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Change snapping to be screen space coordinate based
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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Edit
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/// <summary>
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/// The screen-space point that causes this <see cref="OverlaySelectionBlueprint"/> to be selected.
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/// </summary>
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public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre;
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public virtual Vector2 ScreenSpaceSelectionPoint => ScreenSpaceDrawQuad.Centre;
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/// <summary>
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/// The screen-space quad that outlines this <see cref="OverlaySelectionBlueprint"/> for selections.
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