Standardize osu!catch coordinate system

There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
This commit is contained in:
ekrctb
2020-07-02 00:21:45 +09:00
parent 640050977b
commit 3278a1d7d8
21 changed files with 70 additions and 63 deletions

View File

@ -218,7 +218,7 @@ namespace osu.Game.Beatmaps.Formats
break;
case 2:
position.X = ((IHasXPosition)hitObject).X * 512;
position.X = ((IHasXPosition)hitObject).X;
break;
case 3: