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Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
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@ -1,141 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Modes.UI;
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using OpenTK;
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namespace osu.Game.Modes.Osu.UI
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{
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/// <summary>
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/// Uses the 'x' symbol and has a pop-out effect while rolling over. Used in osu! standard.
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/// </summary>
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public class OsuComboCounter : ComboCounter
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{
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protected uint ScheduledPopOutCurrentId;
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protected virtual float PopOutSmallScale => 1.1f;
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protected virtual bool CanPopOutWhileRolling => false;
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public new Vector2 PopOutScale = new Vector2(1.6f);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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PopOutCount.Origin = Origin;
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PopOutCount.Anchor = Anchor;
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}
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protected override string FormatCount(ulong count)
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{
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return $@"{count}x";
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}
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protected virtual void TransformPopOut(ulong newValue)
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{
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PopOutCount.Text = FormatCount(newValue);
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PopOutCount.ScaleTo(PopOutScale);
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PopOutCount.FadeTo(PopOutInitialAlpha);
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PopOutCount.MoveTo(Vector2.Zero);
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PopOutCount.ScaleTo(1, PopOutDuration, PopOutEasing);
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PopOutCount.FadeOut(PopOutDuration, PopOutEasing);
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PopOutCount.MoveTo(DisplayedCountSpriteText.Position, PopOutDuration, PopOutEasing);
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}
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protected virtual void TransformPopOutRolling(ulong newValue)
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{
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TransformPopOut(newValue);
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TransformPopOutSmall(newValue);
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}
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protected virtual void TransformNoPopOut(ulong newValue)
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{
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DisplayedCountSpriteText.Text = FormatCount(newValue);
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DisplayedCountSpriteText.ScaleTo(1);
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}
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protected virtual void TransformPopOutSmall(ulong newValue)
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{
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DisplayedCountSpriteText.Text = FormatCount(newValue);
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DisplayedCountSpriteText.ScaleTo(PopOutSmallScale);
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DisplayedCountSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
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}
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protected virtual void ScheduledPopOutSmall(uint id)
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{
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// Too late; scheduled task invalidated
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if (id != ScheduledPopOutCurrentId)
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return;
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DisplayedCount++;
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}
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protected override void OnCountRolling(ulong currentValue, ulong newValue)
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{
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ScheduledPopOutCurrentId++;
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// Hides displayed count if was increasing from 0 to 1 but didn't finish
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if (currentValue == 0 && newValue == 0)
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DisplayedCountSpriteText.FadeOut(FadeOutDuration);
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base.OnCountRolling(currentValue, newValue);
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}
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protected override void OnCountIncrement(ulong currentValue, ulong newValue)
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{
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ScheduledPopOutCurrentId++;
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if (DisplayedCount < currentValue)
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DisplayedCount++;
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DisplayedCountSpriteText.Show();
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TransformPopOut(newValue);
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uint newTaskId = ScheduledPopOutCurrentId;
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Scheduler.AddDelayed(delegate
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{
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ScheduledPopOutSmall(newTaskId);
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}, PopOutDuration);
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}
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protected override void OnCountChange(ulong currentValue, ulong newValue)
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{
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ScheduledPopOutCurrentId++;
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if (newValue == 0)
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DisplayedCountSpriteText.FadeOut();
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base.OnCountChange(currentValue, newValue);
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}
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protected override void OnDisplayedCountRolling(ulong currentValue, ulong newValue)
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{
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if (newValue == 0)
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DisplayedCountSpriteText.FadeOut(FadeOutDuration);
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else
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DisplayedCountSpriteText.Show();
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if (CanPopOutWhileRolling)
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TransformPopOutRolling(newValue);
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else
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TransformNoPopOut(newValue);
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}
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protected override void OnDisplayedCountChange(ulong newValue)
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{
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DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
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TransformNoPopOut(newValue);
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}
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protected override void OnDisplayedCountIncrement(ulong newValue)
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{
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DisplayedCountSpriteText.Show();
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TransformPopOutSmall(newValue);
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}
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}
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}
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@ -1,56 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Modes.UI;
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using OpenTK;
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using OpenTK.Input;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Screens.Play;
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namespace osu.Game.Modes.Osu.UI
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{
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public class OsuScoreOverlay : ScoreOverlay
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{
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protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 40,
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Position = new Vector2(0, 30),
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Margin = new MarginPadding { Right = 5 },
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};
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protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, 65),
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TextSize = 20,
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Margin = new MarginPadding { Right = 5 },
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};
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protected override ComboCounter CreateComboCounter() => new OsuComboCounter
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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};
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protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
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{
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IsCounting = true,
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FadeTime = 50,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Margin = new MarginPadding(10),
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Children = new KeyCounter[]
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{
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new KeyCounterKeyboard(Key.Z),
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new KeyCounterKeyboard(Key.X),
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new KeyCounterMouse(MouseButton.Left),
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new KeyCounterMouse(MouseButton.Right),
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}
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};
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}
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}
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