Update with framework state transformation

Removes explicit initial state setting in DrawableOsuHitObjects.
This commit is contained in:
smoogipoo
2017-11-09 14:04:59 +09:00
parent c7426ebed8
commit 348083f589
7 changed files with 15 additions and 56 deletions

View File

@ -28,10 +28,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Size = new Vector2(16) * sliderTick.Scale;
// The containing DrawableSlider is updated before us and clears our transforms, so we need to be
// present to get updated and have UpdateState correctly called when rewinding.
AlwaysPresent = true;
Masking = true;
CornerRadius = Size.X / 2;