Use embedded resources for test assets

This commit is contained in:
Drew DeVault
2016-10-10 09:49:54 -04:00
committed by Dean Herbert
parent 30f2eeda7c
commit 34b24e1399
3 changed files with 12 additions and 9 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
public void TestReadBeatmaps()
{
using (var osz = File.OpenRead(Resource.GetPath("241526 Soleily - Renatus.osz")))
using (var osz = Resource.OpenResource("241526 Soleily - Renatus.osz"))
{
var reader = new OszArchiveReader(osz);
string[] expected =
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
public void TestReadMetadata()
{
using (var osz = File.OpenRead(Resource.GetPath("241526 Soleily - Renatus.osz")))
using (var osz = Resource.OpenResource("241526 Soleily - Renatus.osz"))
{
var reader = new OszArchiveReader(osz);
var meta = reader.ReadMetadata();
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
public void TestReadFile()
{
{
using (var osz = Resource.OpenResource("241526 Soleily - Renatus.osz"))
{
var reader = new OszArchiveReader(osz);