Merge branch 'master' into beatmapset-genre-language

This commit is contained in:
StanR
2019-08-29 09:57:53 +03:00
504 changed files with 9833 additions and 4354 deletions

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@ -10,13 +10,13 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -36,7 +36,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Background
{
[TestFixture]
public class TestSceneBackgroundScreenBeatmap : ManualInputManagerTestScene
public class TestSceneUserDimContainer : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -50,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
@ -131,20 +119,20 @@ namespace osu.Game.Tests.Visual.Background
{
performFullSetup();
createFakeStoryboard();
AddStep("Storyboard Enabled", () =>
AddStep("Enable Storyboard", () =>
{
player.ReplacesBackground.Value = true;
player.StoryboardEnabled.Value = true;
});
waitForDim();
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible());
AddStep("Storyboard Disabled", () =>
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
AddStep("Disable Storyboard", () =>
{
player.ReplacesBackground.Value = false;
player.StoryboardEnabled.Value = false;
});
waitForDim();
AddAssert("Background is visible, storyboard is invisible", () => songSelect.IsBackgroundVisible() && player.IsStoryboardInvisible());
AddAssert("Background is visible, storyboard is invisible", () => songSelect.IsBackgroundVisible() && !player.IsStoryboardVisible);
}
/// <summary>
@ -161,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
}
/// <summary>
/// Check if the <see cref="UserDimContainer"/> is properly accepting user-defined visual changes at all.
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a background.
/// </summary>
[Test]
public void DisableUserDimTest()
public void DisableUserDimBackgroundTest()
{
performFullSetup();
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
waitForDim();
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
}
/// <summary>
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a storyboard.
/// </summary>
[Test]
public void DisableUserDimStoryboardTest()
{
performFullSetup();
createFakeStoryboard();
AddStep("Enable Storyboard", () =>
{
player.ReplacesBackground.Value = true;
player.StoryboardEnabled.Value = true;
});
AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
waitForDim();
AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
waitForDim();
AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
}
/// <summary>
/// Check if the visual settings container retains dim and blur when pausing
/// </summary>
@ -241,14 +251,15 @@ namespace osu.Game.Tests.Visual.Background
{
player.StoryboardEnabled.Value = false;
player.ReplacesBackground.Value = false;
player.CurrentStoryboardContainer.Add(new OsuSpriteText
player.DimmableStoryboard.Add(new OsuSpriteText
{
Size = new Vector2(250, 50),
Size = new Vector2(500, 50),
Alpha = 1,
Colour = Color4.Tomato,
Colour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "THIS IS A STORYBOARD",
Font = new FontUsage(size: 50)
});
});
@ -300,7 +311,7 @@ namespace osu.Game.Tests.Visual.Background
public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * 25);
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
@ -333,17 +344,7 @@ namespace osu.Game.Tests.Visual.Background
{
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
protected override UserDimContainer CreateStoryboardContainer()
{
return new TestUserDimContainer(true)
{
RelativeSizeAxes = Axes.Both,
Alpha = 1,
EnableUserDim = { Value = true }
};
}
public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
// Whether or not the player should be allowed to load.
public bool BlockLoad;
@ -357,9 +358,7 @@ namespace osu.Game.Tests.Visual.Background
{
}
public bool IsStoryboardVisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha == 1;
public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
public bool IsStoryboardVisible => DimmableStoryboard.ContentDisplayed;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, CancellationToken token)
@ -392,15 +391,15 @@ namespace osu.Game.Tests.Visual.Background
private class FadeAccessibleBackground : BackgroundScreenBeatmap
{
protected override UserDimContainer CreateFadeContainer() => fadeContainer = new TestUserDimContainer { RelativeSizeAxes = Axes.Both };
protected override DimmableBackground CreateFadeContainer() => dimmable = new TestDimmableBackground { RelativeSizeAxes = Axes.Both };
public Color4 CurrentColour => fadeContainer.CurrentColour;
public Color4 CurrentColour => dimmable.CurrentColour;
public float CurrentAlpha => fadeContainer.CurrentAlpha;
public float CurrentAlpha => dimmable.CurrentAlpha;
public Vector2 CurrentBlur => Background.BlurSigma;
private TestUserDimContainer fadeContainer;
private TestDimmableBackground dimmable;
public FadeAccessibleBackground(WorkingBeatmap beatmap)
: base(beatmap)
@ -408,15 +407,10 @@ namespace osu.Game.Tests.Visual.Background
}
}
private class TestUserDimContainer : UserDimContainer
private class TestDimmableBackground : BackgroundScreenBeatmap.DimmableBackground
{
public Color4 CurrentColour => DimContainer.Colour;
public float CurrentAlpha => DimContainer.Alpha;
public TestUserDimContainer(bool isStoryboard = false)
: base(isStoryboard)
{
}
public Color4 CurrentColour => Content.Colour;
public float CurrentAlpha => Content.Alpha;
}
}
}

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@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play;
@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneBreakOverlay : OsuTestScene
{
private readonly BreakOverlay breakOverlay;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BreakOverlay),
};
private readonly TestBreakOverlay breakOverlay;
private readonly IReadOnlyList<BreakPeriod> testBreaks = new List<BreakPeriod>
{
new BreakPeriod
{
StartTime = 1000,
EndTime = 5000,
},
new BreakPeriod
{
StartTime = 6000,
EndTime = 13500,
},
};
public TestSceneBreakOverlay()
{
Child = breakOverlay = new BreakOverlay(true);
AddStep("2s break", () => startBreak(2000));
AddStep("5s break", () => startBreak(5000));
AddStep("10s break", () => startBreak(10000));
AddStep("15s break", () => startBreak(15000));
AddStep("2s, 2s", startMultipleBreaks);
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
Add(breakOverlay = new TestBreakOverlay(true));
}
private void startBreak(double duration)
[Test]
public void TestShowBreaks()
{
breakOverlay.Breaks = new List<BreakPeriod>
setClock(false);
addShowBreakStep(2);
addShowBreakStep(5);
addShowBreakStep(15);
}
[Test]
public void TestNoEffectsBreak()
{
var shortBreak = new BreakPeriod { EndTime = 500 };
setClock(true);
loadBreaksStep("short break", new[] { shortBreak });
addBreakSeeks(shortBreak, false);
}
[Test]
public void TestMultipleBreaks()
{
setClock(true);
loadBreaksStep("multiple breaks", testBreaks);
foreach (var b in testBreaks)
addBreakSeeks(b, false);
}
[Test]
public void TestRewindBreaks()
{
setClock(true);
loadBreaksStep("multiple breaks", testBreaks);
foreach (var b in testBreaks.Reverse())
addBreakSeeks(b, true);
}
[Test]
public void TestSkipBreaks()
{
setClock(true);
loadBreaksStep("multiple breaks", testBreaks);
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
}
private void addShowBreakStep(double seconds)
{
AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List<BreakPeriod>
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
EndTime = Clock.CurrentTime + duration,
EndTime = Clock.CurrentTime + seconds * 1000,
}
};
});
}
private void startMultipleBreaks()
private void setClock(bool useManual)
{
double currentTime = Clock.CurrentTime;
breakOverlay.Breaks = new List<BreakPeriod>
{
new BreakPeriod
{
StartTime = currentTime,
EndTime = currentTime + 2000,
},
new BreakPeriod
{
StartTime = currentTime + 4000,
EndTime = currentTime + 6000,
}
};
AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
}
private void startAnotherMultipleBreaks()
private void loadBreaksStep(string breakDescription, IReadOnlyList<BreakPeriod> breaks)
{
double currentTime = Clock.CurrentTime;
AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
seekAndAssertBreak("seek back to 0", 0, false);
}
breakOverlay.Breaks = new List<BreakPeriod>
private void addBreakSeeks(BreakPeriod b, bool isReversed)
{
if (isReversed)
{
new BreakPeriod // Duration is less than 650 - too short to appear
{
StartTime = currentTime,
EndTime = currentTime + 500,
},
new BreakPeriod
{
StartTime = currentTime + 1500,
EndTime = currentTime + 2200,
},
new BreakPeriod
{
StartTime = currentTime + 3200,
EndTime = currentTime + 4200,
},
new BreakPeriod
{
StartTime = currentTime + 5200,
EndTime = currentTime + 7200,
}
};
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
seekAndAssertBreak("seek to break end", b.EndTime, false);
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
}
else
{
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
seekAndAssertBreak("seek to break end", b.EndTime, false);
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
}
}
private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
{
AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
{
breakOverlay.ProgressTime();
return breakOverlay.IsBreakTime.Value == shouldBeBreak;
});
}
private class TestBreakOverlay : BreakOverlay
{
private readonly FramedClock framedManualClock;
private readonly ManualClock manualClock;
private IFrameBasedClock originalClock;
public new int CurrentBreakIndex => base.CurrentBreakIndex;
public double ManualClockTime
{
get => manualClock.CurrentTime;
set => manualClock.CurrentTime = value;
}
public TestBreakOverlay(bool letterboxing)
: base(letterboxing)
{
framedManualClock = new FramedClock(manualClock = new ManualClock());
ProcessCustomClock = false;
}
public void ProgressTime()
{
framedManualClock.ProcessFrame();
Update();
}
public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
protected override void LoadComplete()
{
base.LoadComplete();
originalClock = Clock;
}
}
}
}

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@ -0,0 +1,305 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneDrawableScrollingRuleset : OsuTestScene
{
/// <summary>
/// The amount of time visible by the "view window" of the playfield.
/// All hitobjects added through <see cref="createBeatmap"/> are spaced apart by this value, such that for a beat length of 1000,
/// there will be at most 2 hitobjects visible in the "view window".
/// </summary>
private const double time_range = 1000;
private readonly ManualClock testClock = new ManualClock();
private TestDrawableScrollingRuleset drawableRuleset;
[SetUp]
public void Setup() => Schedule(() => testClock.CurrentTime = 0);
[Test]
public void TestRelativeBeatLengthScaleSingleTimingPoint()
{
var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range / 2 });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
assertPosition(0, 0f);
// The single timing point is 1x speed relative to itself, such that the hitobject occurring time_range milliseconds later should appear
// at the bottom of the view window regardless of the timing point's beat length
assertPosition(1, 1f);
}
[Test]
public void TestRelativeBeatLengthScaleTimingPointBeyondEndDoesNotBecomeDominant()
{
var beatmap = createBeatmap(
new TimingControlPoint { BeatLength = time_range / 2 },
new TimingControlPoint { Time = 12000, BeatLength = time_range },
new TimingControlPoint { Time = 100000, BeatLength = time_range });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
assertPosition(0, 0f);
assertPosition(1, 1f);
}
[Test]
public void TestRelativeBeatLengthScaleFromSecondTimingPoint()
{
var beatmap = createBeatmap(
new TimingControlPoint { BeatLength = time_range },
new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
// The first timing point should have a relative velocity of 2
assertPosition(0, 0f);
assertPosition(1, 0.5f);
assertPosition(2, 1f);
// Move to the second timing point
setTime(3 * time_range);
assertPosition(3, 0f);
// As above, this is the timing point that is 1x speed relative to itself, so the hitobject occurring time_range milliseconds later should be at the bottom of the view window
assertPosition(4, 1f);
}
[Test]
public void TestNonRelativeScale()
{
var beatmap = createBeatmap(
new TimingControlPoint { BeatLength = time_range },
new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
createTest(beatmap);
assertPosition(0, 0f);
assertPosition(1, 1);
// Move to the second timing point
setTime(3 * time_range);
assertPosition(3, 0f);
// For a beat length of 500, the view window of this timing point is elongated 2x (1000 / 500), such that the second hitobject is two TimeRanges away (offscreen)
// To bring it on-screen, half TimeRange is added to the current time, bringing the second half of the view window into view, and the hitobject should appear at the bottom
setTime(3 * time_range + time_range / 2);
assertPosition(4, 1f);
}
private void assertPosition(int index, float relativeY) => AddAssert($"hitobject {index} at {relativeY}",
() => Precision.AlmostEquals(drawableRuleset.Playfield.AllHitObjects.ElementAt(index).DrawPosition.Y, drawableRuleset.Playfield.HitObjectContainer.DrawHeight * relativeY));
private void setTime(double time)
{
AddStep($"set time = {time}", () => testClock.CurrentTime = time);
}
/// <summary>
/// Creates an <see cref="IBeatmap"/>, containing 10 hitobjects and user-provided timing points.
/// The hitobjects are spaced <see cref="time_range"/> milliseconds apart.
/// </summary>
/// <param name="timingControlPoints">The timing points to add to the beatmap.</param>
/// <returns>The <see cref="IBeatmap"/>.</returns>
private IBeatmap createBeatmap(params TimingControlPoint[] timingControlPoints)
{
var beatmap = new Beatmap<HitObject> { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
beatmap.ControlPointInfo.TimingPoints.AddRange(timingControlPoints);
for (int i = 0; i < 10; i++)
beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range });
return beatmap;
}
private void createTest(IBeatmap beatmap, Action<TestDrawableScrollingRuleset> overrideAction = null) => AddStep("create test", () =>
{
var ruleset = new TestScrollingRuleset();
drawableRuleset = (TestDrawableScrollingRuleset)ruleset.CreateDrawableRulesetWith(CreateWorkingBeatmap(beatmap), Array.Empty<Mod>());
drawableRuleset.FrameStablePlayback = false;
overrideAction?.Invoke(drawableRuleset);
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Height = 0.75f,
Width = 400,
Masking = true,
Clock = new FramedClock(testClock),
Child = drawableRuleset
};
});
#region Ruleset
private class TestScrollingRuleset : Ruleset
{
public TestScrollingRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new TestDrawableScrollingRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;
}
private class TestDrawableScrollingRuleset : DrawableScrollingRuleset<TestHitObject>
{
public bool RelativeScaleBeatLengthsOverride { get; set; }
protected override bool RelativeScaleBeatLengths => RelativeScaleBeatLengthsOverride;
protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
public TestDrawableScrollingRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
: base(ruleset, beatmap, mods)
{
TimeRange.Value = time_range;
}
public override DrawableHitObject<TestHitObject> CreateDrawableRepresentation(TestHitObject h) => new DrawableTestHitObject(h);
protected override PassThroughInputManager CreateInputManager() => new PassThroughInputManager();
protected override Playfield CreatePlayfield() => new TestPlayfield();
}
private class TestPlayfield : ScrollingPlayfield
{
public TestPlayfield()
{
AddInternal(new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 150 },
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = 2,
Colour = Color4.Green
},
HitObjectContainer
}
}
}
});
}
}
private class TestBeatmapConverter : BeatmapConverter<TestHitObject>
{
public TestBeatmapConverter(IBeatmap beatmap)
: base(beatmap)
{
}
protected override IEnumerable<Type> ValidConversionTypes => new[] { typeof(HitObject) };
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
{
yield return new TestHitObject
{
StartTime = original.StartTime,
EndTime = (original as IHasEndTime)?.EndTime ?? (original.StartTime + 100)
};
}
}
#endregion
#region HitObject
private class TestHitObject : HitObject, IHasEndTime
{
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
}
private class DrawableTestHitObject : DrawableHitObject<TestHitObject>
{
public DrawableTestHitObject(TestHitObject hitObject)
: base(hitObject)
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(100, 25);
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.LightPink
},
new Box
{
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Height = 2,
Colour = Color4.Red
}
});
}
}
#endregion
}
}

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@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
private bool exitAction;
protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
[BackgroundDependencyLoader]
private void load()
{

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@ -200,10 +200,6 @@ namespace osu.Game.Tests.Visual.Gameplay
break;
}
}
protected override void UpdateState(ArmedState state)
{
}
}
private class TestDrawableHitObject : DrawableHitObject<HitObject>
@ -216,10 +212,6 @@ namespace osu.Game.Tests.Visual.Gameplay
AddInternal(new Box { Size = new Vector2(75) });
}
protected override void UpdateState(ArmedState state)
{
}
}
}
}

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@ -1,145 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinReloadable : OsuTestScene
{
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, defaultImplementation, allowFallback, restrictSize)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,284 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableDrawable : OsuTestScene
{
[Test]
public void TestConfineScaleDown()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(50))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(30),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
}
[Test]
public void TestConfineScaleUp()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(30))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
}
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, defaultImplementation, allowFallback, confineMode)
{
}
}
private class DefaultBox : DrawWidthBox
{
public DefaultBox()
{
RelativeSizeAxes = Axes.Both;
}
}
private class DrawWidthBox : Container
{
private readonly OsuSpriteText text;
public DrawWidthBox()
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both,
},
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
}
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
: base(name, defaultImplementation, allowFallback)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SizedSource : ISkin
{
private readonly float size;
public SizedSource(float size)
{
this.size = size;
}
public Drawable GetDrawableComponent(string componentName) =>
componentName == "available"
? new DrawWidthBox
{
Colour = Color4.Yellow,
Size = new Vector2(size)
}
: null;
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

View File

@ -1,19 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneSkipOverlay : OsuTestScene
public class TestSceneSkipOverlay : ManualInputManagerTestScene
{
protected override void LoadComplete()
{
base.LoadComplete();
private SkipOverlay skip;
private int requestCount;
Add(new SkipOverlay(Clock.CurrentTime + 5000));
[SetUp]
public void SetUp() => Schedule(() =>
{
requestCount = 0;
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedOffsetClock(Clock)
{
Offset = -Clock.CurrentTime,
},
Children = new Drawable[]
{
skip = new SkipOverlay(6000)
{
RequestSeek = _ => requestCount++
}
},
};
});
[Test]
public void TestFadeOnIdle()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(Vector2.Zero));
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
}
[Test]
public void TestClickableAfterFade()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for fade", () => skip.Children.First().Alpha == 0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
checkRequestCount(1);
}
[Test]
public void TestClickOnlyActuatesOnce()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("click", () => InputManager.Click(MouseButton.Left));
checkRequestCount(1);
}
[Test]
public void TestDoesntFadeOnMouseDown()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
AddUntilStep("wait for overlay disapper", () => !skip.IsAlive);
AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
checkRequestCount(0);
}
private void checkRequestCount(int expected) =>
AddAssert($"request count is {expected}", () => requestCount == expected);
}
}

View File

@ -21,32 +21,38 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly Container<DrawableStoryboard> storyboardContainer;
private DrawableStoryboard storyboard;
[Cached]
private MusicController musicController = new MusicController();
public TestSceneStoryboard()
{
Clock = new FramedClock();
Add(new Container
AddRange(new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
musicController,
new Container
{
new Box
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
storyboardContainer = new Container<DrawableStoryboard>
{
RelativeSizeAxes = Axes.Both,
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
storyboardContainer = new Container<DrawableStoryboard>
{
RelativeSizeAxes = Axes.Both,
},
},
},
});
Add(new MusicController
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
State = { Value = Visibility.Visible },
new NowPlayingOverlay
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
State = { Value = Visibility.Visible },
}
});
AddStep("Restart", restart);

View File

@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(OsuScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
Drawable introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack(CreateScreen())
{
RelativeSizeAxes = Axes.Both,
});
});
}
protected abstract IScreen CreateScreen();
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroCircles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroCircles();
}
}

View File

@ -1,54 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroSequence : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestSceneIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroTriangles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroTriangles();
}
}

View File

@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Audio;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Multiplayer
{
[Cached(typeof(IPreviewTrackOwner))]
public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchBeatmapPanel)
};
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
public TestSceneMatchBeatmapPanel()
{
Add(new MatchBeatmapPanel
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Select random beatmap", () =>
{
Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
previewTrackManager.StopAnyPlaying(this);
});
}
}
}

View File

@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
typeof(ViewBeatmapButton)
typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]

View File

@ -135,6 +135,9 @@ namespace osu.Game.Tests.Visual.Online
});
downloadAssert(true);
AddStep("show many difficulties", () => overlay.ShowBeatmapSet(createManyDifficultiesBeatmapSet()));
downloadAssert(true);
}
[Test]
@ -224,6 +227,56 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"show without reload", overlay.Show);
}
private BeatmapSetInfo createManyDifficultiesBeatmapSet()
{
var beatmaps = new List<BeatmapInfo>();
for (int i = 1; i < 41; i++)
{
beatmaps.Add(new BeatmapInfo
{
OnlineBeatmapID = i * 10,
Version = $"Test #{i}",
Ruleset = Ruleset.Value,
StarDifficulty = 2 + i * 0.1,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
},
OnlineInfo = new BeatmapOnlineInfo(),
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
},
});
}
return new BeatmapSetInfo
{
OnlineBeatmapSetID = 123,
Metadata = new BeatmapMetadata
{
Title = @"many difficulties beatmap",
Artist = @"none",
Author = new User
{
Username = @"BanchoBot",
Id = 3,
},
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Preview = @"https://b.ppy.sh/preview/123.mp3",
HasVideo = true,
HasStoryboard = true,
Covers = new BeatmapSetOnlineCovers(),
},
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
Beatmaps = beatmaps,
};
}
private void downloadAssert(bool shown)
{
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);

View File

@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp]

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Users;
using osuTK;
@ -24,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(IconPill)
};
private BeatmapSetInfo getUndownloadableBeatmapSet(RulesetInfo ruleset) => new BeatmapSetInfo
private BeatmapSetInfo getUndownloadableBeatmapSet() => new BeatmapSetInfo
{
OnlineBeatmapSetID = 123,
Metadata = new BeatmapMetadata
@ -56,23 +55,62 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
Version = "Test",
StarDifficulty = 6.42,
}
}
};
[BackgroundDependencyLoader]
private void load()
private BeatmapSetInfo getManyDifficultiesBeatmapSet(RulesetStore rulesets)
{
var ruleset = new OsuRuleset().RulesetInfo;
var beatmaps = new List<BeatmapInfo>();
var normal = CreateWorkingBeatmap(ruleset).BeatmapSetInfo;
for (int i = 0; i < 100; i++)
{
beatmaps.Add(new BeatmapInfo
{
Ruleset = rulesets.GetRuleset(i % 4),
StarDifficulty = 2 + i % 4 * 2,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
});
}
return new BeatmapSetInfo
{
OnlineBeatmapSetID = 1,
Metadata = new BeatmapMetadata
{
Title = "many difficulties beatmap",
Artist = "test",
Author = new User
{
Username = "BanchoBot",
Id = 3,
}
},
OnlineInfo = new BeatmapSetOnlineInfo
{
HasVideo = true,
HasStoryboard = true,
Covers = new BeatmapSetOnlineCovers(),
},
Beatmaps = beatmaps,
};
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
normal.OnlineInfo.HasVideo = true;
normal.OnlineInfo.HasStoryboard = true;
var undownloadable = getUndownloadableBeatmapSet(ruleset);
var undownloadable = getUndownloadableBeatmapSet();
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
Child = new BasicScrollContainer
{
@ -81,15 +119,17 @@ namespace osu.Game.Tests.Visual.Online
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Direction = FillDirection.Full,
Padding = new MarginPadding(20),
Spacing = new Vector2(0, 20),
Spacing = new Vector2(5, 20),
Children = new Drawable[]
{
new DirectGridPanel(normal),
new DirectListPanel(normal),
new DirectGridPanel(undownloadable),
new DirectGridPanel(manyDifficulties),
new DirectListPanel(normal),
new DirectListPanel(undownloadable),
new DirectListPanel(manyDifficulties),
},
},
};

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Online
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedRow),
typeof(DrawableMostPlayedBeatmap),
typeof(DrawableProfileRow)
};

View File

@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.BeatmapSet;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneLeaderboardScopeSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LeaderboardScopeSelector),
};
public TestSceneLeaderboardScopeSelector()
{
Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>();
Add(new LeaderboardScopeSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = scope }
});
AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
}
}
}

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@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
using osu.Framework.Bindables;
namespace osu.Game.Tests.Visual.Online
{
@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
Bindable<User> user = new Bindable<User>();
Child = selector = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user }
};
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
AddStep("select default ruleset", selector.SelectDefaultRuleset);
AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
AddStep("null user", () => user.Value = null);
}
}
}

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@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
}
});
AddStep("null user", () => graph.User.Value = null);
AddStep("null user", () => graph.Statistics.Value = null);
AddStep("rank only", () =>
{
graph.User.Value = new User
graph.Statistics.Value = new UserStatistics
{
Statistics = new UserStatistics
{
Ranks = new UserStatistics.UserRanks { Global = 123456 },
PP = 12345,
}
Ranks = new UserStatistics.UserRanks { Global = 123456 },
PP = 12345,
};
});
AddStep("with rank history", () =>
{
graph.User.Value = new User
graph.Statistics.Value = new UserStatistics
{
Statistics = new UserStatistics
{
Ranks = new UserStatistics.UserRanks { Global = 89000 },
PP = 12345,
},
Ranks = new UserStatistics.UserRanks { Global = 89000 },
PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = data,
@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("with zero values", () =>
{
graph.User.Value = new User
graph.Statistics.Value = new UserStatistics
{
Statistics = new UserStatistics
{
Ranks = new UserStatistics.UserRanks { Global = 89000 },
PP = 12345,
},
Ranks = new UserStatistics.UserRanks { Global = 89000 },
PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = dataWithZeros,
@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("small amount of data", () =>
{
graph.User.Value = new User
graph.Statistics.Value = new UserStatistics
{
Statistics = new UserStatistics
{
Ranks = new UserStatistics.UserRanks { Global = 12000 },
PP = 12345,
},
Ranks = new UserStatistics.UserRanks { Global = 12000 },
PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = smallData,
@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("graph with edges", () =>
{
graph.User.Value = new User
graph.Statistics.Value = new UserStatistics
{
Statistics = new UserStatistics
{
Ranks = new UserStatistics.UserRanks { Global = 12000 },
PP = 12345,
},
Ranks = new UserStatistics.UserRanks { Global = 12000 },
PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = edgyData,

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@ -50,12 +50,12 @@ namespace osu.Game.Tests.Visual.Online
{
Current = 727,
Progress = 69,
}
},
RankHistory = new User.RankHistoryData
{
Mode = @"osu",
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
},
RankHistory = new User.RankHistoryData
{
Mode = @"osu",
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
},
},
Badges = new[]
{

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneUserProfilePreviousUsernames : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PreviousUsernames)
};
[Resolved]
private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>();
public TestSceneUserProfilePreviousUsernames()
{
Child = new PreviousUsernames
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user },
};
User[] users =
{
new User { PreviousUsernames = new[] { "username1" } },
new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
new User { PreviousUsernames = new string[0] },
null
};
AddStep("single username", () => user.Value = users[0]);
AddStep("two usernames", () => user.Value = users[1]);
AddStep("three usernames", () => user.Value = users[2]);
AddStep("four usernames", () => user.Value = users[3]);
AddStep("no username", () => user.Value = users[4]);
AddStep("null user", () => user.Value = users[5]);
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("online user (Angelsim)", () =>
{
var request = new GetUserRequest(1777162);
request.Success += user => this.user.Value = user;
api.Queue(request);
});
}
}
}

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@ -0,0 +1,109 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania;
using osu.Game.Users;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Taiko;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneUserRequest : OsuTestScene
{
[Resolved]
private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>();
private GetUserRequest request;
private readonly DimmedLoadingLayer loading;
public TestSceneUserRequest()
{
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new UserTestContainer
{
User = { BindTarget = user }
},
loading = new DimmedLoadingLayer
{
Alpha = 0
}
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep(@"local user", () => getUser());
AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
AddStep(@"cookiezi", () => getUser(124493));
AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
}
private void getUser(long? userId = null, RulesetInfo ruleset = null)
{
loading.Show();
request?.Cancel();
request = new GetUserRequest(userId, ruleset);
request.Success += user =>
{
this.user.Value = user;
loading.Hide();
};
api.Queue(request);
}
private class UserTestContainer : FillFlowContainer
{
public readonly Bindable<User> User = new Bindable<User>();
public UserTestContainer()
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Vertical;
}
protected override void LoadComplete()
{
base.LoadComplete();
User.BindValueChanged(onUserUpdate, true);
}
private void onUserUpdate(ValueChangedEvent<User> user)
{
Clear();
AddRange(new Drawable[]
{
new SpriteText
{
Text = $@"Username: {user.NewValue?.Username}"
},
new SpriteText
{
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
},
});
}
}
}
}

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@ -516,6 +516,7 @@ namespace osu.Game.Tests.Visual.SongSelect
OnlineBeatmapID = b * 10,
Path = $"extra{b}.osu",
Version = $"Extra {b}",
Ruleset = rulesets.GetRuleset((b - 1) % 4),
StarDifficulty = 2,
BaseDifficulty = new BeatmapDifficulty
{

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@ -15,7 +15,7 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -35,7 +35,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -74,32 +73,19 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
}
private OsuConfigManager config;
[SetUp]
public virtual void SetUp() => Schedule(() =>
{
@ -130,13 +116,15 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
AddStep(@"Sort by DateAdded", delegate { songSelect.FilterControl.Sort = SortMode.DateAdded; });
AddStep(@"Sort by BPM", delegate { songSelect.FilterControl.Sort = SortMode.BPM; });
AddStep(@"Sort by Length", delegate { songSelect.FilterControl.Sort = SortMode.Length; });
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
}
[Test]

View File

@ -1,50 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Tests.Visual.UserInterface
{
/// <summary>
/// An abstract test case which exposes small cells arranged in a grid.
/// Useful for displaying multiple configurations of a tested component at a glance.
/// </summary>
public abstract class OsuGridTestScene : OsuTestScene
{
private readonly Drawable[,] cells;
/// <summary>
/// The amount of rows in the grid.
/// </summary>
protected readonly int Rows;
/// <summary>
/// The amount of columns in the grid.
/// </summary>
protected readonly int Cols;
/// <summary>
/// Constructs a grid test case with the given dimensions.
/// </summary>
protected OsuGridTestScene(int rows, int cols)
{
Rows = rows;
Cols = cols;
GridContainer testContainer;
Add(testContainer = new GridContainer { RelativeSizeAxes = Axes.Both });
cells = new Drawable[rows, cols];
for (int r = 0; r < rows; r++)
for (int c = 0; c < cols; c++)
cells[r, c] = new Container { RelativeSizeAxes = Axes.Both };
testContainer.Content = cells.ToJagged();
}
protected Container Cell(int index) => (Container)cells[index / Cols, index % Cols];
protected Container Cell(int row, int col) => (Container)cells[row, col];
}
}

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@ -3,6 +3,7 @@
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -22,30 +23,36 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture]
public class TestSceneBeatSyncedContainer : OsuTestScene
{
private readonly MusicController mc;
private readonly NowPlayingOverlay np;
[Cached]
private MusicController musicController = new MusicController();
public TestSceneBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
Add(new BeatContainer
AddRange(new Drawable[]
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
Add(mc = new MusicController
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
musicController,
new BeatContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
np = new NowPlayingOverlay
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
mc.ToggleVisibility();
np.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer

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@ -249,7 +249,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Size = new Vector2(50);
Masking = true;
Blending = BlendingMode.Additive;
Blending = BlendingParameters.Additive;
Alpha = 0.5f;
Child = new Box { RelativeSizeAxes = Axes.Both };

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Menu;
@ -12,7 +13,13 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneHoldToConfirmOverlay : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ExitConfirmOverlay) };
protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ExitConfirmOverlay),
typeof(HoldToConfirmContainer),
};
public TestSceneHoldToConfirmOverlay()
{

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@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
var assistMods = instance.GetModsFor(ModType.Automation);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
testUnimplementedMod(autoPilotMod);
testUnimplementedMod(spunOutMod);
}
[Test]

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
@ -9,22 +10,27 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneMusicController : OsuTestScene
public class TestSceneNowPlayingOverlay : OsuTestScene
{
public TestSceneMusicController()
[Cached]
private MusicController musicController = new MusicController();
public TestSceneNowPlayingOverlay()
{
Clock = new FramedClock();
var mc = new MusicController
var np = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
Add(mc);
AddStep(@"show", () => mc.Show());
Add(musicController);
Add(np);
AddStep(@"show", () => np.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
AddStep(@"show", () => mc.Hide());
AddStep(@"show", () => np.Hide());
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.OSD;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
osd.BeginTracking(this, config);
Add(osd);
AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
AddAssert("Toast width is 240", () => osd.Child.Width == 240);
AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
Setting4
}
private class EmptyToast : Toast
{
public EmptyToast()
: base("", "", "")
{
}
}
private class LengthyToast : Toast
{
public LengthyToast()
: base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
{
}
}
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);