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Fix intro and duplicate inserts
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@ -501,7 +501,7 @@ namespace osu.Game.Beatmaps
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public List<BeatmapSetInfo> GetAllUsableBeatmapSets()
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{
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lock (beatmaps)
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return beatmaps.BeatmapSets.ToList();
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return beatmaps.BeatmapSets.Where(s => !s.DeletePending).ToList();
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}
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protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap
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