Add very basic replay handling

This commit is contained in:
Dean Herbert
2018-01-12 18:35:28 +09:00
parent 57d02f9b64
commit 33fdc2c1d6
9 changed files with 154 additions and 3 deletions

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModAutoplay : ModAutoplay<CatchHitObject>
{
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap)
{
return new Score
{
User = new User { Username = "osu!salad!" },
Replay = new CatchAutoGenerator(beatmap).Generate(),
};
}
}
}