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https://github.com/osukey/osukey.git
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Remove intermediate container to fix tests
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@ -10,13 +10,11 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osuTK;
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@ -43,10 +41,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private readonly List<SelectionBlueprint<T>> selectedBlueprints;
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private Drawable content;
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private OsuSpriteText selectionDetailsText;
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protected SelectionBox SelectionBox { get; private set; }
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[Resolved(CanBeNull = true)]
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@ -63,33 +57,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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InternalChild = content = new Container
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{
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Children = new Drawable[]
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{
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// todo: should maybe be inside the SelectionBox?
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new Container
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{
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Name = "info text",
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colours.YellowDark,
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RelativeSizeAxes = Axes.Both,
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},
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selectionDetailsText = new OsuSpriteText
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{
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Padding = new MarginPadding(2),
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Colour = colours.Gray0,
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Font = OsuFont.Default.With(size: 11)
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}
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}
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},
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SelectionBox = CreateSelectionBox(),
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}
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};
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InternalChild = SelectionBox = CreateSelectionBox();
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SelectedItems.CollectionChanged += (sender, args) =>
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{
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@ -305,9 +273,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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int count = SelectedItems.Count;
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selectionDetailsText.Text = count > 0 ? count.ToString() : string.Empty;
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SelectionBox.Text = count > 0 ? count.ToString() : string.Empty;
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content.FadeTo(count > 0 ? 1 : 0);
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SelectionBox.FadeTo(count > 0 ? 1 : 0);
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OnSelectionChanged();
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}
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@ -334,8 +302,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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selectionRect = selectionRect.Inflate(5f);
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content.Position = selectionRect.Location;
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content.Size = selectionRect.Size;
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SelectionBox.Position = selectionRect.Location;
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SelectionBox.Size = selectionRect.Size;
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}
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#endregion
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