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Merge Check
and BeatmapCheck
We're probably not going to need GeneralChecks or BeatmapsetChecks. The verify tab is only available to a single difficulty at a time, and we already have access to the rest of the set through `IBeatmap`.
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit.Checks
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{
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public class CheckBackground : BeatmapCheck
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public class CheckBackground : Check
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{
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public override CheckMetadata Metadata() => new CheckMetadata
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(
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