Standardize osu!catch coordinate system

There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
This commit is contained in:
ekrctb
2020-07-02 00:21:45 +09:00
parent 640050977b
commit 3278a1d7d8
21 changed files with 70 additions and 63 deletions

View File

@ -76,8 +76,8 @@ namespace osu.Game.Rulesets.Catch.Tests
RelativeSizeAxes = Axes.Both,
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft,
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
},
});