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Implement Taiko score processing.
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@ -122,7 +122,7 @@ namespace osu.Game.Modes
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{
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Judgements.Capacity = hitRenderer.Beatmap.HitObjects.Count;
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hitRenderer.OnJudgement += addJudgement;
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hitRenderer.OnJudgement += AddJudgement;
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ComputeTargets(hitRenderer.Beatmap);
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@ -139,7 +139,7 @@ namespace osu.Game.Modes
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/// Adds a judgement to this ScoreProcessor.
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/// </summary>
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/// <param name="judgement">The judgement to add.</param>
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private void addJudgement(TJudgement judgement)
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protected void AddJudgement(TJudgement judgement)
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{
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Judgements.Add(judgement);
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