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Make the column hitobject area follow the scroll direction
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@ -22,7 +22,8 @@ namespace osu.Game.Rulesets.Mania.Tests
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{
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typeof(Column),
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typeof(ColumnBackground),
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typeof(ColumnKeyArea)
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typeof(ColumnKeyArea),
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typeof(ColumnHitObjectArea)
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};
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public TestCaseColumn()
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