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Normalize all the line endings
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@ -1,38 +1,38 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking
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{
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/// <summary>
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/// The judgement text is provided by the <see cref="DrawableSlider"/>.
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/// </summary>
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public override bool DisplayJudgement => false;
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public bool Tracking { get; set; }
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public DrawableSliderTail(Slider slider, HitCircle hitCircle)
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: base(hitCircle)
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{
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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AlwaysPresent = true;
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Position = HitObject.Position - slider.Position;
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (!userTriggered && timeOffset >= 0)
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AddJudgement(new OsuSliderTailJudgement { Result = Tracking ? HitResult.Great : HitResult.Miss });
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}
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}
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}
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking
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{
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/// <summary>
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/// The judgement text is provided by the <see cref="DrawableSlider"/>.
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/// </summary>
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public override bool DisplayJudgement => false;
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public bool Tracking { get; set; }
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public DrawableSliderTail(Slider slider, HitCircle hitCircle)
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: base(hitCircle)
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{
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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AlwaysPresent = true;
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Position = HitObject.Position - slider.Position;
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (!userTriggered && timeOffset >= 0)
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AddJudgement(new OsuSliderTailJudgement { Result = Tracking ? HitResult.Great : HitResult.Miss });
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}
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}
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}
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