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new mania hold tail
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parent
292fd345bc
commit
338a14ff69
@ -3,13 +3,13 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Skinning.Argon
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namespace osu.Game.Rulesets.Mania.Skinning.Argon
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@ -19,45 +19,57 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly Box colouredBox;
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private readonly Container spriteContainer;
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private readonly Box shadow;
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private readonly Container shadeContainer;
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private readonly Circle hitLine;
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public ArgonHoldNoteTailPiece()
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public ArgonHoldNoteTailPiece()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = ArgonNotePiece.NOTE_HEIGHT;
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// multiply by two so that the hold body extends up to the height of the note head accent
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Height = ArgonNotePiece.NOTE_HEIGHT * ArgonNotePiece.NOTE_ACCENT_RATIO * 2;
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CornerRadius = ArgonNotePiece.CORNER_RADIUS;
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CornerRadius = ArgonNotePiece.CORNER_RADIUS;
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Masking = true;
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Masking = true;
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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shadow = new Box
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shadeContainer = new Container {
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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Height = 0.5f,
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new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Height = 0.82f,
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Masking = true,
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CornerRadius = ArgonNotePiece.CORNER_RADIUS,
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CornerRadius = ArgonNotePiece.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[] {
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.2f,
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},
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},
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},
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spriteContainer = new Container {
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RelativeSizeAxes = Axes.X,
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Height = ArgonNotePiece.NOTE_HEIGHT,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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colouredBox = new Box
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new SpriteIcon
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{
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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}
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Origin = Anchor.Centre,
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}
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Y = 4,
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Icon = FontAwesome.Solid.AngleDown,
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Size = new Vector2(20),
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Scale = new Vector2(1, 0.7f),
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Colour = Color4.White,
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Alpha = 0.2f,
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},
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},
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new Circle
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},
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{
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},
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hitLine = new Circle {
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = ArgonNotePiece.CORNER_RADIUS * 2,
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Height = ArgonNotePiece.CORNER_RADIUS * 2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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},
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},
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};
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};
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}
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}
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@ -77,19 +89,17 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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{
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colouredBox.Anchor = colouredBox.Origin = direction.NewValue == ScrollingDirection.Up
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hitLine.Anchor = hitLine.Origin =
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spriteContainer.Anchor = spriteContainer.Origin =
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shadeContainer.Anchor = shadeContainer.Origin =
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direction.NewValue == ScrollingDirection.Up
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? Anchor.TopCentre
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? Anchor.TopCentre
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: Anchor.BottomCentre;
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: Anchor.BottomCentre;
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}
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}
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private void onAccentChanged(ValueChangedEvent<Color4> accent)
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private void onAccentChanged(ValueChangedEvent<Color4> accent)
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{
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{
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colouredBox.Colour = ColourInfo.GradientVertical(
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hitLine.Colour = accent.NewValue;
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accent.NewValue,
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accent.NewValue.Darken(0.1f)
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);
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shadow.Colour = accent.NewValue.Darken(0.5f);
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}
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}
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}
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}
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}
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}
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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internal partial class ArgonNotePiece : CompositeDrawable
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internal partial class ArgonNotePiece : CompositeDrawable
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{
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{
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public const float NOTE_HEIGHT = 42;
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public const float NOTE_HEIGHT = 42;
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public const float NOTE_ACCENT_RATIO = 0.82f;
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public const float CORNER_RADIUS = 3.4f;
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public const float CORNER_RADIUS = 3.4f;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Height = 0.82f,
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Height = NOTE_ACCENT_RATIO,
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Masking = true,
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Masking = true,
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CornerRadius = CORNER_RADIUS,
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CornerRadius = CORNER_RADIUS,
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Children = new Drawable[]
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Children = new Drawable[]
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