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Audio class renames in line with framework changes.
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
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public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
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public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
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public AudioSample ActivationSound;
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public SampleChannel ActivationSound;
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private SpriteText text;
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public Color4 HoverColour;
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