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Remove PlayMode enum requirement. Clean things up a lot.
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@ -3,6 +3,7 @@
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Osu.Beatmaps;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.Objects.Drawables;
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using osu.Game.Modes.UI;
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@ -16,7 +17,7 @@ namespace osu.Game.Modes.Osu.UI
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{
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}
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protected override PlayMode PlayMode => PlayMode.Osu;
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protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
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protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
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