diff --git a/osu.Android.props b/osu.Android.props
index 196d122a2a..c78dfb6a55 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -51,7 +51,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs
index 856b6554b9..0ba775e5c7 100644
--- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs
+++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
private void runSpmTest(Mod mod)
{
- SpinnerSpmCounter spmCounter = null;
+ SpinnerSpmCalculator spmCalculator = null;
CreateModTest(new ModTestData
{
@@ -53,13 +53,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
PassCondition = () => Player.ScoreProcessor.JudgedHits >= 1
});
- AddUntilStep("fetch SPM counter", () =>
+ AddUntilStep("fetch SPM calculator", () =>
{
- spmCounter = this.ChildrenOfType().SingleOrDefault();
- return spmCounter != null;
+ spmCalculator = this.ChildrenOfType().SingleOrDefault();
+ return spmCalculator != null;
});
- AddUntilStep("SPM is correct", () => Precision.AlmostEquals(spmCounter.SpinsPerMinute, 477, 5));
+ AddUntilStep("SPM is correct", () => Precision.AlmostEquals(spmCalculator.Result.Value, 477, 5));
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs
index 7df5ca0f7c..24e69703a6 100644
--- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs
+++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs
@@ -47,8 +47,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
Beatmap = singleSpinnerBeatmap,
PassCondition = () =>
{
- var counter = Player.ChildrenOfType().SingleOrDefault();
- return counter != null && Precision.AlmostEquals(counter.SpinsPerMinute, 286, 1);
+ var counter = Player.ChildrenOfType().SingleOrDefault();
+ return counter != null && Precision.AlmostEquals(counter.Result.Value, 286, 1);
}
});
}
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/old-skin/spinner-rpm.png b/osu.Game.Rulesets.Osu.Tests/Resources/old-skin/spinner-rpm.png
new file mode 100644
index 0000000000..73753554f7
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/old-skin/spinner-rpm.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
index ac8d5c81bc..14c709cae1 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
@@ -168,13 +168,13 @@ namespace osu.Game.Rulesets.Osu.Tests
double estimatedSpm = 0;
addSeekStep(1000);
- AddStep("retrieve spm", () => estimatedSpm = drawableSpinner.SpmCounter.SpinsPerMinute);
+ AddStep("retrieve spm", () => estimatedSpm = drawableSpinner.SpinsPerMinute.Value);
addSeekStep(2000);
- AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpmCounter.SpinsPerMinute, estimatedSpm, 1.0));
+ AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpinsPerMinute.Value, estimatedSpm, 1.0));
addSeekStep(1000);
- AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpmCounter.SpinsPerMinute, estimatedSpm, 1.0));
+ AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpinsPerMinute.Value, estimatedSpm, 1.0));
}
[TestCase(0.5)]
@@ -188,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Tests
AddStep("retrieve spinner state", () =>
{
expectedProgress = drawableSpinner.Progress;
- expectedSpm = drawableSpinner.SpmCounter.SpinsPerMinute;
+ expectedSpm = drawableSpinner.SpinsPerMinute.Value;
});
addSeekStep(0);
@@ -197,7 +197,7 @@ namespace osu.Game.Rulesets.Osu.Tests
addSeekStep(1000);
AddAssert("progress almost same", () => Precision.AlmostEquals(expectedProgress, drawableSpinner.Progress, 0.05));
- AddAssert("spm almost same", () => Precision.AlmostEquals(expectedSpm, drawableSpinner.SpmCounter.SpinsPerMinute, 2.0));
+ AddAssert("spm almost same", () => Precision.AlmostEquals(expectedSpm, drawableSpinner.SpinsPerMinute.Value, 2.0));
}
private Replay applyRateAdjustment(Replay scoreReplay, double rate) => new Replay
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
index 39e78a14aa..3a4753761a 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
@@ -30,7 +30,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public new OsuSpinnerJudgementResult Result => (OsuSpinnerJudgementResult)base.Result;
public SpinnerRotationTracker RotationTracker { get; private set; }
- public SpinnerSpmCounter SpmCounter { get; private set; }
+
+ private SpinnerSpmCalculator spmCalculator;
private Container ticks;
private PausableSkinnableSound spinningSample;
@@ -43,7 +44,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
///
public IBindable GainedBonus => gainedBonus;
- private readonly Bindable gainedBonus = new Bindable();
+ private readonly Bindable gainedBonus = new BindableDouble();
+
+ ///
+ /// The number of spins per minute this spinner is spinning at, for display purposes.
+ ///
+ public readonly IBindable SpinsPerMinute = new BindableDouble();
private const double fade_out_duration = 160;
@@ -63,8 +69,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
- InternalChildren = new Drawable[]
+ AddRangeInternal(new Drawable[]
{
+ spmCalculator = new SpinnerSpmCalculator
+ {
+ Result = { BindTarget = SpinsPerMinute },
+ },
ticks = new Container(),
new AspectContainer
{
@@ -77,20 +87,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RotationTracker = new SpinnerRotationTracker(this)
}
},
- SpmCounter = new SpinnerSpmCounter
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Y = 120,
- Alpha = 0
- },
spinningSample = new PausableSkinnableSound
{
Volume = { Value = 0 },
Looping = true,
Frequency = { Value = spinning_sample_initial_frequency }
}
- };
+ });
PositionBindable.BindValueChanged(pos => Position = pos.NewValue);
}
@@ -161,17 +164,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
- protected override void UpdateStartTimeStateTransforms()
- {
- base.UpdateStartTimeStateTransforms();
-
- if (Result?.TimeStarted is double startTime)
- {
- using (BeginAbsoluteSequence(startTime))
- fadeInCounter();
- }
- }
-
protected override void UpdateHitStateTransforms(ArmedState state)
{
base.UpdateHitStateTransforms(state);
@@ -282,22 +274,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.UpdateAfterChildren();
- if (!SpmCounter.IsPresent && RotationTracker.Tracking)
- {
- Result.TimeStarted ??= Time.Current;
- fadeInCounter();
- }
+ if (Result.TimeStarted == null && RotationTracker.Tracking)
+ Result.TimeStarted = Time.Current;
// don't update after end time to avoid the rate display dropping during fade out.
// this shouldn't be limited to StartTime as it causes weirdness with the underlying calculation, which is expecting updates during that period.
if (Time.Current <= HitObject.EndTime)
- SpmCounter.SetRotation(Result.RateAdjustedRotation);
+ spmCalculator.SetRotation(Result.RateAdjustedRotation);
updateBonusScore();
}
- private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
-
private static readonly int score_per_tick = new SpinnerBonusTick.OsuSpinnerBonusTickJudgement().MaxNumericResult;
private int wholeSpins;
diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs
index 891821fe2f..ae8c03dad1 100644
--- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Globalization;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -19,6 +20,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
private OsuSpriteText bonusCounter;
+ private Container spmContainer;
+ private OsuSpriteText spmCounter;
+
public DefaultSpinner()
{
RelativeSizeAxes = Axes.Both;
@@ -46,11 +50,37 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
Origin = Anchor.Centre,
Font = OsuFont.Numeric.With(size: 24),
Y = -120,
+ },
+ spmContainer = new Container
+ {
+ Alpha = 0f,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Y = 120,
+ Children = new[]
+ {
+ spmCounter = new OsuSpriteText
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = @"0",
+ Font = OsuFont.Numeric.With(size: 24)
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = @"SPINS PER MINUTE",
+ Font = OsuFont.Numeric.With(size: 12),
+ Y = 30
+ }
+ }
}
});
}
private IBindable gainedBonus;
+ private IBindable spinsPerMinute;
protected override void LoadComplete()
{
@@ -63,6 +93,40 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
bonusCounter.FadeOutFromOne(1500);
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
});
+
+ spinsPerMinute = drawableSpinner.SpinsPerMinute.GetBoundCopy();
+ spinsPerMinute.BindValueChanged(spm =>
+ {
+ spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0");
+ }, true);
+
+ drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
+ updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null)
+ fadeCounterOnTimeStart();
+ }
+
+ private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
+ {
+ if (!(drawableHitObject is DrawableSpinner))
+ return;
+
+ fadeCounterOnTimeStart();
+ }
+
+ private void fadeCounterOnTimeStart()
+ {
+ if (drawableSpinner.Result?.TimeStarted is double startTime)
+ {
+ using (BeginAbsoluteSequence(startTime))
+ spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn);
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs
similarity index 61%
rename from osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs
rename to osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs
index 69355f624b..a5205bbb8c 100644
--- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs
@@ -1,77 +1,37 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
- public class SpinnerSpmCounter : Container
+ public class SpinnerSpmCalculator : Component
{
+ private readonly Queue records = new Queue();
+ private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
+
+ ///
+ /// The resultant spins per minute value, which is updated via .
+ ///
+ public IBindable Result => result;
+
+ private readonly Bindable result = new BindableDouble();
+
[Resolved]
private DrawableHitObject drawableSpinner { get; set; }
- private readonly OsuSpriteText spmText;
-
- public SpinnerSpmCounter()
- {
- Children = new Drawable[]
- {
- spmText = new OsuSpriteText
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Text = @"0",
- Font = OsuFont.Numeric.With(size: 24)
- },
- new OsuSpriteText
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Text = @"SPINS PER MINUTE",
- Font = OsuFont.Numeric.With(size: 12),
- Y = 30
- }
- };
- }
-
protected override void LoadComplete()
{
base.LoadComplete();
drawableSpinner.HitObjectApplied += resetState;
}
- private double spm;
-
- public double SpinsPerMinute
- {
- get => spm;
- private set
- {
- if (value == spm) return;
-
- spm = value;
- spmText.Text = Math.Truncate(value).ToString(@"#0");
- }
- }
-
- private struct RotationRecord
- {
- public float Rotation;
- public double Time;
- }
-
- private readonly Queue records = new Queue();
- private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
-
public void SetRotation(float currentRotation)
{
// Never calculate SPM by same time of record to avoid 0 / 0 = NaN or X / 0 = Infinity result.
@@ -88,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
while (records.Count > 0 && Time.Current - records.Peek().Time > spm_count_duration)
record = records.Dequeue();
- SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
+ result.Value = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
}
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
@@ -96,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
private void resetState(DrawableHitObject hitObject)
{
- SpinsPerMinute = 0;
+ result.Value = 0;
records.Clear();
}
@@ -107,5 +67,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
if (drawableSpinner != null)
drawableSpinner.HitObjectApplied -= resetState;
}
+
+ private struct RotationRecord
+ {
+ public float Rotation;
+ public double Time;
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs
index 064b7a4680..7eb6898abc 100644
--- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs
@@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
protected const float SPRITE_SCALE = 0.625f;
+ private const float spm_hide_offset = 50f;
+
protected DrawableSpinner DrawableSpinner { get; private set; }
private Sprite spin;
@@ -35,6 +37,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private LegacySpriteText bonusCounter;
+ private Sprite spmBackground;
+ private LegacySpriteText spmCounter;
+
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject, ISkinSource source)
{
@@ -79,11 +84,27 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 299,
}.With(s => s.Font = s.Font.With(fixedWidth: false)),
+ spmBackground = new Sprite
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopLeft,
+ Texture = source.GetTexture("spinner-rpm"),
+ Scale = new Vector2(SPRITE_SCALE),
+ Position = new Vector2(-87, 445 + spm_hide_offset),
+ },
+ spmCounter = new LegacySpriteText(source, LegacyFont.Score)
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopRight,
+ Scale = new Vector2(SPRITE_SCALE * 0.9f),
+ Position = new Vector2(80, 448 + spm_hide_offset),
+ }.With(s => s.Font = s.Font.With(fixedWidth: false)),
}
});
}
private IBindable gainedBonus;
+ private IBindable spinsPerMinute;
private readonly Bindable completed = new Bindable();
@@ -99,6 +120,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
});
+ spinsPerMinute = DrawableSpinner.SpinsPerMinute.GetBoundCopy();
+ spinsPerMinute.BindValueChanged(spm =>
+ {
+ spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0");
+ }, true);
+
completed.BindValueChanged(onCompletedChanged, true);
DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms;
@@ -142,10 +169,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
switch (drawableHitObject)
{
case DrawableSpinner d:
- double fadeOutLength = Math.Min(400, d.HitObject.Duration);
+ using (BeginAbsoluteSequence(d.HitObject.StartTime - d.HitObject.TimeFadeIn))
+ {
+ spmBackground.MoveToOffset(new Vector2(0, -spm_hide_offset), d.HitObject.TimeFadeIn, Easing.Out);
+ spmCounter.MoveToOffset(new Vector2(0, -spm_hide_offset), d.HitObject.TimeFadeIn, Easing.Out);
+ }
- using (BeginAbsoluteSequence(drawableHitObject.HitStateUpdateTime - fadeOutLength, true))
- spin.FadeOutFromOne(fadeOutLength);
+ double spinFadeOutLength = Math.Min(400, d.HitObject.Duration);
+
+ using (BeginAbsoluteSequence(drawableHitObject.HitStateUpdateTime - spinFadeOutLength, true))
+ spin.FadeOutFromOne(spinFadeOutLength);
break;
case DrawableSpinnerTick d:
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 71a6f0e5cd..92e05cb4a6 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -30,7 +30,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index a389cc13dd..11124730c9 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -71,7 +71,7 @@
-
+