Move beatmap specific logic out of EditorChangeHandler

This commit is contained in:
Dean Herbert
2023-02-03 17:53:54 +09:00
parent 554f14151c
commit 3345e34544
4 changed files with 54 additions and 33 deletions

View File

@ -240,7 +240,7 @@ namespace osu.Game.Screens.Edit
if (canSave)
{
changeHandler = new EditorChangeHandler(editorBeatmap);
changeHandler = new BeatmapEditorChangeHandler(editorBeatmap);
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
}