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Make top-level osu! objects use new methods
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@ -3,6 +3,7 @@
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using System;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private Bindable<bool> isSpinning;
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private bool spinnerFrequencyModulate;
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public DrawableSpinner(Spinner s)
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public DrawableSpinner([CanBeNull] Spinner s = null)
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: base(s)
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{
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}
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