mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Merge branch 'master' into fix-songselect-exit-notimplemented
This commit is contained in:
@ -26,6 +26,11 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public DateTimeOffset? LastUpdated { get; set; }
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|
||||
/// <summary>
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/// The status of this beatmap set.
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/// </summary>
|
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public BeatmapSetOnlineStatus Status { get; set; }
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||||
/// <summary>
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/// Whether or not this beatmap set has a background video.
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/// </summary>
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|
17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
Normal file
17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
Normal file
@ -0,0 +1,17 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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|
||||
namespace osu.Game.Beatmaps
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{
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public enum BeatmapSetOnlineStatus
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{
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None = -3,
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Graveyard = -2,
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WIP = -1,
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Pending = 0,
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Ranked = 1,
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Approved = 2,
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Qualified = 3,
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Loved = 4,
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}
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}
|
54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
Normal file
54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
Normal file
@ -0,0 +1,54 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class BeatmapSetOnlineStatusPill : CircularContainer
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{
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private readonly OsuSpriteText statusText;
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|
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private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
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public BeatmapSetOnlineStatus Status
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{
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get { return status; }
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set
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{
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if (value == status) return;
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status = value;
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statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
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}
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}
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public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
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statusText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = textSize,
|
||||
Padding = textPadding,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Converts a Beatmap using this Beatmap Converter.
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/// </summary>
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/// <param name="original">The un-converted Beatmap.</param>
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/// <param name="beatmap">The un-converted Beatmap.</param>
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void Convert(Beatmap beatmap);
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}
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}
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|
@ -5,7 +5,6 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
|
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using Ionic.Zip;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Logging;
|
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using osu.Framework.Platform;
|
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@ -13,6 +12,7 @@ using osu.Game.IO;
|
||||
using osu.Game.IO.Archives;
|
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using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Notifications;
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||||
using osu.Game.Utils;
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||||
using SharpCompress.Common;
|
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using FileInfo = osu.Game.IO.FileInfo;
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||||
|
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@ -336,7 +336,7 @@ namespace osu.Game.Database
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/// <returns>A reader giving access to the archive's content.</returns>
|
||||
private ArchiveReader getReaderFrom(string path)
|
||||
{
|
||||
if (ZipFile.IsZipFile(path))
|
||||
if (ZipUtils.IsZipArchive(path))
|
||||
return new ZipArchiveReader(Files.Storage.GetStream(path), Path.GetFileName(path));
|
||||
if (Directory.Exists(path))
|
||||
return new LegacyFilesystemReader(path);
|
||||
|
@ -11,9 +11,6 @@ namespace osu.Game.Database
|
||||
{
|
||||
protected readonly Storage Storage;
|
||||
|
||||
/// <summary>
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/// Create a new <see cref="OsuDbContext"/> instance (separate from the shared context via <see cref="GetContext"/> for performing isolated operations.
|
||||
/// </summary>
|
||||
protected readonly IDatabaseContextFactory ContextFactory;
|
||||
|
||||
/// <summary>
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Database
|
||||
private readonly object writeLock = new object();
|
||||
|
||||
private bool currentWriteDidWrite;
|
||||
private volatile int currentWriteUsages;
|
||||
private int currentWriteUsages;
|
||||
|
||||
public DatabaseContextFactory(GameHost host)
|
||||
{
|
||||
|
@ -33,6 +33,7 @@ namespace osu.Game.Graphics.Cursor
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||||
|
||||
// don't start rotating until we're moved a minimum distance away from the mouse down location,
|
||||
// else it can have an annoying effect.
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
startRotation |= Vector2Extensions.Distance(state.Mouse.Position, state.Mouse.PositionMouseDown.Value) > 30;
|
||||
|
||||
if (startRotation)
|
||||
|
@ -6,7 +6,6 @@ using Humanizer;
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||||
using osu.Framework.Allocation;
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||||
using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Threading;
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||||
using osu.Game.Graphics.Sprites;
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||||
|
||||
namespace osu.Game.Graphics
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||||
@ -14,7 +13,6 @@ namespace osu.Game.Graphics
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||||
public class DrawableDate : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
private readonly DateTimeOffset date;
|
||||
private ScheduledDelegate updateTask;
|
||||
|
||||
public DrawableDate(DateTimeOffset date)
|
||||
{
|
||||
@ -61,6 +59,7 @@ namespace osu.Game.Graphics
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
private void updateTime() => Text = date.Humanize();
|
||||
|
||||
public string TooltipText => date.ToString();
|
||||
}
|
||||
}
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||||
|
@ -988,7 +988,7 @@ namespace osu.Game.Graphics
|
||||
fa_osu_expert_mania = 0xe028,
|
||||
|
||||
// mod icons
|
||||
fa_osu_mod_perfect = 0xe02d,
|
||||
fa_osu_mod_perfect = 0xe049,
|
||||
fa_osu_mod_autopilot = 0xe03a,
|
||||
fa_osu_mod_auto = 0xe03b,
|
||||
fa_osu_mod_cinema = 0xe03c,
|
||||
|
@ -4,32 +4,32 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Ionic.Zip;
|
||||
using SharpCompress.Archives.Zip;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
public sealed class ZipArchiveReader : ArchiveReader
|
||||
{
|
||||
private readonly Stream archiveStream;
|
||||
private readonly ZipFile archive;
|
||||
private readonly ZipArchive archive;
|
||||
|
||||
public ZipArchiveReader(Stream archiveStream, string name = null)
|
||||
: base(name)
|
||||
{
|
||||
this.archiveStream = archiveStream;
|
||||
archive = ZipFile.Read(archiveStream);
|
||||
archive = ZipArchive.Open(archiveStream);
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
{
|
||||
ZipEntry entry = archive.Entries.SingleOrDefault(e => e.FileName == name);
|
||||
ZipArchiveEntry entry = archive.Entries.SingleOrDefault(e => e.Key == name);
|
||||
if (entry == null)
|
||||
throw new FileNotFoundException();
|
||||
|
||||
// allow seeking
|
||||
MemoryStream copy = new MemoryStream();
|
||||
|
||||
using (Stream s = entry.OpenReader())
|
||||
using (Stream s = entry.OpenEntryStream())
|
||||
s.CopyTo(copy);
|
||||
|
||||
copy.Position = 0;
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.IO.Archives
|
||||
archiveStream.Dispose();
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.FileName).ToArray();
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.Key).ToArray();
|
||||
|
||||
public override Stream GetUnderlyingStream() => archiveStream;
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Runtime.Serialization.Formatters;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using System.Text;
|
||||
|
||||
@ -175,7 +174,7 @@ namespace osu.Game.IO.Legacy
|
||||
versionBinder = new VersionConfigToNamespaceAssemblyObjectBinder();
|
||||
formatter = new BinaryFormatter
|
||||
{
|
||||
AssemblyFormat = FormatterAssemblyStyle.Simple,
|
||||
// AssemblyFormat = FormatterAssemblyStyle.Simple,
|
||||
Binder = versionBinder
|
||||
};
|
||||
}
|
||||
@ -187,6 +186,7 @@ namespace osu.Game.IO.Legacy
|
||||
|
||||
Debug.Assert(formatter != null, "formatter != null");
|
||||
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
return formatter.Deserialize(stream);
|
||||
}
|
||||
|
||||
|
@ -219,7 +219,7 @@ namespace osu.Game.IO.Legacy
|
||||
Write((byte)ObjType.otherType);
|
||||
BinaryFormatter b = new BinaryFormatter
|
||||
{
|
||||
AssemblyFormat = FormatterAssemblyStyle.Simple,
|
||||
// AssemblyFormat = FormatterAssemblyStyle.Simple,
|
||||
TypeFormat = FormatterTypeStyle.TypesWhenNeeded
|
||||
};
|
||||
b.Serialize(BaseStream, obj);
|
||||
|
@ -45,6 +45,11 @@ namespace osu.Game.Input.Bindings
|
||||
private void load(KeyBindingStore keyBindings)
|
||||
{
|
||||
store = keyBindings;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
store.KeyBindingChanged += ReloadMappings;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
|
@ -1,6 +1,4 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
|
@ -1,11 +1,7 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
@ -44,8 +45,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
protected bool HasLogin => Token != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password);
|
||||
|
||||
// ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable (should dispose of this or at very least keep a reference).
|
||||
private readonly Thread thread;
|
||||
private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource();
|
||||
|
||||
private readonly Logger log;
|
||||
|
||||
@ -59,13 +59,12 @@ namespace osu.Game.Online.API
|
||||
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
||||
Token = config.Get<string>(OsuSetting.Token);
|
||||
|
||||
thread = new Thread(run) { IsBackground = true };
|
||||
thread.Start();
|
||||
Task.Factory.StartNew(run, cancellationToken.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
}
|
||||
|
||||
private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
|
||||
|
||||
internal void Schedule(Action action) => base.Schedule(action);
|
||||
internal new void Schedule(Action action) => base.Schedule(action);
|
||||
|
||||
public void Register(IOnlineComponent component)
|
||||
{
|
||||
@ -93,7 +92,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
private void run()
|
||||
{
|
||||
while (thread.IsAlive)
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
@ -267,10 +266,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public bool IsLoggedIn => LocalUser.Value.Id > 1;
|
||||
|
||||
public void Queue(APIRequest request)
|
||||
{
|
||||
queue.Enqueue(request);
|
||||
}
|
||||
public void Queue(APIRequest request) => queue.Enqueue(request);
|
||||
|
||||
public event StateChangeDelegate OnStateChange;
|
||||
|
||||
@ -312,6 +308,9 @@ namespace osu.Game.Online.API
|
||||
|
||||
config.Set(OsuSetting.Token, config.Get<bool>(OsuSetting.SavePassword) ? Token : string.Empty);
|
||||
config.Save();
|
||||
|
||||
flushQueue();
|
||||
cancellationToken.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -96,6 +96,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
// if not, let's try using our refresh token to request a new access token.
|
||||
if (!string.IsNullOrEmpty(Token?.RefreshToken))
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
AuthenticateWithRefresh(Token.RefreshToken);
|
||||
|
||||
return accessTokenValid;
|
||||
|
@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests
|
||||
[JsonProperty(@"video")]
|
||||
private bool hasVideo { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
private BeatmapSetOnlineStatus status { get; set; }
|
||||
|
||||
[JsonProperty(@"submitted_date")]
|
||||
private DateTimeOffset submitted { get; set; }
|
||||
|
||||
@ -60,6 +63,7 @@ namespace osu.Game.Online.API.Requests
|
||||
PlayCount = playCount,
|
||||
FavouriteCount = favouriteCount,
|
||||
BPM = bpm,
|
||||
Status = status,
|
||||
HasVideo = hasVideo,
|
||||
Submitted = submitted,
|
||||
Ranked = ranked,
|
||||
|
@ -19,6 +19,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}";
|
||||
}
|
||||
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLower()}?offset={offset}";
|
||||
}
|
||||
|
||||
|
@ -27,6 +27,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
||||
}
|
||||
}
|
||||
|
@ -69,6 +69,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
public virtual bool Equals(Message other) => Id == other?.Id;
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
public override int GetHashCode() => Id.GetHashCode();
|
||||
}
|
||||
|
||||
|
@ -1,25 +0,0 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
@ -30,6 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private readonly FillFlowContainer videoButtons;
|
||||
private readonly AuthorInfo author;
|
||||
private readonly Container downloadButtonsContainer;
|
||||
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
|
||||
public Details Details;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
@ -50,6 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
|
||||
title.Text = BeatmapSet.Metadata.Title;
|
||||
artist.Text = BeatmapSet.Metadata.Artist;
|
||||
onlineStatusPill.Status = BeatmapSet.OnlineInfo.Status;
|
||||
|
||||
downloadButtonsContainer.FadeIn();
|
||||
noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration);
|
||||
@ -204,11 +206,23 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
},
|
||||
},
|
||||
Details = new Details
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -210,6 +210,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Trace.Assert(state.Mouse.PositionMouseDown != null);
|
||||
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
double targetChatHeight = startDragChatHeight - (state.Mouse.Position.Y - state.Mouse.PositionMouseDown.Value.Y) / Parent.DrawSize.Y;
|
||||
|
||||
// If the channel selection screen is shown, mind its minimum height
|
||||
@ -383,6 +384,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
if (channel == null) return;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
var existing = careChannels.Find(c => c.Id == channel.Id);
|
||||
|
||||
if (existing != null)
|
||||
|
@ -11,7 +11,9 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Direct
|
||||
private const float horizontal_padding = 10;
|
||||
private const float vertical_padding = 5;
|
||||
|
||||
private FillFlowContainer bottomPanel;
|
||||
private FillFlowContainer bottomPanel, statusContainer;
|
||||
private PlayButton playButton;
|
||||
private Box progressBar;
|
||||
|
||||
@ -199,7 +201,37 @@ namespace osu.Game.Overlays.Direct
|
||||
Size = new Vector2(30),
|
||||
Alpha = 0,
|
||||
},
|
||||
statusContainer = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 5, Left = 5 },
|
||||
Spacing = new Vector2(5),
|
||||
},
|
||||
});
|
||||
|
||||
if (SetInfo.OnlineInfo?.HasVideo ?? false)
|
||||
{
|
||||
statusContainer.Add(new IconPill(FontAwesome.fa_film));
|
||||
}
|
||||
|
||||
statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
|
||||
{
|
||||
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
statusContainer.FadeOut(120, Easing.InOutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
|
||||
statusContainer.FadeIn(120, Easing.InOutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
osu.Game/Overlays/Direct/IconPill.cs
Normal file
43
osu.Game/Overlays/Direct/IconPill.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class IconPill : CircularContainer
|
||||
{
|
||||
public IconPill(FontAwesome icon)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding(5),
|
||||
Child = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -4,9 +4,6 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -30,7 +27,6 @@ namespace osu.Game.Overlays.Mods
|
||||
private ModIcon backgroundIcon;
|
||||
private readonly SpriteText text;
|
||||
private readonly Container<ModIcon> iconsContainer;
|
||||
private SampleChannel sampleOn, sampleOff;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when the selection changes.
|
||||
@ -100,7 +96,6 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
foregroundIcon.Highlighted = Selected;
|
||||
|
||||
(selectedIndex == -1 ? sampleOff : sampleOn).Play();
|
||||
SelectionChanged?.Invoke(SelectedMod);
|
||||
return true;
|
||||
}
|
||||
@ -152,13 +147,6 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public virtual Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
switch (args.Button)
|
||||
|
@ -15,6 +15,8 @@ using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -49,7 +51,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets)
|
||||
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets, AudioManager audio)
|
||||
{
|
||||
SelectedMods.ValueChanged += selectedModsChanged;
|
||||
|
||||
@ -63,6 +65,9 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
Ruleset.ValueChanged += rulesetChanged;
|
||||
Ruleset.TriggerChange();
|
||||
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -154,10 +159,21 @@ namespace osu.Game.Overlays.Mods
|
||||
section.DeselectTypes(modTypes, immediate);
|
||||
}
|
||||
|
||||
|
||||
private SampleChannel sampleOn, sampleOff;
|
||||
|
||||
private void modButtonPressed(Mod selectedMod)
|
||||
{
|
||||
if (selectedMod != null)
|
||||
{
|
||||
if (State == Visibility.Visible) sampleOn?.Play();
|
||||
DeselectTypes(selectedMod.IncompatibleMods, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (State == Visibility.Visible) sampleOff?.Play();
|
||||
}
|
||||
|
||||
refreshSelectedMods();
|
||||
}
|
||||
|
||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
||||
{
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public int Count
|
||||
public new int Count
|
||||
{
|
||||
set { valueText.Text = value.ToString(); }
|
||||
}
|
||||
|
@ -18,14 +18,19 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Bypass caching",
|
||||
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
|
||||
LabelText = "Show log overlay",
|
||||
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Debug logs",
|
||||
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
||||
}
|
||||
LabelText = "Performance logging",
|
||||
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.PerformanceLogging)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Bypass caching (slow)",
|
||||
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -18,7 +17,7 @@ using System.ComponentModel;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
|
||||
using Container = osu.Framework.Graphics.Containers.Container;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.General
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings
|
||||
private readonly SpriteText headerText;
|
||||
private readonly Box selectionIndicator;
|
||||
private readonly Container text;
|
||||
public Action<SettingsSection> Action;
|
||||
public new Action<SettingsSection> Action;
|
||||
|
||||
private SettingsSection section;
|
||||
public SettingsSection Section
|
||||
|
@ -4,8 +4,8 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using OpenTK;
|
||||
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
@ -93,19 +94,25 @@ namespace osu.Game.Overlays.Volume
|
||||
Colour = colours.Gray2,
|
||||
Size = new Vector2(0.8f)
|
||||
},
|
||||
(volumeCircle = new CircularProgress
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
InnerRadius = 0.05f,
|
||||
Rotation = 180,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.8f)
|
||||
}).WithEffect(new GlowEffect
|
||||
{
|
||||
Colour = meterColour,
|
||||
Strength = 2
|
||||
}),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.8f),
|
||||
Padding = new MarginPadding(-Blur.KernelSize(5)),
|
||||
Rotation = 180,
|
||||
Child = (volumeCircle = new CircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
InnerRadius = 0.05f,
|
||||
}).WithEffect(new GlowEffect
|
||||
{
|
||||
Colour = meterColour,
|
||||
Strength = 2,
|
||||
PadExtent = true
|
||||
}),
|
||||
},
|
||||
maxGlow = (text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -1,28 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Game")]
|
||||
[assembly: AssemblyDescription("click the circles. to the beat.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu.Game")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
||||
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -33,6 +33,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
|
||||
/// </summary>
|
||||
/// <param name="judgement">The judgement to visualise.</param>
|
||||
/// <param name="judgedObject">The object which was judged.</param>
|
||||
public DrawableJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
{
|
||||
Judgement = judgement;
|
||||
|
@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => "Everything just got a bit harder...";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
||||
|
||||
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public override string Name => "Perfect";
|
||||
public override string ShortenedName => "PF";
|
||||
public override FontAwesome Icon => FontAwesome.fa_question;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_perfect;
|
||||
public override string Description => "SS or quit.";
|
||||
|
||||
protected override bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Accuracy.Value != 1;
|
||||
|
@ -15,7 +15,6 @@ namespace osu.Game.Rulesets.Replays.Types
|
||||
/// Populates this <see cref="ReplayFrame"/> using values from a <see cref="LegacyReplayFrame"/>.
|
||||
/// </summary>
|
||||
/// <param name="legacyFrame">The <see cref="LegacyReplayFrame"/> to extract values from.</param>
|
||||
/// <param name="score">The score.</param>
|
||||
/// <param name="beatmap">The beatmap.</param>
|
||||
void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap);
|
||||
}
|
||||
|
@ -60,6 +60,7 @@ namespace osu.Game.Rulesets.Timing
|
||||
DifficultyPoint = other.DifficultyPoint;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
public int CompareTo(MultiplierControlPoint other) => StartTime.CompareTo(other?.StartTime);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
@ -15,5 +16,15 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject);
|
||||
public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject);
|
||||
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
if (!(x is DrawableHitObject xObj) || !(y is DrawableHitObject yObj))
|
||||
return base.Compare(x, y);
|
||||
|
||||
// Put earlier hitobjects towards the end of the list, so they handle input first
|
||||
int i = yObj.HitObject.StartTime.CompareTo(xObj.HitObject.StartTime);
|
||||
return i == 0 ? CompareReverseChildID(x, y) : i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -214,6 +214,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
WorkingBeatmap = workingBeatmap;
|
||||
IsForCurrentRuleset = isForCurrentRuleset;
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
Mods = workingBeatmap.Mods.Value;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
@ -24,7 +24,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
||||
public class BeatDivisorControl : CompositeDrawable
|
||||
{
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
private int currentDivisorIndex;
|
||||
|
||||
public BeatDivisorControl(BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -27,6 +28,8 @@ namespace osu.Game.Screens.Play
|
||||
private bool showOverlays = true;
|
||||
public override bool ShowOverlaysOnEnter => showOverlays;
|
||||
|
||||
private Task loadTask;
|
||||
|
||||
public PlayerLoader(Player player)
|
||||
{
|
||||
this.player = player;
|
||||
@ -55,7 +58,7 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding(25)
|
||||
});
|
||||
|
||||
LoadComponentAsync(player);
|
||||
loadTask = LoadComponentAsync(player);
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
@ -65,7 +68,7 @@ namespace osu.Game.Screens.Play
|
||||
contentIn();
|
||||
|
||||
//we will only be resumed if the player has requested a re-run (see ValidForResume setting above)
|
||||
LoadComponentAsync(player = new Player
|
||||
loadTask = LoadComponentAsync(player = new Player
|
||||
{
|
||||
RestartCount = player.RestartCount + 1,
|
||||
RestartRequested = player.RestartRequested,
|
||||
@ -154,6 +157,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
loadTask = null;
|
||||
|
||||
if (!Push(player))
|
||||
Exit();
|
||||
else
|
||||
@ -192,6 +197,14 @@ namespace osu.Game.Screens.Play
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
// if the player never got pushed, we should explicitly dispose it.
|
||||
loadTask?.ContinueWith(_ => player.Dispose());
|
||||
}
|
||||
|
||||
private class BeatmapMetadataDisplay : Container
|
||||
{
|
||||
private class MetadataLine : Container
|
||||
|
@ -46,6 +46,12 @@ namespace osu.Game.Screens.Play
|
||||
UpdateBackgroundElements();
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
UpdateBackgroundElements();
|
||||
}
|
||||
|
||||
protected virtual void UpdateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
@ -328,7 +328,10 @@ namespace osu.Game.Screens.Select
|
||||
public void FlushPendingFilterOperations()
|
||||
{
|
||||
if (FilterTask?.Completed == false)
|
||||
{
|
||||
applyActiveCriteria(false, false);
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
public void Filter(FilterCriteria newCriteria, bool debounce = true)
|
||||
@ -544,6 +547,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
float? setY = null;
|
||||
if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override.
|
||||
// ReSharper disable once PossibleNullReferenceException (resharper broken?)
|
||||
setY = lastSet.Y + lastSet.DrawHeight + 5;
|
||||
|
||||
if (d.IsLoaded)
|
||||
|
@ -268,6 +268,7 @@ namespace osu.Game.Screens.Select
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
// ReSharper disable once PossibleNullReferenceException (resharper broken?)
|
||||
Text = metadata.Author.Username,
|
||||
TextSize = 15,
|
||||
}
|
||||
|
@ -68,6 +68,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
TextSize = 22,
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
Text = RankPosition.ToString(),
|
||||
},
|
||||
},
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -75,7 +76,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() => beatmaps.ImportFromStable()));
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||
Task.Factory.StartNew(beatmaps.ImportFromStable, TaskCreationOptions.LongRunning)));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -326,6 +326,7 @@ namespace osu.Game.Screens.Tournament
|
||||
if (line.ToUpper().StartsWith("GROUP"))
|
||||
continue;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
DrawingsTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line);
|
||||
|
||||
if (teamToAdd == null)
|
||||
|
@ -13,9 +13,9 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Game.Screens.Tournament
|
||||
{
|
||||
@ -118,16 +118,18 @@ namespace osu.Game.Screens.Tournament
|
||||
if (!Children.Any())
|
||||
break;
|
||||
|
||||
Drawable closest = null;
|
||||
ScrollingTeam closest = null;
|
||||
|
||||
foreach (var c in Children)
|
||||
{
|
||||
if (!(c is ScrollingTeam))
|
||||
var stc = c as ScrollingTeam;
|
||||
|
||||
if (stc == null)
|
||||
continue;
|
||||
|
||||
if (closest == null)
|
||||
{
|
||||
closest = c;
|
||||
closest = stc;
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -135,14 +137,15 @@ namespace osu.Game.Screens.Tournament
|
||||
float lastOffset = Math.Abs(closest.Position.X + closest.DrawWidth / 2f - DrawWidth / 2f);
|
||||
|
||||
if (o < lastOffset)
|
||||
closest = c;
|
||||
closest = stc;
|
||||
}
|
||||
|
||||
Trace.Assert(closest != null, "closest != null");
|
||||
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
offset += DrawWidth / 2f - (closest.Position.X + closest.DrawWidth / 2f);
|
||||
|
||||
ScrollingTeam st = closest as ScrollingTeam;
|
||||
ScrollingTeam st = closest;
|
||||
|
||||
availableTeams.RemoveAll(at => at == st.Team);
|
||||
|
||||
|
@ -38,6 +38,7 @@ namespace osu.Game.Screens.Tournament.Teams
|
||||
if (string.IsNullOrEmpty(line))
|
||||
continue;
|
||||
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
string[] split = line.Split(':');
|
||||
|
||||
if (split.Length < 2)
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Skinning
|
||||
if (texture == null)
|
||||
{
|
||||
ratio *= 2;
|
||||
GetTexture(componentName);
|
||||
texture = GetTexture(componentName);
|
||||
}
|
||||
|
||||
if (texture == null) return null;
|
||||
|
@ -48,25 +48,32 @@ namespace osu.Game.Skinning
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
private void onSourceChanged() => SourceChanged?.Invoke();
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
fallbackSource = dependencies.Get<ISkinSource>();
|
||||
if (fallbackSource != null)
|
||||
fallbackSource.SourceChanged += () => SourceChanged?.Invoke();
|
||||
|
||||
dependencies.CacheAs<ISkinSource>(this);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (fallbackSource != null)
|
||||
fallbackSource.SourceChanged += onSourceChanged;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (fallbackSource != null)
|
||||
fallbackSource.SourceChanged -= SourceChanged;
|
||||
fallbackSource.SourceChanged -= onSourceChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -80,8 +80,6 @@ namespace osu.Game.Skinning
|
||||
return new LegacySkin(skinInfo, Files.Store, audio);
|
||||
}
|
||||
|
||||
private SkinStore store;
|
||||
|
||||
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio)
|
||||
: base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost)
|
||||
{
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Skinning
|
||||
/// <summary>
|
||||
/// Create a new <see cref="SkinReloadableDrawable"/>
|
||||
/// </summary>
|
||||
/// <param name="fallback">Whether fallback to default skin should be allowed if the custom skin is missing this resource.</param>
|
||||
/// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param>
|
||||
protected SkinReloadableDrawable(Func<ISkinSource, bool> allowFallback = null)
|
||||
{
|
||||
this.allowFallback = allowFallback;
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
/// <param name="name">The namespace-complete resource name for this skinnable element.</param>
|
||||
/// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param>
|
||||
/// <param name="fallback">Whther to fallback to the default implementation when a custom skin is specified but not implementation is present.</param>
|
||||
/// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param>
|
||||
/// <param name="restrictSize">Whether a user-skin drawable should be limited to the size of our parent.</param>
|
||||
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true) : base(allowFallback)
|
||||
{
|
||||
|
29
osu.Game/Tests/OsuTestBrowser.cs
Normal file
29
osu.Game/Tests/OsuTestBrowser.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Game.Tests
|
||||
{
|
||||
public class OsuTestBrowser : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestBrowser());
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
22
osu.Game/Tests/VisualTestRunner.cs
Normal file
22
osu.Game/Tests/VisualTestRunner.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Tests
|
||||
{
|
||||
public static class VisualTestRunner
|
||||
{
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
{
|
||||
host.Run(new OsuTestBrowser());
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
osu.Game/Utils/ZipUtils.cs
Normal file
33
osu.Game/Utils/ZipUtils.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using SharpCompress.Archives.Zip;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class ZipUtils
|
||||
{
|
||||
public static bool IsZipArchive(string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var arc = ZipArchive.Open(path))
|
||||
{
|
||||
foreach (var entry in arc.Entries)
|
||||
{
|
||||
using (entry.OpenEntryStream())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
@ -1,970 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Game</RootNamespace>
|
||||
<AssemblyName>osu.Game</AssemblyName>
|
||||
<ManifestCertificateThumbprint>3CF060CD28877D0E3112948951A64B2A7CEEC909</ManifestCertificateThumbprint>
|
||||
<ManifestKeyFile>codesigning.pfx</ManifestKeyFile>
|
||||
<GenerateManifests>false</GenerateManifests>
|
||||
<SignManifests>false</SignManifests>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<OldToolsVersion>3.5</OldToolsVersion>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>2</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<ProductVersion>12.0.0</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<TargetFrameworkProfile>
|
||||
</TargetFrameworkProfile>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<Commandlineparameters>
|
||||
</Commandlineparameters>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>
|
||||
</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Win32Resource>
|
||||
</Win32Resource>
|
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||||
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|
||||
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
|
||||
<Compile Include="Overlays\VolumeOverlay.cs" />
|
||||
<Compile Include="Overlays\Volume\MuteButton.cs" />
|
||||
<Compile Include="Overlays\Volume\VolumeControlReceptor.cs" />
|
||||
<Compile Include="Overlays\Volume\VolumeMeter.cs" />
|
||||
<Compile Include="Rulesets\Configuration\IRulesetConfigManager.cs" />
|
||||
<Compile Include="Rulesets\Configuration\RulesetConfigManager.cs" />
|
||||
<Compile Include="Rulesets\Edit\HitObjectMask.cs" />
|
||||
<Compile Include="Rulesets\Edit\Types\IHasEditablePosition.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableFailOverride.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableMod.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableToBeatmapConverter.cs" />
|
||||
<Compile Include="Overlays\Social\SocialGridPanel.cs" />
|
||||
<Compile Include="Overlays\Social\SocialListPanel.cs" />
|
||||
<Compile Include="Overlays\Social\SocialPanel.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableToDrawableHitObject.cs" />
|
||||
<Compile Include="Rulesets\Objects\HitWindows.cs" />
|
||||
<Compile Include="Rulesets\Objects\Types\IHasComboInformation.cs" />
|
||||
<Compile Include="Rulesets\Replays\Legacy\LegacyReplayFrame.cs" />
|
||||
<Compile Include="Rulesets\Replays\Legacy\ReplayButtonState.cs" />
|
||||
<Compile Include="Rulesets\Replays\ReplayFrame.cs" />
|
||||
<Compile Include="Rulesets\Replays\Types\IConvertibleReplayFrame.cs" />
|
||||
<Compile Include="Rulesets\Scoring\Legacy\LegacyScoreParser.cs" />
|
||||
<Compile Include="Rulesets\UI\JudgementContainer.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\BindableBeatDivisor.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\BeatDivisorControl.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Layers\BorderLayer.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Layers\HitObjectMaskLayer.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Layers\SelectionBox.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Layers\SelectionLayer.cs" />
|
||||
<Compile Include="Screens\Play\ScreenWithBeatmapBackground.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
|
||||
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
|
||||
<Compile Include="Rulesets\UI\HitObjectContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\ScalableContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\SequentialSpeedChangeVisualiser.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\ISpeedChangeVisualiser.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\OverlappingSpeedChangeVisualiser.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\ScrollingDirection.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\ScrollingHitObjectContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\ScrollingPlayfield.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\ScrollingRulesetContainer.cs" />
|
||||
<Compile Include="Screens\Select\ImportFromStablePopup.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsButton.cs" />
|
||||
<Compile Include="Screens\Edit\Components\BottomBarContainer.cs" />
|
||||
<Compile Include="Screens\Edit\Components\PlaybackControl.cs" />
|
||||
<Compile Include="Screens\Edit\Components\TimeInfoContainer.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableToScoreProcessor.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\DifficultyColouredContainer.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
|
||||
<Compile Include="Beatmaps\DummyWorkingBeatmap.cs" />
|
||||
<Compile Include="Beatmaps\Formats\Decoder.cs" />
|
||||
<Compile Include="Beatmaps\Formats\LegacyBeatmapDecoder.cs" />
|
||||
<Compile Include="Online\API\Requests\GetUserScoresRequest.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\RadioButtons\DrawableRadioButton.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\RadioButtons\RadioButton.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\RadioButtons\RadioButtonCollection.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\BeatmapWaveformGraph.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\TimelineButton.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakArrows.cs" />
|
||||
<Compile Include="Screens\Play\Break\BlurredIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreakOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Break\GlowIcon.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakInfo.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakInfoLine.cs" />
|
||||
<Compile Include="Screens\Play\Break\LetterboxOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Break\RemainingTimeCounter.cs" />
|
||||
<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
|
||||
<Compile Include="Beatmaps\RankStatus.cs" />
|
||||
<Compile Include="Beatmaps\Timing\BreakPeriod.cs" />
|
||||
<Compile Include="Beatmaps\Timing\TimeSignatures.cs" />
|
||||
<Compile Include="Beatmaps\WorkingBeatmap.cs" />
|
||||
<Compile Include="Configuration\OsuConfigManager.cs" />
|
||||
<Compile Include="Configuration\RankingType.cs" />
|
||||
<Compile Include="Configuration\ReleaseStream.cs" />
|
||||
<Compile Include="Configuration\ScoreMeterType.cs" />
|
||||
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
||||
<Compile Include="Configuration\RandomSelectAlgorithm.cs" />
|
||||
<Compile Include="Database\DatabaseBackedStore.cs" />
|
||||
<Compile Include="Database\OsuDbContext.cs" />
|
||||
<Compile Include="Graphics\Backgrounds\Background.cs" />
|
||||
<Compile Include="Graphics\Backgrounds\Triangles.cs" />
|
||||
<Compile Include="Graphics\Containers\BeatSyncedContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuClickableContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuFocusedOverlayContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuHoverContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuScrollContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuTextFlowContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\ReverseChildIDFillFlowContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\SectionsContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\IProvideCursor.cs" />
|
||||
<Compile Include="Graphics\Cursor\MenuCursor.cs" />
|
||||
<Compile Include="Graphics\Cursor\OsuContextMenuContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\CursorOverrideContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\OsuTooltipContainer.cs" />
|
||||
<Compile Include="Graphics\IHasAccentColour.cs" />
|
||||
<Compile Include="Graphics\OsuColour.cs" />
|
||||
<Compile Include="Graphics\SpriteIcon.cs" />
|
||||
<Compile Include="Graphics\Sprites\OsuSpriteText.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BackButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Bar.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BarGraph.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
||||
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\IconButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\LineGraph.cs" />
|
||||
<Compile Include="Graphics\UserInterface\LoadingAnimation.cs" />
|
||||
<Compile Include="Graphics\UserInterface\MenuItemType.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Nub.cs" />
|
||||
<Compile Include="Graphics\UserInterface\TriangleButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuCheckbox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuContextMenu.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropdown.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuEnumDropdown.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuMenuItem.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTabControl.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTabControlCheckbox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\PageTabControl.cs" />
|
||||
<Compile Include="Graphics\UserInterface\PercentageCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ProgressBar.cs" />
|
||||
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SearchTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
|
||||
<Compile Include="Input\Bindings\DatabasedKeyBinding.cs" />
|
||||
<Compile Include="Input\Bindings\DatabasedKeyBindingContainer.cs" />
|
||||
<Compile Include="Input\Bindings\GlobalActionContainer.cs" />
|
||||
<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
|
||||
<Compile Include="Input\KeyBindingStore.cs" />
|
||||
<Compile Include="IO\FileInfo.cs" />
|
||||
<Compile Include="IO\FileStore.cs" />
|
||||
<Compile Include="IO\Legacy\ILegacySerializable.cs" />
|
||||
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
||||
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
||||
<Compile Include="IO\Serialization\Converters\TypedListConverter.cs" />
|
||||
<Compile Include="IO\Serialization\Converters\Vector2Converter.cs" />
|
||||
<Compile Include="IO\Serialization\IJsonSerializable.cs" />
|
||||
<Compile Include="IPC\ArchiveImportIPCChannel.cs" />
|
||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||
<Compile Include="Online\API\APIAccess.cs" />
|
||||
<Compile Include="Online\API\APIRequest.cs" />
|
||||
<Compile Include="Online\API\IOnlineComponent.cs" />
|
||||
<Compile Include="Online\API\OAuth.cs" />
|
||||
<Compile Include="Online\API\OAuthToken.cs" />
|
||||
<Compile Include="Online\API\Requests\DownloadBeatmapSetRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\SearchBeatmapSetsRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetMessagesRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetScoresRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetUsersRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\ListChannelsRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
|
||||
<Compile Include="Online\Chat\Channel.cs" />
|
||||
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
||||
<Compile Include="Online\Chat\InfoMessage.cs" />
|
||||
<Compile Include="Online\Chat\LocalEchoMessage.cs" />
|
||||
<Compile Include="Online\Chat\Message.cs" />
|
||||
<Compile Include="Online\Multiplayer\GameType.cs" />
|
||||
<Compile Include="Online\Multiplayer\Room.cs" />
|
||||
<Compile Include="Online\Multiplayer\RoomStatus.cs" />
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\ChatOverlay.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelListItem.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelSection.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelSelectionOverlay.cs" />
|
||||
<Compile Include="Overlays\Chat\ChatLine.cs" />
|
||||
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
||||
<Compile Include="Overlays\Direct\PlayButton.cs" />
|
||||
<Compile Include="Overlays\Chat\DrawableChannel.cs" />
|
||||
<Compile Include="Overlays\DialogOverlay.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogOkButton.cs" />
|
||||
<Compile Include="Overlays\DirectOverlay.cs" />
|
||||
<Compile Include="Overlays\Direct\DirectGridPanel.cs" />
|
||||
<Compile Include="Overlays\Direct\DirectListPanel.cs" />
|
||||
<Compile Include="Overlays\Direct\DirectPanel.cs" />
|
||||
<Compile Include="Overlays\Direct\DownloadButton.cs" />
|
||||
<Compile Include="Overlays\Direct\FilterControl.cs" />
|
||||
<Compile Include="Overlays\Direct\Header.cs" />
|
||||
<Compile Include="Overlays\KeyBindingOverlay.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\GlobalKeyBindingsSection.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\KeyBindingRow.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\KeyBindingsSubsection.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\RulesetBindingsSection.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\VariantBindingsSubsection.cs" />
|
||||
<Compile Include="Overlays\LoginOverlay.cs" />
|
||||
<Compile Include="Overlays\MainSettings.cs" />
|
||||
<Compile Include="Overlays\MedalOverlay.cs" />
|
||||
<Compile Include="Overlays\MedalSplash\DrawableMedal.cs" />
|
||||
<Compile Include="Overlays\Mods\SpecialSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyIncreaseSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyReductionSection.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButton.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButtonEmpty.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSection.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
|
||||
<Compile Include="Overlays\MusicController.cs" />
|
||||
<Compile Include="Overlays\Music\CollectionsDropdown.cs" />
|
||||
<Compile Include="Overlays\Music\FilterControl.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistItem.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
|
||||
<Compile Include="Overlays\NotificationOverlay.cs" />
|
||||
<Compile Include="Overlays\Notifications\IHasCompletionTarget.cs" />
|
||||
<Compile Include="Overlays\Notifications\Notification.cs" />
|
||||
<Compile Include="Overlays\Notifications\NotificationSection.cs" />
|
||||
<Compile Include="Overlays\Notifications\ProgressCompletionNotification.cs" />
|
||||
<Compile Include="Overlays\Notifications\ProgressNotification.cs" />
|
||||
<Compile Include="Overlays\Notifications\SimpleNotification.cs" />
|
||||
<Compile Include="Overlays\OnScreenDisplay.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\Ranks\DrawableProfileScore.cs" />
|
||||
<Compile Include="Overlays\Profile\ProfileHeader.cs" />
|
||||
<Compile Include="Overlays\Profile\ProfileSection.cs" />
|
||||
<Compile Include="Overlays\Profile\RankGraph.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\AboutSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\BeatmapsSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\HistoricalSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\KudosuSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\MedalsSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\RanksSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
|
||||
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
||||
<Compile Include="Overlays\SearchableList\HeaderTabControl.cs" />
|
||||
<Compile Include="Overlays\SearchableList\SearchableListFilterControl.cs" />
|
||||
<Compile Include="Overlays\SearchableList\SearchableListHeader.cs" />
|
||||
<Compile Include="Overlays\SearchableList\SearchableListOverlay.cs" />
|
||||
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
||||
<Compile Include="Overlays\SettingsOverlay.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\AudioSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\AudioDevicesSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\OffsetSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\VolumeSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\DebugSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Debug\GCSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Debug\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GameplaySection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Gameplay\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Gameplay\SongSelectSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GeneralSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\LanguageSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\LoginSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\UpdateSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GraphicsSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\DetailSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\LayoutSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\MainMenuSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\RendererSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\InputSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Input\KeyboardSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Input\MouseSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\MaintenanceSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\OnlineSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\SkinSection.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsCheckbox.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsDropdown.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsEnumDropdown.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsFooter.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsItem.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsLabel.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSection.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSlider.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSubsection.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsTextBox.cs" />
|
||||
<Compile Include="Overlays\Settings\Sidebar.cs" />
|
||||
<Compile Include="Overlays\Settings\SidebarButton.cs" />
|
||||
<Compile Include="Overlays\SocialOverlay.cs" />
|
||||
<Compile Include="Overlays\Social\FilterControl.cs" />
|
||||
<Compile Include="Overlays\Social\Header.cs" />
|
||||
<Compile Include="Overlays\Toolbar\Toolbar.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarDirectButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarHomeButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarModeSelector.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarMusicButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarNotificationButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarOverlayToggleButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarSettingsButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarSocialButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarUserArea.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarUserButton.cs" />
|
||||
<Compile Include="Overlays\UserProfileOverlay.cs" />
|
||||
<Compile Include="Overlays\WaveOverlayContainer.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Rulesets\Edit\Tools\HitObjectCompositionTool.cs" />
|
||||
<Compile Include="Rulesets\Edit\Tools\ICompositionTool.cs" />
|
||||
<Compile Include="Rulesets\Edit\HitObjectComposer.cs" />
|
||||
<Compile Include="Rulesets\Edit\ToolboxGroup.cs" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Rulesets\Mods\ModNightcore.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModNoFail.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModPerfect.cs" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertSpinner.cs" />
|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertHit.cs" />
|
||||
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|
||||
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|
||||
<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertSlider.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertSpinner.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertHit.cs" />
|
||||
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|
||||
<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSlider.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSpinner.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHit.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHitObjectParser.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSlider.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSpinner.cs" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Rulesets\Objects\Types\IHasXPosition.cs" />
|
||||
<Compile Include="Rulesets\Objects\Types\IHasYPosition.cs" />
|
||||
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
|
||||
<Compile Include="Rulesets\Replays\FramedReplayInputHandler.cs" />
|
||||
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
|
||||
<Compile Include="Rulesets\Replays\Replay.cs" />
|
||||
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|
||||
<Compile Include="Rulesets\RulesetInfo.cs" />
|
||||
<Compile Include="Rulesets\RulesetStore.cs" />
|
||||
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|
||||
<Compile Include="Rulesets\Scoring\Score.cs" />
|
||||
<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
|
||||
<Compile Include="Rulesets\Scoring\ScoreRank.cs" />
|
||||
<Compile Include="Rulesets\Scoring\ScoreStore.cs" />
|
||||
<Compile Include="Rulesets\Timing\MultiplierControlPoint.cs" />
|
||||
<Compile Include="Rulesets\UI\ModIcon.cs" />
|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Screens\BackgroundScreen.cs" />
|
||||
<Compile Include="Screens\Backgrounds\BackgroundScreenBeatmap.cs" />
|
||||
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|
||||
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|
||||
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|
||||
<Compile Include="Screens\Charts\ChartInfo.cs" />
|
||||
<Compile Include="Screens\Charts\ChartListing.cs" />
|
||||
<Compile Include="Screens\Direct\OnlineListing.cs" />
|
||||
<Compile Include="Screens\Edit\Editor.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Parts\BreakPart.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Parts\BookmarkPart.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Parts\ControlPointPart.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Parts\MarkerPart.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Parts\TimelinePart.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Visualisations\DurationVisualisation.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\Visualisations\PointVisualisation.cs" />
|
||||
<Compile Include="Screens\Edit\Components\Timelines\Summary\SummaryTimeline.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\EditorScreenMode.cs" />
|
||||
<Compile Include="Screens\Edit\Menus\EditorMenuBar.cs" />
|
||||
<Compile Include="Screens\Edit\Menus\EditorMenuItem.cs" />
|
||||
<Compile Include="Screens\Edit\Menus\EditorMenuItemSpacer.cs" />
|
||||
<Compile Include="Screens\Edit\Menus\ScreenSelectionTabControl.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Design\Design.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\EditorScreen.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Compose.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\ScrollableTimeline.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\ScrollingTimelineContainer.cs" />
|
||||
<Compile Include="Screens\Loader.cs" />
|
||||
<Compile Include="Screens\Menu\Button.cs" />
|
||||
<Compile Include="Screens\Menu\ButtonSystem.cs" />
|
||||
<Compile Include="Screens\Menu\Disclaimer.cs" />
|
||||
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
|
||||
<Compile Include="Screens\Menu\Intro.cs" />
|
||||
<Compile Include="Screens\Menu\IntroSequence.cs" />
|
||||
<Compile Include="Screens\Menu\LogoVisualisation.cs" />
|
||||
<Compile Include="Screens\Menu\MainMenu.cs" />
|
||||
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
|
||||
<Compile Include="Screens\Menu\OsuLogo.cs" />
|
||||
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
||||
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
|
||||
<Compile Include="Screens\Multiplayer\Lobby.cs" />
|
||||
<Compile Include="Screens\Multiplayer\Match.cs" />
|
||||
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="Screens\Multiplayer\ModeTypeInfo.cs" />
|
||||
<Compile Include="Screens\Multiplayer\ParticipantInfo.cs" />
|
||||
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
||||
<Compile Include="Screens\OsuScreen.cs" />
|
||||
<Compile Include="Screens\Play\FailOverlay.cs" />
|
||||
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
|
||||
<Compile Include="Screens\Play\HUDOverlay.cs" />
|
||||
<Compile Include="Screens\Play\HUD\ComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\HUD\ComboResultCounter.cs" />
|
||||
<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
|
||||
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
|
||||
<Compile Include="Screens\Play\HUD\StandardComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\HUD\StandardHealthDisplay.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounter.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterAction.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterCollection.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterKeyboard.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterMouse.cs" />
|
||||
<Compile Include="Screens\Play\GameplayMenuOverlay.cs" />
|
||||
<Compile Include="Screens\Play\PauseContainer.cs" />
|
||||
<Compile Include="Screens\Play\Player.cs" />
|
||||
<Compile Include="Screens\Play\PlayerLoader.cs" />
|
||||
<Compile Include="Screens\Play\ReplayPlayer.cs" />
|
||||
<Compile Include="Screens\Play\HUD\PlayerSettingsOverlay.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\CollectionSettings.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\DiscussionSettings.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\PlaybackSettings.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\PlayerCheckbox.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\PlayerSettingsGroup.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\PlayerSliderBar.cs" />
|
||||
<Compile Include="Screens\Play\SkipOverlay.cs" />
|
||||
<Compile Include="Screens\Play\SongProgress.cs" />
|
||||
<Compile Include="Screens\Play\SongProgressBar.cs" />
|
||||
<Compile Include="Screens\Play\SongProgressGraph.cs" />
|
||||
<Compile Include="Screens\Play\SongProgressInfo.cs" />
|
||||
<Compile Include="Screens\Play\SquareGraph.cs" />
|
||||
<Compile Include="Screens\Ranking\AspectContainer.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultMode.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultModeButton.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultModeTabControl.cs" />
|
||||
<Compile Include="Screens\Ranking\Results.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPage.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
|
||||
<Compile Include="Screens\ScreenWhiteBox.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapCarousel.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDetailArea.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDetailAreaTabControl.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDetails.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\CarouselBeatmap.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\CarouselBeatmapSet.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\CarouselGroup.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\CarouselGroupEagerSelect.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\CarouselItem.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\DrawableCarouselBeatmap.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\DrawableCarouselBeatmapSet.cs" />
|
||||
<Compile Include="Screens\Select\Carousel\DrawableCarouselItem.cs" />
|
||||
<Compile Include="Screens\Select\Details\AdvancedStats.cs" />
|
||||
<Compile Include="Screens\Select\Details\FailRetryGraph.cs" />
|
||||
<Compile Include="Screens\Select\Details\UserRatings.cs" />
|
||||
<Compile Include="Screens\Select\EditSongSelect.cs" />
|
||||
<Compile Include="Screens\Select\FilterControl.cs" />
|
||||
<Compile Include="Screens\Select\FilterCriteria.cs" />
|
||||
<Compile Include="Screens\Select\Filter\GroupMode.cs" />
|
||||
<Compile Include="Screens\Select\Filter\SortMode.cs" />
|
||||
<Compile Include="Screens\Select\Footer.cs" />
|
||||
<Compile Include="Screens\Select\FooterButton.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\MessagePlaceholder.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\Placeholder.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\RetrievalFailurePlaceholder.cs" />
|
||||
<Compile Include="Screens\Select\MatchSongSelect.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Screens\Select\PlaySongSelect.cs" />
|
||||
<Compile Include="Screens\Select\SongSelect.cs" />
|
||||
<Compile Include="Screens\Select\WedgeBackground.cs" />
|
||||
<Compile Include="Screens\Tournament\Components\DrawingsConfigManager.cs" />
|
||||
<Compile Include="Screens\Tournament\Components\VisualiserContainer.cs" />
|
||||
<Compile Include="Screens\Tournament\Drawings.cs" />
|
||||
<Compile Include="Screens\Tournament\Group.cs" />
|
||||
<Compile Include="Screens\Tournament\GroupContainer.cs" />
|
||||
<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
|
||||
<Compile Include="Screens\Tournament\Teams\DrawingsTeam.cs" />
|
||||
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
|
||||
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
|
||||
<Compile Include="Skinning\LegacyBeatmapSkin.cs" />
|
||||
<Compile Include="Skinning\DefaultSkin.cs" />
|
||||
<Compile Include="Skinning\ISkinSource.cs" />
|
||||
<Compile Include="Skinning\LegacySkin.cs" />
|
||||
<Compile Include="Skinning\LegacySkinDecoder.cs" />
|
||||
<Compile Include="Skinning\LocalSkinOverrideContainer.cs" />
|
||||
<Compile Include="Skinning\Skin.cs" />
|
||||
<Compile Include="Skinning\SkinConfiguration.cs" />
|
||||
<Compile Include="Skinning\SkinFileInfo.cs" />
|
||||
<Compile Include="Skinning\SkinInfo.cs" />
|
||||
<Compile Include="Skinning\SkinManager.cs" />
|
||||
<Compile Include="Skinning\SkinnableDrawable.cs" />
|
||||
<Compile Include="Skinning\SkinnableSound.cs" />
|
||||
<Compile Include="Skinning\SkinReloadableDrawable.cs" />
|
||||
<Compile Include="Skinning\SkinStore.cs" />
|
||||
<Compile Include="Storyboards\CommandLoop.cs" />
|
||||
<Compile Include="Storyboards\CommandTimeline.cs" />
|
||||
<Compile Include="Storyboards\CommandTimelineGroup.cs" />
|
||||
<Compile Include="Storyboards\CommandTrigger.cs" />
|
||||
<Compile Include="Storyboards\Drawables\DrawablesExtensions.cs" />
|
||||
<Compile Include="Storyboards\Drawables\DrawableStoryboard.cs" />
|
||||
<Compile Include="Storyboards\Drawables\DrawableStoryboardAnimation.cs" />
|
||||
<Compile Include="Storyboards\Drawables\DrawableStoryboardLayer.cs" />
|
||||
<Compile Include="Storyboards\Drawables\DrawableStoryboardSprite.cs" />
|
||||
<Compile Include="Storyboards\Drawables\IFlippable.cs" />
|
||||
<Compile Include="Storyboards\IStoryboardElement.cs" />
|
||||
<Compile Include="Storyboards\Storyboard.cs" />
|
||||
<Compile Include="Storyboards\StoryboardAnimation.cs" />
|
||||
<Compile Include="Storyboards\StoryboardLayer.cs" />
|
||||
<Compile Include="Storyboards\StoryboardSample.cs" />
|
||||
<Compile Include="Storyboards\StoryboardSprite.cs" />
|
||||
<Compile Include="Tests\Beatmaps\BeatmapConversionTest.cs" />
|
||||
<Compile Include="Tests\Beatmaps\TestBeatmap.cs" />
|
||||
<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\CleanRunHeadlessGameHost.cs" />
|
||||
<Compile Include="Tests\Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestTestCase.cs" />
|
||||
<Compile Include="Tests\Visual\OsuTestCase.cs" />
|
||||
<Compile Include="Tests\Visual\EditorTestCase.cs" />
|
||||
<Compile Include="Tests\Visual\TestCasePerformancePoints.cs" />
|
||||
<Compile Include="Tests\Visual\ScreenTestCase.cs" />
|
||||
<Compile Include="Tests\Visual\TestCasePlayer.cs" />
|
||||
<Compile Include="Users\Avatar.cs" />
|
||||
<Compile Include="Users\Country.cs" />
|
||||
<Compile Include="Users\Medal.cs" />
|
||||
<Compile Include="Users\Team.cs" />
|
||||
<Compile Include="Users\UpdateableAvatar.cs" />
|
||||
<Compile Include="Users\User.cs" />
|
||||
<Compile Include="Users\UserCoverBackground.cs" />
|
||||
<Compile Include="Users\UserPanel.cs" />
|
||||
<Compile Include="Users\UserStatistics.cs" />
|
||||
<Compile Include="Users\UserStatus.cs" />
|
||||
<Compile Include="Overlays\BeatmapSetOverlay.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\Info.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\Header.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\AuthorInfo.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\BeatmapPicker.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\HeaderButton.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\Details.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\FavouriteButton.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\DownloadButton.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\BasicStats.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\SuccessRate.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\PreviewButton.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Service">
|
||||
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Humanizer" Version="2.2.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.18.1" />
|
||||
<PackageReference Include="NUnit" Version="3.8.1" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,96 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DotNetZip" version="1.10.1" targetFramework="net461" />
|
||||
<package id="Humanizer" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.af" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.ar" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.bg" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.bn-BD" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.cs" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.da" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.de" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.el" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.es" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.fa" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.fi-FI" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.fr" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.fr-BE" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.he" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.hr" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.hu" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.id" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.it" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.ja" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.lv" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.nb" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.nb-NO" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.nl" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.pl" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.pt" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.ro" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.ru" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.sk" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.sl" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.sr" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.sr-Latn" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.sv" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.tr" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.uk" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.uz-Cyrl-UZ" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.uz-Latn-UZ" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.vi" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.zh-CN" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.zh-Hans" version="2.2.0" targetFramework="net461" />
|
||||
<package id="Humanizer.Core.zh-Hant" version="2.2.0" targetFramework="net461" />
|
||||
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
|
||||
<package id="Microsoft.CSharp" version="4.4.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Data.Sqlite.Core" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Design" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Relational" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Sqlite" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Sqlite.Core" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Tools" version="2.0.0" targetFramework="net461" developmentDependency="true" />
|
||||
<package id="Microsoft.Extensions.Caching.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Caching.Memory" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Configuration.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.DependencyInjection" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.DependencyInjection.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Logging" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Logging.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Options" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Primitives" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||
<package id="ppy.OpenTK" version="3.0.13" targetFramework="net461" />
|
||||
<package id="Remotion.Linq" version="2.1.2" targetFramework="net461" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.core" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
|
||||
<package id="System.Collections" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Collections.Immutable" version="1.4.0" targetFramework="net461" />
|
||||
<package id="System.ComponentModel.Annotations" version="4.4.0" targetFramework="net461" />
|
||||
<package id="System.Diagnostics.Debug" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Diagnostics.DiagnosticSource" version="4.4.1" targetFramework="net461" />
|
||||
<package id="System.Interactive.Async" version="3.1.1" targetFramework="net461" />
|
||||
<package id="System.Linq" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Linq.Expressions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Linq.Queryable" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.ObjectModel" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Reflection" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Reflection.Extensions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Runtime" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="4.4.0" targetFramework="net461" />
|
||||
<package id="System.Runtime.Extensions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Threading" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
|
||||
</packages>
|
Reference in New Issue
Block a user