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Update exception type
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@ -44,7 +44,7 @@ namespace osu.Game.Screens
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{
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{
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base.Push(screen);
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base.Push(screen);
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}
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}
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catch (InvalidOperationException)
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catch (ScreenAlreadyExitedException)
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{
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{
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// screen may have exited before the push was successful.
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// screen may have exited before the push was successful.
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}
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}
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