Make drawable bar line a bit more sane.

This commit is contained in:
smoogipooo
2017-05-29 15:18:06 +09:00
parent 4fce0c1189
commit 32550bda4f
2 changed files with 32 additions and 35 deletions

View File

@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// </summary>
public class DrawableBarLine : DrawableManiaHitObject<BarLine>
{
public DrawableBarLine(BarLine hitObject)
: base(hitObject, null)
public DrawableBarLine(BarLine barLine)
: base(barLine, null)
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
@ -31,38 +31,35 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Height = 1
});
int signatureRelativeIndex = hitObject.BeatIndex % (int)hitObject.ControlPoint.TimeSignature;
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
switch (signatureRelativeIndex)
if (isMajor)
{
case 0:
Add(new EquilateralTriangle
{
Name = "Left triangle",
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopCentre,
Size = new Vector2(12),
X = -9,
Rotation = 90,
BypassAutoSizeAxes = Axes.Both
});
Add(new EquilateralTriangle
{
Name = "Left triangle",
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopCentre,
Size = new Vector2(12),
X = -9,
Rotation = 90,
BypassAutoSizeAxes = Axes.Both
});
Add(new EquilateralTriangle
{
Name = "Right triangle",
Anchor = Anchor.BottomRight,
Origin = Anchor.TopCentre,
Size = new Vector2(12),
X = 9,
Rotation = -90,
BypassAutoSizeAxes = Axes.Both,
});
break;
case 1:
case 3:
Alpha = 0.2f;
break;
Add(new EquilateralTriangle
{
Name = "Right triangle",
Anchor = Anchor.BottomRight,
Origin = Anchor.TopCentre,
Size = new Vector2(12),
X = 9,
Rotation = -90,
BypassAutoSizeAxes = Axes.Both,
});
}
if (!isMajor && barLine.BeatIndex % 2 == 1)
Alpha = 0.2f;
}
protected override void UpdateState(ArmedState state)