From 33adf569a4d825ac3ffd90d251785ada52ec4b5c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 30 Nov 2017 17:39:06 +0900 Subject: [PATCH] Don't select a new beatmap in load() --- osu.Game.Tests/Visual/TestCaseEditorCompose.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs b/osu.Game.Tests/Visual/TestCaseEditorCompose.cs index 9f060a9ec4..d52f27f4ab 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorCompose.cs @@ -31,7 +31,6 @@ namespace osu.Game.Tests.Visual this.beatmaps = beatmaps; compose.Beatmap.BindTo(osuGame.Beatmap); - nextBeatmap(); } private void nextBeatmap()