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Audio class renames in line with framework changes.
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@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
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private SpriteText tooltip1;
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private SpriteText tooltip2;
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protected FlowContainer Flow;
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private AudioSample sampleClick;
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private SampleChannel sampleClick;
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public ToolbarButton()
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{
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