--- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
+++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
@@ -30,12 +30,12 @@ namespace osu.Game.Graphics.Containers
public Bindable Progress = new BindableDouble();
- private Bindable holdActivationDelay;
+ private Bindable holdActivationDelay;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
- holdActivationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ holdActivationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
}
protected void BeginConfirm()
diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs
index 0d543bdbc8..d331b818a1 100644
--- a/osu.Game/Graphics/Containers/ScalingContainer.cs
+++ b/osu.Game/Graphics/Containers/ScalingContainer.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Primitives;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Screens;
@@ -38,24 +39,24 @@ namespace osu.Game.Graphics.Containers
private BackgroundScreenStack backgroundStack;
- private bool allowScaling = true;
+ private RectangleF? customRect;
+ private bool customRectIsRelativePosition;
///
- /// Whether user scaling preferences should be applied. Enabled by default.
+ /// Set a custom position and scale which overrides any user specification.
///
- public bool AllowScaling
+ /// A rectangle with positional and sizing information for this container to conform to. null will clear the custom rect and revert to user settings.
+ /// Whether the position portion of the provided rect is in relative coordinate space or not.
+ public void SetCustomRect(RectangleF? rect, bool relativePosition = false)
{
- get => allowScaling;
- set
- {
- if (value == allowScaling)
- return;
+ customRect = rect;
+ customRectIsRelativePosition = relativePosition;
- allowScaling = value;
- if (IsLoaded) Scheduler.AddOnce(updateSize);
- }
+ if (IsLoaded) Scheduler.AddOnce(updateSize);
}
+ private const float corner_radius = 10;
+
///
/// Create a new instance.
///
@@ -69,7 +70,7 @@ namespace osu.Game.Graphics.Containers
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
- CornerRadius = 10,
+ CornerRadius = corner_radius,
Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay)
};
}
@@ -137,7 +138,7 @@ namespace osu.Game.Graphics.Containers
private void updateSize()
{
- const float fade_time = 500;
+ const float duration = 500;
if (targetMode == ScalingMode.Everything)
{
@@ -156,17 +157,31 @@ namespace osu.Game.Graphics.Containers
backgroundStack.Push(new ScalingBackgroundScreen());
}
- backgroundStack.FadeIn(fade_time);
+ backgroundStack.FadeIn(duration);
}
else
- backgroundStack?.FadeOut(fade_time);
+ backgroundStack?.FadeOut(duration);
}
- bool scaling = AllowScaling && (targetMode == null || scalingMode.Value == targetMode);
+ RectangleF targetRect = new RectangleF(Vector2.Zero, Vector2.One);
- var targetSize = scaling ? new Vector2(sizeX.Value, sizeY.Value) : Vector2.One;
- var targetPosition = scaling ? new Vector2(posX.Value, posY.Value) * (Vector2.One - targetSize) : Vector2.Zero;
- bool requiresMasking = (scaling && targetSize != Vector2.One)
+ if (customRect != null)
+ {
+ sizableContainer.RelativePositionAxes = customRectIsRelativePosition ? Axes.Both : Axes.None;
+
+ targetRect = customRect.Value;
+ }
+ else if (targetMode == null || scalingMode.Value == targetMode)
+ {
+ sizableContainer.RelativePositionAxes = Axes.Both;
+
+ Vector2 scale = new Vector2(sizeX.Value, sizeY.Value);
+ Vector2 pos = new Vector2(posX.Value, posY.Value) * (Vector2.One - scale);
+
+ targetRect = new RectangleF(pos, scale);
+ }
+
+ bool requiresMasking = targetRect.Size != Vector2.One
// For the top level scaling container, for now we apply masking if safe areas are in use.
// In the future this can likely be removed as more of the actual UI supports overflowing into the safe areas.
|| (targetMode == ScalingMode.Everything && safeAreaPadding.Value.Total != Vector2.Zero);
@@ -174,8 +189,14 @@ namespace osu.Game.Graphics.Containers
if (requiresMasking)
sizableContainer.Masking = true;
- sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart);
- sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
+ sizableContainer.MoveTo(targetRect.Location, duration, Easing.OutQuart);
+ sizableContainer.ResizeTo(targetRect.Size, duration, Easing.OutQuart);
+
+ // Of note, this will not work great in the case of nested ScalingContainers where multiple are applying corner radius.
+ // Masking and corner radius should likely only be applied at one point in the full game stack to fix this.
+ // An example of how this can occur is when the skin editor is visible and the game screen scaling is set to "Everything".
+ sizableContainer.TransformTo(nameof(CornerRadius), requiresMasking ? corner_radius : 0, duration, requiresMasking ? Easing.OutQuart : Easing.None)
+ .OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
}
private class ScalingBackgroundScreen : BackgroundScreenDefault
diff --git a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
index 0561051e35..44afaf77ea 100644
--- a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
@@ -25,8 +25,6 @@ namespace osu.Game.Graphics.Containers
///
public bool UserScrolling { get; private set; }
- public void CancelUserScroll() => UserScrolling = false;
-
public UserTrackingScrollContainer()
{
}
diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs
index 0cc751ea21..03fad00e41 100644
--- a/osu.Game/Graphics/Cursor/MenuCursor.cs
+++ b/osu.Game/Graphics/Cursor/MenuCursor.cs
@@ -140,6 +140,7 @@ namespace osu.Game.Graphics.Cursor
// Scale to [-0.75, 0.75] so that the sample isn't fully panned left or right (sounds weird)
channel.Balance.Value = ((activeCursor.X / DrawWidth) * 2 - 1) * 0.75;
channel.Frequency.Value = baseFrequency - (random_range / 2f) + RNG.NextDouble(random_range);
+ channel.Volume.Value = baseFrequency;
channel.Play();
}
diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
index 333ae4f832..21c8dfcfa4 100644
--- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
+++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
@@ -148,7 +148,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void LoadComplete()
{
base.LoadComplete();
- CurrentNumber.BindValueChanged(current => updateTooltipText(current.NewValue), true);
+ CurrentNumber.BindValueChanged(current => TooltipText = getTooltipText(current.NewValue), true);
}
protected override bool OnHover(HoverEvent e)
@@ -178,7 +178,7 @@ namespace osu.Game.Graphics.UserInterface
{
base.OnUserChange(value);
playSample(value);
- updateTooltipText(value);
+ TooltipText = getTooltipText(value);
}
private void playSample(T value)
@@ -203,28 +203,22 @@ namespace osu.Game.Graphics.UserInterface
channel.Play();
}
- private void updateTooltipText(T value)
+ private LocalisableString getTooltipText(T value)
{
if (CurrentNumber.IsInteger)
- TooltipText = value.ToInt32(NumberFormatInfo.InvariantInfo).ToString("N0");
- else
- {
- double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
+ return value.ToInt32(NumberFormatInfo.InvariantInfo).ToString("N0");
- if (DisplayAsPercentage)
- {
- TooltipText = floatValue.ToString("0%");
- }
- else
- {
- decimal decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
+ double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
- // Find the number of significant digits (we could have less than 5 after normalize())
- int significantDigits = FormatUtils.FindPrecision(decimalPrecision);
+ if (DisplayAsPercentage)
+ return floatValue.ToString("0%");
- TooltipText = floatValue.ToString($"N{significantDigits}");
- }
- }
+ decimal decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
+
+ // Find the number of significant digits (we could have less than 5 after normalize())
+ int significantDigits = FormatUtils.FindPrecision(decimalPrecision);
+
+ return floatValue.ToString($"N{significantDigits}");
}
protected override void UpdateAfterChildren()
diff --git a/osu.Game/Graphics/UserInterface/PopupScreenTitle.cs b/osu.Game/Graphics/UserInterface/PopupScreenTitle.cs
new file mode 100644
index 0000000000..5b7db09e77
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/PopupScreenTitle.cs
@@ -0,0 +1,154 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+#nullable enable
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class PopupScreenTitle : CompositeDrawable
+ {
+ public LocalisableString Title
+ {
+ set => titleSpriteText.Text = value;
+ }
+
+ public LocalisableString Description
+ {
+ set => descriptionText.Text = value;
+ }
+
+ public Action? Close
+ {
+ get => closeButton.Action;
+ set => closeButton.Action = value;
+ }
+
+ private const float corner_radius = 14;
+ private const float main_area_height = 70;
+
+ private readonly Container underlayContainer;
+ private readonly Box underlayBackground;
+ private readonly Container contentContainer;
+ private readonly Box contentBackground;
+ private readonly OsuSpriteText titleSpriteText;
+ private readonly OsuTextFlowContainer descriptionText;
+ private readonly IconButton closeButton;
+
+ public PopupScreenTitle()
+ {
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+
+ InternalChild = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Padding = new MarginPadding
+ {
+ Horizontal = 70,
+ Top = -corner_radius
+ },
+ Children = new Drawable[]
+ {
+ underlayContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = main_area_height + 2 * corner_radius,
+ CornerRadius = corner_radius,
+ Masking = true,
+ BorderThickness = 2,
+ Child = underlayBackground = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ }
+ },
+ contentContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = main_area_height + corner_radius,
+ CornerRadius = corner_radius,
+ Masking = true,
+ BorderThickness = 2,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Colour4.Black.Opacity(0.1f),
+ Offset = new Vector2(0, 1),
+ Radius = 3
+ },
+ Children = new Drawable[]
+ {
+ contentBackground = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Top = corner_radius },
+ Padding = new MarginPadding { Horizontal = 100 },
+ Children = new Drawable[]
+ {
+ titleSpriteText = new OsuSpriteText
+ {
+ Font = OsuFont.TorusAlternate.With(size: 20)
+ },
+ descriptionText = new OsuTextFlowContainer(t =>
+ {
+ t.Font = OsuFont.Default.With(size: 12);
+ })
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y
+ }
+ }
+ },
+ closeButton = new IconButton
+ {
+ Icon = FontAwesome.Solid.Times,
+ Scale = new Vector2(0.6f),
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Margin = new MarginPadding
+ {
+ Right = 21,
+ Top = corner_radius
+ }
+ }
+ }
+ }
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OverlayColourProvider colourProvider)
+ {
+ underlayContainer.BorderColour = ColourInfo.GradientVertical(Colour4.Black, colourProvider.Dark4);
+ underlayBackground.Colour = colourProvider.Dark4;
+
+ contentContainer.BorderColour = ColourInfo.GradientVertical(colourProvider.Dark3, colourProvider.Dark1);
+ contentBackground.Colour = colourProvider.Dark3;
+
+ closeButton.IconHoverColour = colourProvider.Highlight1;
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TimeSlider.cs b/osu.Game/Graphics/UserInterface/TimeSlider.cs
new file mode 100644
index 0000000000..82b02f1b48
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/TimeSlider.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// A slider bar which displays a millisecond time value.
+ ///
+ public class TimeSlider : OsuSliderBar
+ {
+ public override LocalisableString TooltipText => $"{Current.Value:N0} ms";
+ }
+}
diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
index 4da8d6a554..fd64cc2056 100644
--- a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
+++ b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
@@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
set => Component.Text = value;
}
- public Container TabbableContentContainer
+ public CompositeDrawable TabbableContentContainer
{
set => Component.TabbableContentContainer = value;
}
diff --git a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs
index 7b2a9e50b2..632a1ad0ea 100644
--- a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs
+++ b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs
@@ -29,6 +29,16 @@ namespace osu.Game.Localisation
///
public static LocalisableString CalibrateUsingLastPlay => new TranslatableString(getKey(@"calibrate_using_last_play"), @"Calibrate using last play");
+ ///
+ /// "(hit objects appear later)"
+ ///
+ public static LocalisableString HitObjectsAppearLater => new TranslatableString(getKey(@"hit_objects_appear_later"), @"(hit objects appear later)");
+
+ ///
+ /// "(hit objects appear earlier)"
+ ///
+ public static LocalisableString HitObjectsAppearEarlier => new TranslatableString(getKey(@"hit_objects_appear_earlier"), @"(hit objects appear earlier)");
+
private static string getKey(string key) => $@"{prefix}:{key}";
}
-}
\ No newline at end of file
+}
diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs
index 996a1350eb..1c9aa64df5 100644
--- a/osu.Game/Localisation/GraphicsSettingsStrings.cs
+++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs
@@ -54,6 +54,11 @@ namespace osu.Game.Localisation
///
public static LocalisableString Resolution => new TranslatableString(getKey(@"resolution"), @"Resolution");
+ ///
+ /// "Display"
+ ///
+ public static LocalisableString Display => new TranslatableString(getKey(@"display"), @"Display");
+
///
/// "UI scaling"
///
diff --git a/osu.Game/Localisation/LeaderboardStrings.cs b/osu.Game/Localisation/LeaderboardStrings.cs
new file mode 100644
index 0000000000..8e53f8e88c
--- /dev/null
+++ b/osu.Game/Localisation/LeaderboardStrings.cs
@@ -0,0 +1,49 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+ public static class LeaderboardStrings
+ {
+ private const string prefix = @"osu.Game.Resources.Localisation.Leaderboard";
+
+ ///
+ /// "Couldn't fetch scores!"
+ ///
+ public static LocalisableString CouldntFetchScores => new TranslatableString(getKey(@"couldnt_fetch_scores"), @"Couldn't fetch scores!");
+
+ ///
+ /// "Please select a beatmap!"
+ ///
+ public static LocalisableString PleaseSelectABeatmap => new TranslatableString(getKey(@"please_select_a_beatmap"), @"Please select a beatmap!");
+
+ ///
+ /// "Leaderboards are not available for this ruleset!"
+ ///
+ public static LocalisableString LeaderboardsAreNotAvailableForThisRuleset => new TranslatableString(getKey(@"leaderboards_are_not_available_for_this_ruleset"), @"Leaderboards are not available for this ruleset!");
+
+ ///
+ /// "Leaderboards are not available for this beatmap!"
+ ///
+ public static LocalisableString LeaderboardsAreNotAvailableForThisBeatmap => new TranslatableString(getKey(@"leaderboards_are_not_available_for_this_beatmap"), @"Leaderboards are not available for this beatmap!");
+
+ ///
+ /// "No records yet!"
+ ///
+ public static LocalisableString NoRecordsYet => new TranslatableString(getKey(@"no_records_yet"), @"No records yet!");
+
+ ///
+ /// "Please sign in to view online leaderboards!"
+ ///
+ public static LocalisableString PleaseSignInToViewOnlineLeaderboards => new TranslatableString(getKey(@"please_sign_in_to_view_online_leaderboards"), @"Please sign in to view online leaderboards!");
+
+ ///
+ /// "Please invest in an osu!supporter tag to view this leaderboard!"
+ ///
+ public static LocalisableString PleaseInvestInAnOsuSupporterTagToViewThisLeaderboard => new TranslatableString(getKey(@"please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard"), @"Please invest in an osu!supporter tag to view this leaderboard!");
+
+ private static string getKey(string key) => $@"{prefix}:{key}";
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetWikiRequest.cs b/osu.Game/Online/API/Requests/GetWikiRequest.cs
index 248fcc03e3..09571ab0a8 100644
--- a/osu.Game/Online/API/Requests/GetWikiRequest.cs
+++ b/osu.Game/Online/API/Requests/GetWikiRequest.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Game.Extensions;
+using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
@@ -8,14 +10,14 @@ namespace osu.Game.Online.API.Requests
public class GetWikiRequest : APIRequest
{
private readonly string path;
- private readonly string locale;
+ private readonly Language language;
- public GetWikiRequest(string path, string locale = "en")
+ public GetWikiRequest(string path, Language language = Language.en)
{
this.path = path;
- this.locale = locale;
+ this.language = language;
}
- protected override string Target => $"wiki/{locale}/{path}";
+ protected override string Target => $"wiki/{language.ToCultureCode()}/{path}";
}
}
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index 5dd3e46b4a..c94a6d3361 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -22,6 +22,7 @@ using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
using osuTK;
using osuTK.Graphics;
+using osu.Game.Localisation;
namespace osu.Game.Online.Leaderboards
{
@@ -311,25 +312,28 @@ namespace osu.Game.Online.Leaderboards
switch (state)
{
case LeaderboardState.NetworkFailure:
- return new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync)
+ return new ClickablePlaceholder(LeaderboardStrings.CouldntFetchScores, FontAwesome.Solid.Sync)
{
Action = RefetchScores
};
case LeaderboardState.NoneSelected:
- return new MessagePlaceholder(@"Please select a beatmap!");
+ return new MessagePlaceholder(LeaderboardStrings.PleaseSelectABeatmap);
- case LeaderboardState.Unavailable:
- return new MessagePlaceholder(@"Leaderboards are not available for this beatmap!");
+ case LeaderboardState.RulesetUnavailable:
+ return new MessagePlaceholder(LeaderboardStrings.LeaderboardsAreNotAvailableForThisRuleset);
+
+ case LeaderboardState.BeatmapUnavailable:
+ return new MessagePlaceholder(LeaderboardStrings.LeaderboardsAreNotAvailableForThisBeatmap);
case LeaderboardState.NoScores:
- return new MessagePlaceholder(@"No records yet!");
+ return new MessagePlaceholder(LeaderboardStrings.NoRecordsYet);
case LeaderboardState.NotLoggedIn:
- return new LoginPlaceholder(@"Please sign in to view online leaderboards!");
+ return new LoginPlaceholder(LeaderboardStrings.PleaseSignInToViewOnlineLeaderboards);
case LeaderboardState.NotSupporter:
- return new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!");
+ return new MessagePlaceholder(LeaderboardStrings.PleaseInvestInAnOsuSupporterTagToViewThisLeaderboard);
case LeaderboardState.Retrieving:
return null;
diff --git a/osu.Game/Online/Leaderboards/LeaderboardState.cs b/osu.Game/Online/Leaderboards/LeaderboardState.cs
index 75e2c6e6db..6b07500a98 100644
--- a/osu.Game/Online/Leaderboards/LeaderboardState.cs
+++ b/osu.Game/Online/Leaderboards/LeaderboardState.cs
@@ -8,7 +8,8 @@ namespace osu.Game.Online.Leaderboards
Success,
Retrieving,
NetworkFailure,
- Unavailable,
+ BeatmapUnavailable,
+ RulesetUnavailable,
NoneSelected,
NoScores,
NotLoggedIn,
diff --git a/osu.Game/Online/Placeholders/LoginPlaceholder.cs b/osu.Game/Online/Placeholders/LoginPlaceholder.cs
index f8a326a52e..d03b3d8ffc 100644
--- a/osu.Game/Online/Placeholders/LoginPlaceholder.cs
+++ b/osu.Game/Online/Placeholders/LoginPlaceholder.cs
@@ -3,6 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
using osu.Game.Overlays;
namespace osu.Game.Online.Placeholders
@@ -12,7 +13,7 @@ namespace osu.Game.Online.Placeholders
[Resolved(CanBeNull = true)]
private LoginOverlay login { get; set; }
- public LoginPlaceholder(string actionMessage)
+ public LoginPlaceholder(LocalisableString actionMessage)
: base(actionMessage, FontAwesome.Solid.UserLock)
{
Action = () => login?.Show();
diff --git a/osu.Game/Overlays/Chat/ChannelScrollContainer.cs b/osu.Game/Overlays/Chat/ChannelScrollContainer.cs
new file mode 100644
index 0000000000..58b2b9a075
--- /dev/null
+++ b/osu.Game/Overlays/Chat/ChannelScrollContainer.cs
@@ -0,0 +1,70 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Game.Graphics.Containers;
+
+namespace osu.Game.Overlays.Chat
+{
+ ///
+ /// An with functionality to automatically scroll whenever the maximum scrollable distance increases.
+ ///
+ public class ChannelScrollContainer : OsuScrollContainer
+ {
+ ///
+ /// The chat will be automatically scrolled to end if and only if
+ /// the distance between the current scroll position and the end of the scroll
+ /// is less than this value.
+ ///
+ private const float auto_scroll_leniency = 10f;
+
+ ///
+ /// Whether to keep this container scrolled to end on new content.
+ ///
+ ///
+ /// This is specifically controlled by whether the latest scroll operation made the container scrolled to end.
+ ///
+ private bool trackNewContent = true;
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+
+ if (trackNewContent && !IsScrolledToEnd())
+ ScrollToEnd();
+ }
+
+ private void updateTrackState() => trackNewContent = IsScrolledToEnd(auto_scroll_leniency);
+
+ // todo: we may eventually want this encapsulated in a "OnScrollChange" event handler method provided by ScrollContainer.
+ // important to note that this intentionally doesn't consider OffsetScrollPosition, but could make it do so with side changes.
+
+ #region Scroll handling
+
+ protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = null)
+ {
+ base.OnUserScroll(value, animated, distanceDecay);
+ updateTrackState();
+ }
+
+ public new void ScrollIntoView(Drawable d, bool animated = true)
+ {
+ base.ScrollIntoView(d, animated);
+ updateTrackState();
+ }
+
+ public new void ScrollToStart(bool animated = true, bool allowDuringDrag = false)
+ {
+ base.ScrollToStart(animated, allowDuringDrag);
+ updateTrackState();
+ }
+
+ public new void ScrollToEnd(bool animated = true, bool allowDuringDrag = false)
+ {
+ base.ScrollToEnd(animated, allowDuringDrag);
+ updateTrackState();
+ }
+
+ #endregion
+ }
+}
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 41e70bbfae..6220beeb82 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -11,9 +11,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.Utils;
using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
@@ -236,52 +234,5 @@ namespace osu.Game.Overlays.Chat
};
}
}
-
- ///
- /// An with functionality to automatically scroll whenever the maximum scrollable distance increases.
- ///
- private class ChannelScrollContainer : UserTrackingScrollContainer
- {
- ///
- /// The chat will be automatically scrolled to end if and only if
- /// the distance between the current scroll position and the end of the scroll
- /// is less than this value.
- ///
- private const float auto_scroll_leniency = 10f;
-
- private float? lastExtent;
-
- protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
- {
- base.OnUserScroll(value, animated, distanceDecay);
- lastExtent = null;
- }
-
- protected override void Update()
- {
- base.Update();
-
- // If the user has scrolled to the bottom of the container, we should resume tracking new content.
- if (UserScrolling && IsScrolledToEnd(auto_scroll_leniency))
- CancelUserScroll();
-
- // If the user hasn't overridden our behaviour and there has been new content added to the container, we should update our scroll position to track it.
- bool requiresScrollUpdate = !UserScrolling && (lastExtent == null || Precision.AlmostBigger(ScrollableExtent, lastExtent.Value));
-
- if (requiresScrollUpdate)
- {
- // Schedule required to allow FillFlow to be the correct size.
- Schedule(() =>
- {
- if (!UserScrolling)
- {
- if (Current < ScrollableExtent)
- ScrollToEnd();
- lastExtent = ScrollableExtent;
- }
- });
- }
- }
- }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs
index 5f513582e5..922f3832e4 100644
--- a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
@@ -63,11 +64,17 @@ namespace osu.Game.Overlays.Profile.Header
};
}
+ private CancellationTokenSource cancellationTokenSource;
+
private void updateDisplay(APIUser user)
{
- var badges = user.Badges;
+ cancellationTokenSource?.Cancel();
+ cancellationTokenSource = new CancellationTokenSource();
+
badgeFlowContainer.Clear();
+ var badges = user.Badges;
+
if (badges?.Length > 0)
{
Show();
@@ -79,7 +86,7 @@ namespace osu.Game.Overlays.Profile.Header
{
// load in stable order regardless of async load order.
badgeFlowContainer.Insert(displayIndex, asyncBadge);
- });
+ }, cancellationTokenSource.Token);
}
}
else
@@ -87,5 +94,11 @@ namespace osu.Game.Overlays.Profile.Header
Hide();
}
}
+
+ protected override void Dispose(bool isDisposing)
+ {
+ cancellationTokenSource?.Cancel();
+ base.Dispose(isDisposing);
+ }
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
index 9345d3fcc7..673252a99e 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
@@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
Children = new Drawable[]
{
- new SettingsSlider
+ new SettingsSlider
{
LabelText = AudioSettingsStrings.AudioOffset,
Current = config.GetBindable(OsuSetting.AudioOffset),
@@ -35,10 +35,5 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
}
};
}
-
- private class OffsetSlider : OsuSliderBar
- {
- public override LocalisableString TooltipText => Current.Value.ToString(@"0ms");
- }
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
index adf1453d1a..602ace6dea 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
@@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private FillFlowContainer> scalingSettings;
- private readonly IBindable currentDisplay = new Bindable();
+ private readonly Bindable currentDisplay = new Bindable();
private readonly IBindableList windowModes = new BindableList();
private Bindable scalingMode;
@@ -39,6 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private OsuGameBase game { get; set; }
private SettingsDropdown resolutionDropdown;
+ private SettingsDropdown displayDropdown;
private SettingsDropdown windowModeDropdown;
private Bindable scalingPositionX;
@@ -72,6 +73,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
ItemSource = windowModes,
Current = config.GetBindable(FrameworkSetting.WindowMode),
},
+ displayDropdown = new DisplaySettingsDropdown
+ {
+ LabelText = GraphicsSettingsStrings.Display,
+ Items = host.Window?.Displays,
+ Current = currentDisplay,
+ },
resolutionDropdown = new ResolutionSettingsDropdown
{
LabelText = GraphicsSettingsStrings.Resolution,
@@ -142,7 +149,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
windowModeDropdown.Current.BindValueChanged(mode =>
{
- updateResolutionDropdown();
+ updateDisplayModeDropdowns();
windowModeDropdown.WarningText = mode.NewValue != WindowMode.Fullscreen ? GraphicsSettingsStrings.NotFullscreenNote : default;
}, true);
@@ -168,7 +175,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
.Distinct());
}
- updateResolutionDropdown();
+ updateDisplayModeDropdowns();
}), true);
scalingMode.BindValueChanged(mode =>
@@ -183,12 +190,17 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
// initial update bypasses transforms
updateScalingModeVisibility();
- void updateResolutionDropdown()
+ void updateDisplayModeDropdowns()
{
if (resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen)
resolutionDropdown.Show();
else
resolutionDropdown.Hide();
+
+ if (displayDropdown.Items.Count() > 1)
+ displayDropdown.Show();
+ else
+ displayDropdown.Hide();
}
void updateScalingModeVisibility()
@@ -243,6 +255,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
public override LocalisableString TooltipText => base.TooltipText + "x";
}
+ private class DisplaySettingsDropdown : SettingsDropdown
+ {
+ protected override OsuDropdown CreateDropdown() => new DisplaySettingsDropdownControl();
+
+ private class DisplaySettingsDropdownControl : DropdownControl
+ {
+ protected override LocalisableString GenerateItemText(Display item)
+ {
+ return $"{item.Index}: {item.Name} ({item.Bounds.Width}x{item.Bounds.Height})";
+ }
+ }
+ }
+
private class ResolutionSettingsDropdown : SettingsDropdown
{
protected override OsuDropdown CreateDropdown() => new ResolutionDropdownControl();
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
index 0afbed5df5..59894cbcae 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
@@ -35,18 +35,13 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
LabelText = UserInterfaceStrings.Parallax,
Current = config.GetBindable(OsuSetting.MenuParallax)
},
- new SettingsSlider
+ new SettingsSlider
{
LabelText = UserInterfaceStrings.HoldToConfirmActivationTime,
- Current = config.GetBindable(OsuSetting.UIHoldActivationDelay),
+ Current = config.GetBindable(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
};
}
-
- private class TimeSlider : OsuSliderBar
- {
- public override LocalisableString TooltipText => Current.Value.ToString(@"N0") + "ms";
- }
}
}
diff --git a/osu.Game/Overlays/SettingsToolboxGroup.cs b/osu.Game/Overlays/SettingsToolboxGroup.cs
index 08321f68fe..b4178359a4 100644
--- a/osu.Game/Overlays/SettingsToolboxGroup.cs
+++ b/osu.Game/Overlays/SettingsToolboxGroup.cs
@@ -22,8 +22,9 @@ namespace osu.Game.Overlays
{
public class SettingsToolboxGroup : Container, IExpandable
{
+ public const int CONTAINER_WIDTH = 270;
+
private const float transition_duration = 250;
- private const int container_width = 270;
private const int border_thickness = 2;
private const int header_height = 30;
private const int corner_radius = 5;
@@ -49,7 +50,7 @@ namespace osu.Game.Overlays
public SettingsToolboxGroup(string title)
{
AutoSizeAxes = Axes.Y;
- Width = container_width;
+ Width = CONTAINER_WIDTH;
Masking = true;
CornerRadius = corner_radius;
BorderColour = Color4.Black;
@@ -201,7 +202,5 @@ namespace osu.Game.Overlays
}
protected override Container Content => content;
-
- protected override bool OnMouseDown(MouseDownEvent e) => true;
}
}
diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs
index 44713d637d..4015d8e196 100644
--- a/osu.Game/Overlays/WikiOverlay.cs
+++ b/osu.Game/Overlays/WikiOverlay.cs
@@ -7,6 +7,7 @@ using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@@ -100,7 +101,12 @@ namespace osu.Game.Overlays
cancellationToken?.Cancel();
request?.Cancel();
- request = new GetWikiRequest(e.NewValue);
+ string[] values = e.NewValue.Split('/', 2);
+
+ if (values.Length > 1 && LanguageExtensions.TryParseCultureCode(values[0], out var language))
+ request = new GetWikiRequest(values[1], language);
+ else
+ request = new GetWikiRequest(e.NewValue);
Loading.Show();
diff --git a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs
index 9baa252caf..7cf480a11b 100644
--- a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs
+++ b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs
@@ -5,8 +5,19 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mods
{
+ ///
+ /// An interface for s that are updated every frame by a .
+ ///
public interface IUpdatableByPlayfield : IApplicableMod
{
+ ///
+ /// Update this .
+ ///
+ /// The main
+ ///
+ /// This method is called once per frame during gameplay by the main only.
+ /// To access nested s, use .
+ ///
void Update(Playfield playfield);
}
}
diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs
index d0bbf859af..30e71dde1c 100644
--- a/osu.Game/Rulesets/UI/Playfield.cs
+++ b/osu.Game/Rulesets/UI/Playfield.cs
@@ -79,6 +79,11 @@ namespace osu.Game.Rulesets.UI
private readonly List nestedPlayfields = new List();
+ ///
+ /// Whether this is nested in another .
+ ///
+ public bool IsNested { get; private set; }
+
///
/// Whether judgements should be displayed by this and and all nested s.
///
@@ -206,6 +211,8 @@ namespace osu.Game.Rulesets.UI
/// The to add.
protected void AddNested(Playfield otherPlayfield)
{
+ otherPlayfield.IsNested = true;
+
otherPlayfield.DisplayJudgements.BindTo(DisplayJudgements);
otherPlayfield.NewResult += (d, r) => NewResult?.Invoke(d, r);
@@ -229,7 +236,7 @@ namespace osu.Game.Rulesets.UI
{
base.Update();
- if (mods != null)
+ if (!IsNested && mods != null)
{
foreach (var mod in mods)
{
diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs
index 1326395695..f0ead05280 100644
--- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs
+++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs
@@ -7,9 +7,9 @@ using System.Linq;
using System.Text;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
+using osu.Game.Extensions;
using osu.Game.IO.Legacy;
using osu.Game.Replays.Legacy;
-using osu.Game.Rulesets;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Types;
using SharpCompress.Compressors.LZMA;
@@ -48,7 +48,7 @@ namespace osu.Game.Scoring.Legacy
if (beatmap == null && !score.Replay.Frames.All(f => f is LegacyReplayFrame))
throw new ArgumentException(@"Beatmap must be provided if frames are not already legacy frames.", nameof(beatmap));
- if (score.ScoreInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.Ruleset.OnlineID > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
+ if (!score.ScoreInfo.Ruleset.IsLegacyRuleset())
throw new ArgumentException(@"Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
}
diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs
index 7d52645aa1..fc0952d4f0 100644
--- a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs
@@ -75,9 +75,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[BackgroundDependencyLoader]
private void load()
{
+ FillFlowContainer flow;
+
Children = new Drawable[]
{
- new FillFlowContainer
+ flow = new FillFlowContainer
{
Width = 200,
Direction = FillDirection.Vertical,
@@ -94,6 +96,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
};
+ bank.TabbableContentContainer = flow;
+ volume.TabbableContentContainer = flow;
+
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
diff --git a/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs
index e25d83cfb0..0cf2cf6c54 100644
--- a/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs
+++ b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs
@@ -32,6 +32,11 @@ namespace osu.Game.Screens.Edit.Timing
set => slider.KeyboardStep = value;
}
+ public CompositeDrawable TabbableContentContainer
+ {
+ set => textBox.TabbableContentContainer = value;
+ }
+
private readonly BindableWithCurrent current = new BindableWithCurrent();
public Bindable Current
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index b0208a0ae8..e2d79b4015 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -66,7 +66,7 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => background;
- private Bindable holdDelay;
+ private Bindable holdDelay;
private Bindable loginDisplayed;
private ExitConfirmOverlay exitConfirmOverlay;
@@ -77,7 +77,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)]
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
{
- holdDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ holdDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable(Static.LoginOverlayDisplayed);
if (host.CanExit)
diff --git a/osu.Game/Screens/Play/DimmableStoryboard.cs b/osu.Game/Screens/Play/DimmableStoryboard.cs
index f8cedddfbe..5a3ef1e9d3 100644
--- a/osu.Game/Screens/Play/DimmableStoryboard.cs
+++ b/osu.Game/Screens/Play/DimmableStoryboard.cs
@@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
+using osu.Game.Rulesets.Mods;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
@@ -18,6 +20,8 @@ namespace osu.Game.Screens.Play
public Container OverlayLayerContainer { get; private set; }
private readonly Storyboard storyboard;
+ private readonly IReadOnlyList mods;
+
private DrawableStoryboard drawableStoryboard;
///
@@ -28,9 +32,10 @@ namespace osu.Game.Screens.Play
///
public IBindable HasStoryboardEnded = new BindableBool(true);
- public DimmableStoryboard(Storyboard storyboard)
+ public DimmableStoryboard(Storyboard storyboard, IReadOnlyList mods)
{
this.storyboard = storyboard;
+ this.mods = mods;
}
[BackgroundDependencyLoader]
@@ -57,7 +62,7 @@ namespace osu.Game.Screens.Play
if (!ShowStoryboard.Value && !IgnoreUserSettings.Value)
return;
- drawableStoryboard = storyboard.CreateDrawable();
+ drawableStoryboard = storyboard.CreateDrawable(mods);
HasStoryboardEnded.BindTo(drawableStoryboard.HasStoryboardEnded);
if (async)
diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
index 430f001427..4087011933 100644
--- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
+++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
@@ -63,11 +63,11 @@ namespace osu.Game.Screens.Play.HUD
[Resolved]
private OsuConfigManager config { get; set; }
- private Bindable activationDelay;
+ private Bindable activationDelay;
protected override void LoadComplete()
{
- activationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ activationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
activationDelay.BindValueChanged(v =>
{
text.Text = v.NewValue > 0
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 86ea412488..b6f576ff2b 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -359,7 +359,7 @@ namespace osu.Game.Screens.Play
protected virtual GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) => new MasterGameplayClockContainer(beatmap, gameplayStart);
private Drawable createUnderlayComponents() =>
- DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both };
+ DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard, GameplayState.Mods) { RelativeSizeAxes = Axes.Both };
private Drawable createGameplayComponents(IWorkingBeatmap working) => new ScalingContainer(ScalingMode.Gameplay)
{
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index f6d63a8ec5..41eb822e39 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -143,6 +143,8 @@ namespace osu.Game.Screens.Play
muteWarningShownOnce = sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce);
batteryWarningShownOnce = sessionStatics.GetBindable(Static.LowBatteryNotificationShownOnce);
+ const float padding = 25;
+
InternalChildren = new Drawable[]
{
(content = new LogoTrackingContainer
@@ -158,20 +160,27 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
- PlayerSettings = new FillFlowContainer
+ new OsuScrollContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Spacing = new Vector2(0, 20),
- Margin = new MarginPadding(25),
- Children = new PlayerSettingsGroup[]
+ RelativeSizeAxes = Axes.Y,
+ Width = SettingsToolboxGroup.CONTAINER_WIDTH + padding * 2,
+ Padding = new MarginPadding { Vertical = padding },
+ Masking = false,
+ Child = PlayerSettings = new FillFlowContainer
{
- VisualSettings = new VisualSettings(),
- AudioSettings = new AudioSettings(),
- new InputSettings()
- }
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(0, 20),
+ Padding = new MarginPadding { Horizontal = padding },
+ Children = new PlayerSettingsGroup[]
+ {
+ VisualSettings = new VisualSettings(),
+ AudioSettings = new AudioSettings(),
+ new InputSettings()
+ }
+ },
},
idleTracker = new IdleTracker(750),
}),
diff --git a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs
index c05c5af10d..c00b2f56dc 100644
--- a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs
+++ b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs
@@ -2,12 +2,14 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Database;
@@ -50,6 +52,8 @@ namespace osu.Game.Screens.Play.PlayerSettings
private OsuColour colours { get; set; } = null!;
private double lastPlayAverage;
+ private double lastPlayBeatmapOffset;
+ private HitEventTimingDistributionGraph? lastPlayGraph;
private SettingsButton? useAverageButton;
@@ -70,7 +74,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
Spacing = new Vector2(10),
Children = new Drawable[]
{
- new PlayerSliderBar
+ new OffsetSliderBar
{
KeyboardStep = 5,
LabelText = BeatmapOffsetControlStrings.BeatmapOffset,
@@ -87,6 +91,28 @@ namespace osu.Game.Screens.Play.PlayerSettings
};
}
+ public class OffsetSliderBar : PlayerSliderBar
+ {
+ protected override Drawable CreateControl() => new CustomSliderBar();
+
+ protected class CustomSliderBar : SliderBar
+ {
+ public override LocalisableString TooltipText =>
+ Current.Value == 0
+ ? new TranslatableString("_", @"{0} ms", base.TooltipText)
+ : new TranslatableString("_", @"{0} ms {1}", base.TooltipText, getEarlyLateText(Current.Value));
+
+ private LocalisableString getEarlyLateText(double value)
+ {
+ Debug.Assert(value != 0);
+
+ return value > 0
+ ? BeatmapOffsetControlStrings.HitObjectsAppearEarlier
+ : BeatmapOffsetControlStrings.HitObjectsAppearLater;
+ }
+ }
+ }
+
protected override void LoadComplete()
{
base.LoadComplete();
@@ -107,6 +133,12 @@ namespace osu.Game.Screens.Play.PlayerSettings
void updateOffset()
{
+ // the last play graph is relative to the offset at the point of the last play, so we need to factor that out.
+ double adjustmentSinceLastPlay = lastPlayBeatmapOffset - Current.Value;
+
+ // Negative is applied here because the play graph is considering a hit offset, not track (as we currently use for clocks).
+ lastPlayGraph?.UpdateOffset(-adjustmentSinceLastPlay);
+
// ensure the previous write has completed. ignoring performance concerns, if we don't do this, the async writes could be out of sequence.
if (realmWriteTask?.IsCompleted == false)
{
@@ -115,7 +147,9 @@ namespace osu.Game.Screens.Play.PlayerSettings
}
if (useAverageButton != null)
- useAverageButton.Enabled.Value = !Precision.AlmostEquals(lastPlayAverage, -Current.Value, Current.Precision / 2);
+ {
+ useAverageButton.Enabled.Value = !Precision.AlmostEquals(lastPlayAverage, adjustmentSinceLastPlay, Current.Precision / 2);
+ }
realmWriteTask = realm.WriteAsync(r =>
{
@@ -172,10 +206,11 @@ namespace osu.Game.Screens.Play.PlayerSettings
}
lastPlayAverage = average;
+ lastPlayBeatmapOffset = Current.Value;
referenceScoreContainer.AddRange(new Drawable[]
{
- new HitEventTimingDistributionGraph(hitEvents)
+ lastPlayGraph = new HitEventTimingDistributionGraph(hitEvents)
{
RelativeSizeAxes = Axes.X,
Height = 50,
@@ -184,7 +219,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
useAverageButton = new SettingsButton
{
Text = BeatmapOffsetControlStrings.CalibrateUsingLastPlay,
- Action = () => Current.Value = -lastPlayAverage
+ Action = () => Current.Value = lastPlayBeatmapOffset - lastPlayAverage
},
});
}
diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs
index 57ffe16f76..3f1a5bc0ac 100644
--- a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs
+++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs
@@ -15,13 +15,15 @@ namespace osu.Game.Screens.Play.PlayerSettings
{
public OsuSliderBar Bar => (OsuSliderBar)Control;
- protected override Drawable CreateControl() => new SliderBar
- {
- RelativeSizeAxes = Axes.X
- };
+ protected override Drawable CreateControl() => new SliderBar();
- private class SliderBar : OsuSliderBar
+ protected class SliderBar : OsuSliderBar
{
+ public SliderBar()
+ {
+ RelativeSizeAxes = Axes.X;
+ }
+
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
diff --git a/osu.Game/Screens/Play/SoloPlayer.cs b/osu.Game/Screens/Play/SoloPlayer.cs
index 824c0072e3..a935ce49eb 100644
--- a/osu.Game/Screens/Play/SoloPlayer.cs
+++ b/osu.Game/Screens/Play/SoloPlayer.cs
@@ -4,10 +4,10 @@
using System;
using System.Diagnostics;
using osu.Game.Beatmaps;
+using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Online.Solo;
-using osu.Game.Rulesets;
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
@@ -32,7 +32,7 @@ namespace osu.Game.Screens.Play
if (beatmapId <= 0)
return null;
- if (rulesetId < 0 || rulesetId > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
+ if (!Ruleset.Value.IsLegacyRuleset())
return null;
return new CreateSoloScoreRequest(beatmapId, rulesetId, Game.VersionHash);
diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
index 93885b6e02..f7c9d36cc4 100644
--- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
+++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
@@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
+using osuTK.Graphics;
namespace osu.Game.Screens.Ranking.Statistics
{
@@ -40,6 +41,9 @@ namespace osu.Game.Screens.Ranking.Statistics
///
private const float axis_points = 5;
+ ///
+ /// The currently displayed hit events.
+ ///
private readonly IReadOnlyList hitEvents;
///
@@ -51,123 +55,223 @@ namespace osu.Game.Screens.Ranking.Statistics
this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()).ToList();
}
+ private int[] bins;
+ private double binSize;
+ private double hitOffset;
+
+ private Bar[] barDrawables;
+
[BackgroundDependencyLoader]
private void load()
{
if (hitEvents == null || hitEvents.Count == 0)
return;
- int[] bins = new int[total_timing_distribution_bins];
+ bins = new int[total_timing_distribution_bins];
- double binSize = Math.Ceiling(hitEvents.Max(e => Math.Abs(e.TimeOffset)) / timing_distribution_bins);
+ binSize = Math.Ceiling(hitEvents.Max(e => Math.Abs(e.TimeOffset)) / timing_distribution_bins);
// Prevent div-by-0 by enforcing a minimum bin size
binSize = Math.Max(1, binSize);
+ Scheduler.AddOnce(updateDisplay);
+ }
+
+ public void UpdateOffset(double hitOffset)
+ {
+ this.hitOffset = hitOffset;
+ Scheduler.AddOnce(updateDisplay);
+ }
+
+ private void updateDisplay()
+ {
+ bool roundUp = true;
+
+ Array.Clear(bins, 0, bins.Length);
+
foreach (var e in hitEvents)
{
- int binOffset = (int)Math.Round(e.TimeOffset / binSize, MidpointRounding.AwayFromZero);
- bins[timing_distribution_centre_bin_index + binOffset]++;
+ double time = e.TimeOffset + hitOffset;
+
+ double binOffset = time / binSize;
+
+ // .NET's round midpoint handling doesn't provide a behaviour that works amazingly for display
+ // purposes here. We want midpoint rounding to roughly distribute evenly to each adjacent bucket
+ // so the easiest way is to cycle between downwards and upwards rounding as we process events.
+ if (Math.Abs(binOffset - (int)binOffset) == 0.5)
+ {
+ binOffset = (int)binOffset + Math.Sign(binOffset) * (roundUp ? 1 : 0);
+ roundUp = !roundUp;
+ }
+
+ int index = timing_distribution_centre_bin_index + (int)Math.Round(binOffset, MidpointRounding.AwayFromZero);
+
+ // may be out of range when applying an offset. for such cases we can just drop the results.
+ if (index >= 0 && index < bins.Length)
+ bins[index]++;
}
- int maxCount = bins.Max();
- var bars = new Drawable[total_timing_distribution_bins];
- for (int i = 0; i < bars.Length; i++)
- bars[i] = new Bar { Height = Math.Max(0.05f, (float)bins[i] / maxCount) };
-
- Container axisFlow;
-
- InternalChild = new GridContainer
+ if (barDrawables != null)
{
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Width = 0.8f,
- Content = new[]
+ for (int i = 0; i < barDrawables.Length; i++)
{
- new Drawable[]
- {
- new GridContainer
- {
- RelativeSizeAxes = Axes.Both,
- Content = new[] { bars }
- }
- },
- new Drawable[]
- {
- axisFlow = new Container
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y
- }
- },
- },
- RowDimensions = new[]
- {
- new Dimension(),
- new Dimension(GridSizeMode.AutoSize),
+ barDrawables[i].UpdateOffset(bins[i]);
}
- };
-
- // Our axis will contain one centre element + 5 points on each side, each with a value depending on the number of bins * bin size.
- double maxValue = timing_distribution_bins * binSize;
- double axisValueStep = maxValue / axis_points;
-
- axisFlow.Add(new OsuSpriteText
+ }
+ else
{
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Text = "0",
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
- });
+ int maxCount = bins.Max();
+ barDrawables = new Bar[total_timing_distribution_bins];
- for (int i = 1; i <= axis_points; i++)
- {
- double axisValue = i * axisValueStep;
- float position = (float)(axisValue / maxValue);
- float alpha = 1f - position * 0.8f;
+ for (int i = 0; i < barDrawables.Length; i++)
+ barDrawables[i] = new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index);
+
+ Container axisFlow;
+
+ const float axis_font_size = 12;
+
+ InternalChild = new GridContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Width = 0.8f,
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ new GridContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Content = new[] { barDrawables }
+ }
+ },
+ new Drawable[]
+ {
+ axisFlow = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = axis_font_size,
+ }
+ },
+ },
+ RowDimensions = new[]
+ {
+ new Dimension(),
+ new Dimension(GridSizeMode.AutoSize),
+ }
+ };
+
+ // Our axis will contain one centre element + 5 points on each side, each with a value depending on the number of bins * bin size.
+ double maxValue = timing_distribution_bins * binSize;
+ double axisValueStep = maxValue / axis_points;
axisFlow.Add(new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- RelativePositionAxes = Axes.X,
- X = -position / 2,
- Alpha = alpha,
- Text = axisValue.ToString("-0"),
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
+ Text = "0",
+ Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
});
- axisFlow.Add(new OsuSpriteText
+ for (int i = 1; i <= axis_points; i++)
{
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativePositionAxes = Axes.X,
- X = position / 2,
- Alpha = alpha,
- Text = axisValue.ToString("+0"),
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
- });
+ double axisValue = i * axisValueStep;
+ float position = (float)(axisValue / maxValue);
+ float alpha = 1f - position * 0.8f;
+
+ axisFlow.Add(new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativePositionAxes = Axes.X,
+ X = -position / 2,
+ Alpha = alpha,
+ Text = axisValue.ToString("-0"),
+ Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
+ });
+
+ axisFlow.Add(new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativePositionAxes = Axes.X,
+ X = position / 2,
+ Alpha = alpha,
+ Text = axisValue.ToString("+0"),
+ Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
+ });
+ }
}
}
private class Bar : CompositeDrawable
{
- public Bar()
+ private readonly float value;
+ private readonly float maxValue;
+
+ private readonly Circle boxOriginal;
+ private Circle boxAdjustment;
+
+ private const float minimum_height = 0.05f;
+
+ public Bar(float value, float maxValue, bool isCentre)
{
- Anchor = Anchor.BottomCentre;
- Origin = Anchor.BottomCentre;
+ this.value = value;
+ this.maxValue = maxValue;
RelativeSizeAxes = Axes.Both;
+ Masking = true;
- Padding = new MarginPadding { Horizontal = 1 };
-
- InternalChild = new Circle
+ InternalChildren = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Colour = Color4Extensions.FromHex("#66FFCC")
+ boxOriginal = new Circle
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Colour = isCentre ? Color4.White : Color4Extensions.FromHex("#66FFCC"),
+ Height = minimum_height,
+ },
};
}
+
+ private const double duration = 300;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ float height = Math.Clamp(value / maxValue, minimum_height, 1);
+
+ if (height > minimum_height)
+ boxOriginal.ResizeHeightTo(height, duration, Easing.OutQuint);
+ }
+
+ public void UpdateOffset(float adjustment)
+ {
+ bool hasAdjustment = adjustment != value && adjustment / maxValue >= minimum_height;
+
+ if (boxAdjustment == null)
+ {
+ if (!hasAdjustment)
+ return;
+
+ AddInternal(boxAdjustment = new Circle
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Colour = Color4.Yellow,
+ Blending = BlendingParameters.Additive,
+ Alpha = 0.6f,
+ Height = 0,
+ });
+ }
+
+ boxAdjustment.ResizeHeightTo(Math.Clamp(adjustment / maxValue, minimum_height, 1), duration, Easing.OutQuint);
+ boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
+ }
}
}
}
diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs
index 760915b528..a000cfd5fc 100644
--- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs
+++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs
@@ -16,6 +16,9 @@ namespace osu.Game.Screens.Select.Carousel
{
public class SetPanelContent : CompositeDrawable
{
+ // Disallow interacting with difficulty icons on a panel until the panel has been selected.
+ public override bool PropagatePositionalInputSubTree => carouselSet.State.Value == CarouselItemState.Selected;
+
private readonly CarouselBeatmapSet carouselSet;
public SetPanelContent(CarouselBeatmapSet carouselSet)
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
index 907a2c9bda..eb0addd377 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
@@ -11,6 +11,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Database;
+using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
@@ -98,6 +99,7 @@ namespace osu.Game.Screens.Select.Leaderboards
protected override APIRequest FetchScores(CancellationToken cancellationToken)
{
var fetchBeatmapInfo = BeatmapInfo;
+ var fetchRuleset = ruleset.Value ?? fetchBeatmapInfo.Ruleset;
if (fetchBeatmapInfo == null)
{
@@ -117,9 +119,15 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
+ if (!fetchRuleset.IsLegacyRuleset())
+ {
+ SetErrorState(LeaderboardState.RulesetUnavailable);
+ return null;
+ }
+
if (fetchBeatmapInfo.OnlineID <= 0 || fetchBeatmapInfo.Status <= BeatmapOnlineStatus.Pending)
{
- SetErrorState(LeaderboardState.Unavailable);
+ SetErrorState(LeaderboardState.BeatmapUnavailable);
return null;
}
@@ -137,7 +145,7 @@ namespace osu.Game.Screens.Select.Leaderboards
else if (filterMods)
requestMods = mods.Value;
- var req = new GetScoresRequest(fetchBeatmapInfo, ruleset.Value ?? fetchBeatmapInfo.Ruleset, Scope, requestMods);
+ var req = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods);
req.Success += r =>
{
diff --git a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs
index 935d2756fb..ce9afd650a 100644
--- a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs
+++ b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs
@@ -23,6 +23,8 @@ namespace osu.Game.Skinning.Editor
{
public class SkinComponentToolbox : ScrollingToolboxGroup
{
+ public const float WIDTH = 200;
+
public Action RequestPlacement;
private const float component_display_scale = 0.8f;
@@ -41,7 +43,7 @@ namespace osu.Game.Skinning.Editor
: base("Components", height)
{
RelativeSizeAxes = Axes.None;
- Width = 200;
+ Width = WIDTH;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs
index 86854ab6ff..61c363b019 100644
--- a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs
+++ b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs
@@ -5,6 +5,7 @@ using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Primitives;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
@@ -100,30 +101,14 @@ namespace osu.Game.Skinning.Editor
{
if (visibility.NewValue == Visibility.Visible)
{
- updateMasking();
- target.AllowScaling = false;
- target.RelativePositionAxes = Axes.Both;
-
- target.ScaleTo(VISIBLE_TARGET_SCALE, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
- target.MoveToX(0.095f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
+ target.SetCustomRect(new RectangleF(0.18f, 0.1f, VISIBLE_TARGET_SCALE, VISIBLE_TARGET_SCALE), true);
}
else
{
- target.AllowScaling = true;
-
- target.ScaleTo(1, SkinEditor.TRANSITION_DURATION, Easing.OutQuint).OnComplete(_ => updateMasking());
- target.MoveToX(0f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
+ target.SetCustomRect(null);
}
}
- private void updateMasking()
- {
- if (skinEditor == null)
- return;
-
- target.Masking = skinEditor.State.Value == Visibility.Visible;
- }
-
public void OnReleased(KeyBindingReleaseEvent e)
{
}
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
index e6528a83bd..a0fb7b0b4a 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osuTK;
@@ -11,6 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game.Database;
+using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
using osu.Game.Stores;
@@ -50,14 +53,18 @@ namespace osu.Game.Storyboards.Drawables
private double? lastEventEndTime;
+ [Cached(typeof(IReadOnlyList))]
+ public IReadOnlyList Mods { get; }
+
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
- public DrawableStoryboard(Storyboard storyboard)
+ public DrawableStoryboard(Storyboard storyboard, IReadOnlyList mods = null)
{
Storyboard = storyboard;
+ Mods = mods ?? Array.Empty();
Size = new Vector2(640, 480);
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
index 672274a2ad..4e3f72512c 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
@@ -28,17 +28,20 @@ namespace osu.Game.Storyboards.Drawables
LifetimeStart = sampleInfo.StartTime;
}
- [Resolved]
- private IBindable> mods { get; set; }
+ [Resolved(CanBeNull = true)]
+ private IReadOnlyList mods { get; set; }
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin);
- foreach (var mod in mods.Value.OfType())
+ if (mods != null)
{
- foreach (var sample in DrawableSamples)
- mod.ApplyToSample(sample);
+ foreach (var mod in mods.OfType())
+ {
+ foreach (var sample in DrawableSamples)
+ mod.ApplyToSample(sample);
+ }
}
}
diff --git a/osu.Game/Storyboards/Storyboard.cs b/osu.Game/Storyboards/Storyboard.cs
index c4864c0334..2faed98ae0 100644
--- a/osu.Game/Storyboards/Storyboard.cs
+++ b/osu.Game/Storyboards/Storyboard.cs
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
+using osu.Game.Rulesets.Mods;
using osu.Game.Skinning;
using osu.Game.Storyboards.Drawables;
@@ -90,8 +91,8 @@ namespace osu.Game.Storyboards
}
}
- public DrawableStoryboard CreateDrawable(IWorkingBeatmap working = null) =>
- new DrawableStoryboard(this);
+ public DrawableStoryboard CreateDrawable(IReadOnlyList mods = null) =>
+ new DrawableStoryboard(this, mods);
public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore)
{
diff --git a/osu.Game/Tests/Visual/TestPlayer.cs b/osu.Game/Tests/Visual/TestPlayer.cs
index 368f792e28..d463905cf4 100644
--- a/osu.Game/Tests/Visual/TestPlayer.cs
+++ b/osu.Game/Tests/Visual/TestPlayer.cs
@@ -26,9 +26,6 @@ namespace osu.Game.Tests.Visual
public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
- ///
- /// Mods from *player* (not OsuScreen).
- ///
public new Bindable> Mods => base.Mods;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 7dfd099df1..d86fbc693e 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -36,8 +36,8 @@
runtime; build; native; contentfiles; analyzers; buildtransitive
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 80600655aa..c37692f0d8 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -61,8 +61,8 @@
-
-
+
+
@@ -84,7 +84,7 @@
-
+