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Make sure exiting editor doesn't unpause the music
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@ -238,7 +238,7 @@ namespace osu.Game.Screens.Edit
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public override bool OnExiting(IScreen next)
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public override bool OnExiting(IScreen next)
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{
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{
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Background.FadeColour(Color4.White, 500);
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Background.FadeColour(Color4.White, 500);
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Beatmap.Value.Track?.Stop();
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return base.OnExiting(next);
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return base.OnExiting(next);
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}
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}
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