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Make top-level osu! objects use new methods
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@ -3,6 +3,7 @@
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using System;
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using System.Diagnostics;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private Container scaleContainer;
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private InputManager inputManager;
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public DrawableHitCircle(HitCircle h)
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public DrawableHitCircle([CanBeNull] HitCircle h = null)
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: base(h)
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{
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}
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