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Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
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@ -215,6 +215,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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nestedHitObjects.Add(h);
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}
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protected override bool AllowStateTransformByParent => false;
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protected override bool AllowTransformClearByParent => false;
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protected abstract void UpdateState(ArmedState state);
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}
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}
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