mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Normalize all the line endings
This commit is contained in:
@ -1,72 +1,72 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.IO;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboard : Container<DrawableStoryboardLayer>
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{
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public Storyboard Storyboard { get; private set; }
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private readonly Container<DrawableStoryboardLayer> content;
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protected override Container<DrawableStoryboardLayer> Content => content;
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protected override Vector2 DrawScale => new Vector2(Parent.DrawHeight / 480);
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public override bool HandleKeyboardInput => false;
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public override bool HandleMouseInput => false;
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private bool passing = true;
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public bool Passing
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{
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get { return passing; }
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set
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{
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if (passing == value) return;
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passing = value;
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updateLayerVisibility();
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}
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}
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public override bool RemoveCompletedTransforms => false;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
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dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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public DrawableStoryboard(Storyboard storyboard)
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{
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Storyboard = storyboard;
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Size = new Vector2(640, 480);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AddInternal(content = new Container<DrawableStoryboardLayer>
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{
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Size = new Vector2(640, 480),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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[BackgroundDependencyLoader]
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private void load(FileStore fileStore)
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{
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dependencies.Cache(new TextureStore(new RawTextureLoaderStore(fileStore.Store), false) { ScaleAdjust = 1, });
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foreach (var layer in Storyboard.Layers)
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Add(layer.CreateDrawable());
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}
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private void updateLayerVisibility()
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{
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foreach (var layer in Children)
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layer.Enabled = passing ? layer.Layer.EnabledWhenPassing : layer.Layer.EnabledWhenFailing;
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}
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}
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}
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.IO;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboard : Container<DrawableStoryboardLayer>
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{
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public Storyboard Storyboard { get; private set; }
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private readonly Container<DrawableStoryboardLayer> content;
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protected override Container<DrawableStoryboardLayer> Content => content;
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protected override Vector2 DrawScale => new Vector2(Parent.DrawHeight / 480);
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public override bool HandleKeyboardInput => false;
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public override bool HandleMouseInput => false;
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private bool passing = true;
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public bool Passing
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{
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get { return passing; }
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set
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{
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if (passing == value) return;
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passing = value;
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updateLayerVisibility();
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}
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}
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public override bool RemoveCompletedTransforms => false;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
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dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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public DrawableStoryboard(Storyboard storyboard)
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{
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Storyboard = storyboard;
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Size = new Vector2(640, 480);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AddInternal(content = new Container<DrawableStoryboardLayer>
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{
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Size = new Vector2(640, 480),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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[BackgroundDependencyLoader]
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private void load(FileStore fileStore)
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{
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dependencies.Cache(new TextureStore(new RawTextureLoaderStore(fileStore.Store), false) { ScaleAdjust = 1, });
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foreach (var layer in Storyboard.Layers)
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Add(layer.CreateDrawable());
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}
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private void updateLayerVisibility()
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{
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foreach (var layer in Children)
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layer.Enabled = passing ? layer.Layer.EnabledWhenPassing : layer.Layer.EnabledWhenFailing;
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}
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}
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}
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|
@ -1,83 +1,83 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Textures;
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using System.Linq;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboardAnimation : TextureAnimation, IFlippable
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{
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public StoryboardAnimation Animation { get; private set; }
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public bool FlipH { get; set; }
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public bool FlipV { get; set; }
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public override bool RemoveWhenNotAlive => false;
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protected override Vector2 DrawScale
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=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
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public override Anchor Origin
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{
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get
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{
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var origin = base.Origin;
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if (FlipH)
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{
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if (origin.HasFlag(Anchor.x0))
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origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
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else if (origin.HasFlag(Anchor.x2))
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origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
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}
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if (FlipV)
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{
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if (origin.HasFlag(Anchor.y0))
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origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
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else if (origin.HasFlag(Anchor.y2))
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origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
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}
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return origin;
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}
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}
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public override bool IsPresent
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=> !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent;
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public DrawableStoryboardAnimation(StoryboardAnimation animation)
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{
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Animation = animation;
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Origin = animation.Origin;
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Position = animation.InitialPosition;
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Repeat = animation.LoopType == AnimationLoopType.LoopForever;
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LifetimeStart = animation.StartTime;
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LifetimeEnd = animation.EndTime;
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}
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game, TextureStore textureStore)
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{
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var basePath = Animation.Path.ToLowerInvariant();
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for (var frame = 0; frame < Animation.FrameCount; frame++)
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{
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var framePath = basePath.Replace(".", frame + ".");
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var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
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if (path == null)
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continue;
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var texture = textureStore.Get(path);
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AddFrame(texture, Animation.FrameDelay);
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}
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Animation.ApplyTransforms(this);
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}
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}
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}
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Textures;
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using System.Linq;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboardAnimation : TextureAnimation, IFlippable
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{
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public StoryboardAnimation Animation { get; private set; }
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public bool FlipH { get; set; }
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public bool FlipV { get; set; }
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public override bool RemoveWhenNotAlive => false;
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protected override Vector2 DrawScale
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=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
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public override Anchor Origin
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{
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get
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{
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var origin = base.Origin;
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if (FlipH)
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{
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if (origin.HasFlag(Anchor.x0))
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origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
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else if (origin.HasFlag(Anchor.x2))
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origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
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}
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if (FlipV)
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{
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if (origin.HasFlag(Anchor.y0))
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origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
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else if (origin.HasFlag(Anchor.y2))
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origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
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}
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return origin;
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}
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}
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public override bool IsPresent
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=> !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent;
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public DrawableStoryboardAnimation(StoryboardAnimation animation)
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{
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Animation = animation;
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Origin = animation.Origin;
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Position = animation.InitialPosition;
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Repeat = animation.LoopType == AnimationLoopType.LoopForever;
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LifetimeStart = animation.StartTime;
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LifetimeEnd = animation.EndTime;
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}
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game, TextureStore textureStore)
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{
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var basePath = Animation.Path.ToLowerInvariant();
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for (var frame = 0; frame < Animation.FrameCount; frame++)
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{
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var framePath = basePath.Replace(".", frame + ".");
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var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
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if (path == null)
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continue;
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var texture = textureStore.Get(path);
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AddFrame(texture, Animation.FrameDelay);
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}
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Animation.ApplyTransforms(this);
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}
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}
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}
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|
@ -1,36 +1,36 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboardLayer : Container
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{
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public StoryboardLayer Layer { get; private set; }
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public bool Enabled;
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public override bool IsPresent => Enabled && base.IsPresent;
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public DrawableStoryboardLayer(StoryboardLayer layer)
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{
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Layer = layer;
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Enabled = layer.EnabledWhenPassing;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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foreach (var element in Layer.Elements)
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{
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if (element.IsDrawable)
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Add(element.CreateDrawable());
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}
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}
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}
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}
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
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|
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboardLayer : Container
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{
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public StoryboardLayer Layer { get; private set; }
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public bool Enabled;
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public override bool IsPresent => Enabled && base.IsPresent;
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public DrawableStoryboardLayer(StoryboardLayer layer)
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{
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Layer = layer;
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Enabled = layer.EnabledWhenPassing;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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foreach (var element in Layer.Elements)
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{
|
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if (element.IsDrawable)
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Add(element.CreateDrawable());
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}
|
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}
|
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}
|
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}
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|
@ -1,76 +1,76 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
|
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namespace osu.Game.Storyboards.Drawables
|
||||
{
|
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public class DrawableStoryboardSprite : Sprite, IFlippable
|
||||
{
|
||||
public StoryboardSprite Sprite { get; private set; }
|
||||
|
||||
public bool FlipH { get; set; }
|
||||
public bool FlipV { get; set; }
|
||||
|
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public override bool RemoveWhenNotAlive => false;
|
||||
|
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protected override Vector2 DrawScale
|
||||
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
|
||||
|
||||
public override Anchor Origin
|
||||
{
|
||||
get
|
||||
{
|
||||
var origin = base.Origin;
|
||||
|
||||
if (FlipH)
|
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{
|
||||
if (origin.HasFlag(Anchor.x0))
|
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origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
else if (origin.HasFlag(Anchor.x2))
|
||||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
if (FlipV)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
else if (origin.HasFlag(Anchor.y2))
|
||||
origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
}
|
||||
|
||||
return origin;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsPresent
|
||||
=> !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent;
|
||||
|
||||
public DrawableStoryboardSprite(StoryboardSprite sprite)
|
||||
{
|
||||
Sprite = sprite;
|
||||
Origin = sprite.Origin;
|
||||
Position = sprite.InitialPosition;
|
||||
|
||||
LifetimeStart = sprite.StartTime;
|
||||
LifetimeEnd = sprite.EndTime;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
Texture = textureStore.Get(path);
|
||||
Sprite.ApplyTransforms(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
public class DrawableStoryboardSprite : Sprite, IFlippable
|
||||
{
|
||||
public StoryboardSprite Sprite { get; private set; }
|
||||
|
||||
public bool FlipH { get; set; }
|
||||
public bool FlipV { get; set; }
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
protected override Vector2 DrawScale
|
||||
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
|
||||
|
||||
public override Anchor Origin
|
||||
{
|
||||
get
|
||||
{
|
||||
var origin = base.Origin;
|
||||
|
||||
if (FlipH)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.x0))
|
||||
origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
else if (origin.HasFlag(Anchor.x2))
|
||||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
if (FlipV)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
else if (origin.HasFlag(Anchor.y2))
|
||||
origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
}
|
||||
|
||||
return origin;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsPresent
|
||||
=> !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent;
|
||||
|
||||
public DrawableStoryboardSprite(StoryboardSprite sprite)
|
||||
{
|
||||
Sprite = sprite;
|
||||
Origin = sprite.Origin;
|
||||
Position = sprite.InitialPosition;
|
||||
|
||||
LifetimeStart = sprite.StartTime;
|
||||
LifetimeEnd = sprite.EndTime;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
Texture = textureStore.Get(path);
|
||||
Sprite.ApplyTransforms(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,30 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
public static class DrawablesExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="Drawable.Blending"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformBlendingMode<T>(this T drawable, BlendingMode newValue, double delay = 0)
|
||||
where T : Drawable
|
||||
=> drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingMode(), newValue, delay));
|
||||
}
|
||||
|
||||
public class TransformBlendingMode : Transform<BlendingMode, Drawable>
|
||||
{
|
||||
private BlendingMode valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(Drawable.Blending);
|
||||
|
||||
protected override void Apply(Drawable d, double time) => d.Blending = valueAt(time);
|
||||
protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending.Mode;
|
||||
}
|
||||
}
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
public static class DrawablesExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="Drawable.Blending"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformBlendingMode<T>(this T drawable, BlendingMode newValue, double delay = 0)
|
||||
where T : Drawable
|
||||
=> drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingMode(), newValue, delay));
|
||||
}
|
||||
|
||||
public class TransformBlendingMode : Transform<BlendingMode, Drawable>
|
||||
{
|
||||
private BlendingMode valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(Drawable.Blending);
|
||||
|
||||
protected override void Apply(Drawable d, double time) => d.Blending = valueAt(time);
|
||||
protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending.Mode;
|
||||
}
|
||||
}
|
||||
|
@ -1,55 +1,55 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
public interface IFlippable : ITransformable
|
||||
{
|
||||
bool FlipH { get; set; }
|
||||
bool FlipV { get; set; }
|
||||
}
|
||||
|
||||
public class TransformFlipH : Transform<bool, IFlippable>
|
||||
{
|
||||
private bool valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(IFlippable.FlipH);
|
||||
|
||||
protected override void Apply(IFlippable d, double time) => d.FlipH = valueAt(time);
|
||||
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipH;
|
||||
}
|
||||
|
||||
public class TransformFlipV : Transform<bool, IFlippable>
|
||||
{
|
||||
private bool valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(IFlippable.FlipV);
|
||||
|
||||
protected override void Apply(IFlippable d, double time) => d.FlipV = valueAt(time);
|
||||
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipV;
|
||||
}
|
||||
|
||||
public static class FlippableExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="IFlippable.FlipH"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformFlipH<T>(this T flippable, bool newValue, double delay = 0)
|
||||
where T : IFlippable
|
||||
=> flippable.TransformTo(flippable.PopulateTransform(new TransformFlipH(), newValue, delay));
|
||||
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="IFlippable.FlipV"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformFlipV<T>(this T flippable, bool newValue, double delay = 0)
|
||||
where T : IFlippable
|
||||
=> flippable.TransformTo(flippable.PopulateTransform(new TransformFlipV(), newValue, delay));
|
||||
}
|
||||
}
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
public interface IFlippable : ITransformable
|
||||
{
|
||||
bool FlipH { get; set; }
|
||||
bool FlipV { get; set; }
|
||||
}
|
||||
|
||||
public class TransformFlipH : Transform<bool, IFlippable>
|
||||
{
|
||||
private bool valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(IFlippable.FlipH);
|
||||
|
||||
protected override void Apply(IFlippable d, double time) => d.FlipH = valueAt(time);
|
||||
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipH;
|
||||
}
|
||||
|
||||
public class TransformFlipV : Transform<bool, IFlippable>
|
||||
{
|
||||
private bool valueAt(double time)
|
||||
=> time < EndTime ? StartValue : EndValue;
|
||||
|
||||
public override string TargetMember => nameof(IFlippable.FlipV);
|
||||
|
||||
protected override void Apply(IFlippable d, double time) => d.FlipV = valueAt(time);
|
||||
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipV;
|
||||
}
|
||||
|
||||
public static class FlippableExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="IFlippable.FlipH"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformFlipH<T>(this T flippable, bool newValue, double delay = 0)
|
||||
where T : IFlippable
|
||||
=> flippable.TransformTo(flippable.PopulateTransform(new TransformFlipH(), newValue, delay));
|
||||
|
||||
/// <summary>
|
||||
/// Adjusts <see cref="IFlippable.FlipV"/> after a delay.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformFlipV<T>(this T flippable, bool newValue, double delay = 0)
|
||||
where T : IFlippable
|
||||
=> flippable.TransformTo(flippable.PopulateTransform(new TransformFlipV(), newValue, delay));
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user