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Merge branch 'master' into async-beatmap-panels
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@ -109,7 +109,7 @@ namespace osu.Game
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dependencies.Cache(this);
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configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
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Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value);
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Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
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Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
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}
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