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Fixed repeat keys working for resuming
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@ -20,6 +20,7 @@ namespace osu.Game.Screens.Play
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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if (args.Key == Key.Escape)
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{
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if (State == Visibility.Hidden) return false;
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