mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into Cakefy_osu!
This commit is contained in:
commit
3517d738d8
@ -5,6 +5,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||||
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -18,9 +19,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
public const float BASE_WIDTH = 512;
|
public const float BASE_WIDTH = 512;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
private readonly Container<Drawable> content;
|
|
||||||
|
|
||||||
private readonly CatcherArea catcherArea;
|
private readonly CatcherArea catcherArea;
|
||||||
|
|
||||||
protected override bool UserScrollSpeedAdjustment => false;
|
protected override bool UserScrollSpeedAdjustment => false;
|
||||||
@ -28,7 +26,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
|
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
|
||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
|
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
|
||||||
: base(BASE_WIDTH)
|
|
||||||
{
|
{
|
||||||
Direction.Value = ScrollingDirection.Down;
|
Direction.Value = ScrollingDirection.Down;
|
||||||
|
|
||||||
@ -37,27 +34,27 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
base.Content.Anchor = Anchor.BottomLeft;
|
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||||
base.Content.Origin = Anchor.BottomLeft;
|
|
||||||
|
|
||||||
base.Content.AddRange(new Drawable[]
|
InternalChild = new PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
explodingFruitContainer = new Container
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
explodingFruitContainer = new Container
|
||||||
},
|
{
|
||||||
catcherArea = new CatcherArea(difficulty)
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
},
|
||||||
GetVisualRepresentation = getVisualRepresentation,
|
catcherArea = new CatcherArea(difficulty)
|
||||||
ExplodingFruitTarget = explodingFruitContainer,
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
GetVisualRepresentation = getVisualRepresentation,
|
||||||
Origin = Anchor.TopLeft,
|
ExplodingFruitTarget = explodingFruitContainer,
|
||||||
},
|
Anchor = Anchor.BottomLeft,
|
||||||
content = new Container<Drawable>
|
Origin = Anchor.TopLeft,
|
||||||
{
|
},
|
||||||
RelativeSizeAxes = Axes.Both,
|
HitObjectContainer
|
||||||
},
|
}
|
||||||
});
|
};
|
||||||
|
|
||||||
VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,6 @@ using osu.Game.Rulesets.Replays;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -32,8 +31,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||||
|
|
||||||
protected override Vector2 PlayfieldArea => new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
|
||||||
|
|
||||||
protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
|
protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
|
||||||
{
|
{
|
||||||
switch (h)
|
switch (h)
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
public class CatcherArea : Container
|
public class CatcherArea : Container
|
||||||
{
|
{
|
||||||
public const float CATCHER_SIZE = 84;
|
public const float CATCHER_SIZE = 100;
|
||||||
|
|
||||||
protected readonly Catcher MovableCatcher;
|
protected readonly Catcher MovableCatcher;
|
||||||
|
|
||||||
|
42
osu.Game.Rulesets.Catch/UI/PlayfieldAdjustmentContainer.cs
Normal file
42
osu.Game.Rulesets.Catch/UI/PlayfieldAdjustmentContainer.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
|
{
|
||||||
|
public class PlayfieldAdjustmentContainer : Container
|
||||||
|
{
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
private readonly Container content;
|
||||||
|
|
||||||
|
public PlayfieldAdjustmentContainer()
|
||||||
|
{
|
||||||
|
InternalChild = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
FillAspectRatio = 4f / 3,
|
||||||
|
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A <see cref="Container"/> which scales its content relative to a target width.
|
||||||
|
/// </summary>
|
||||||
|
private class ScalingContainer : Container
|
||||||
|
{
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
Scale = new Vector2(Parent.ChildSize.X / CatchPlayfield.BASE_WIDTH);
|
||||||
|
Size = Vector2.Divide(Vector2.One, Scale);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,9 +2,10 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||||
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -20,8 +20,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
Size = Vector2.One
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,8 +30,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
internal readonly Container TopLevelContainer;
|
internal readonly Container TopLevelContainer;
|
||||||
private readonly Container explosionContainer;
|
private readonly Container explosionContainer;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => hitObjectArea;
|
|
||||||
|
|
||||||
public Column()
|
public Column()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
@ -54,7 +52,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
hitObjectArea = new ColumnHitObjectArea { RelativeSizeAxes = Axes.Both },
|
hitObjectArea = new ColumnHitObjectArea(HitObjectContainer)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
explosionContainer = new Container
|
explosionContainer = new Container
|
||||||
{
|
{
|
||||||
Name = "Hit explosions",
|
Name = "Hit explosions",
|
||||||
|
@ -8,28 +8,24 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI.Components
|
namespace osu.Game.Rulesets.Mania.UI.Components
|
||||||
{
|
{
|
||||||
public class ColumnHitObjectArea : Container, IHasAccentColour
|
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float hit_target_height = 10;
|
private const float hit_target_height = 10;
|
||||||
private const float hit_target_bar_height = 2;
|
private const float hit_target_bar_height = 2;
|
||||||
|
|
||||||
private Container<Drawable> content;
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private Container hitTargetLine;
|
private readonly Container hitTargetLine;
|
||||||
|
private readonly Drawable hitTargetBar;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
||||||
private void load(IScrollingInfo scrollingInfo)
|
|
||||||
{
|
{
|
||||||
Drawable hitTargetBar;
|
|
||||||
|
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
hitTargetBar = new Box
|
hitTargetBar = new Box
|
||||||
@ -45,13 +41,13 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
},
|
},
|
||||||
content = new Container
|
hitObjectContainer
|
||||||
{
|
|
||||||
Name = "Hit objects",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IScrollingInfo scrollingInfo)
|
||||||
|
{
|
||||||
direction.BindTo(scrollingInfo.Direction);
|
direction.BindTo(scrollingInfo.Direction);
|
||||||
direction.BindValueChanged(direction =>
|
direction.BindValueChanged(direction =>
|
||||||
{
|
{
|
||||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Mania.Configuration;
|
using osu.Game.Rulesets.Mania.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
{
|
{
|
||||||
@ -25,6 +26,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
if (stageDefinitions.Count <= 0)
|
if (stageDefinitions.Count <= 0)
|
||||||
throw new ArgumentException("Can't have zero or fewer stages.");
|
throw new ArgumentException("Can't have zero or fewer stages.");
|
||||||
|
|
||||||
|
Size = new Vector2(1, 0.8f);
|
||||||
|
|
||||||
GridContainer playfieldGrid;
|
GridContainer playfieldGrid;
|
||||||
AddInternal(playfieldGrid = new GridContainer
|
AddInternal(playfieldGrid = new GridContainer
|
||||||
{
|
{
|
||||||
|
@ -24,7 +24,6 @@ using osu.Game.Rulesets.Replays;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
{
|
{
|
||||||
@ -110,8 +109,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
{
|
{
|
||||||
public class ManiaScrollingPlayfield : ScrollingPlayfield
|
public abstract class ManiaScrollingPlayfield : ScrollingPlayfield
|
||||||
{
|
{
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
|
@ -30,8 +30,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
public IReadOnlyList<Column> Columns => columnFlow.Children;
|
public IReadOnlyList<Column> Columns => columnFlow.Children;
|
||||||
private readonly FillFlowContainer<Column> columnFlow;
|
private readonly FillFlowContainer<Column> columnFlow;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => barLineContainer;
|
private readonly Container barLineContainer;
|
||||||
private readonly Container<Drawable> barLineContainer;
|
|
||||||
|
|
||||||
public Container<DrawableManiaJudgement> Judgements => judgements;
|
public Container<DrawableManiaJudgement> Judgements => judgements;
|
||||||
private readonly JudgementContainer<DrawableManiaJudgement> judgements;
|
private readonly JudgementContainer<DrawableManiaJudgement> judgements;
|
||||||
@ -105,6 +104,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Child = HitObjectContainer
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
judgements = new JudgementContainer<DrawableManiaJudgement>
|
judgements = new JudgementContainer<DrawableManiaJudgement>
|
||||||
|
@ -2,9 +2,10 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||||
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit
|
namespace osu.Game.Rulesets.Osu.Edit
|
||||||
@ -15,8 +16,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
|
||||||
|
|
||||||
protected override CursorContainer CreateCursor() => null;
|
protected override CursorContainer CreateCursor() => null;
|
||||||
|
|
||||||
|
protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
@ -31,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
new HitObjectCompositionTool<Spinner>()
|
new HitObjectCompositionTool<Spinner>()
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both };
|
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
|
||||||
|
|
||||||
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
|
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
|
||||||
{
|
{
|
||||||
|
@ -23,29 +23,35 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||||
|
|
||||||
public OsuPlayfield()
|
public OsuPlayfield()
|
||||||
: base(BASE_SIZE.X)
|
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
Size = new Vector2(0.75f);
|
||||||
|
|
||||||
|
InternalChild = new PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
connectionLayer = new FollowPointRenderer
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
connectionLayer = new FollowPointRenderer
|
||||||
Depth = 2,
|
{
|
||||||
},
|
RelativeSizeAxes = Axes.Both,
|
||||||
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
Depth = 2,
|
||||||
{
|
},
|
||||||
RelativeSizeAxes = Axes.Both,
|
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
||||||
Depth = 1,
|
{
|
||||||
},
|
RelativeSizeAxes = Axes.Both,
|
||||||
approachCircles = new Container
|
Depth = 1,
|
||||||
{
|
},
|
||||||
RelativeSizeAxes = Axes.Both,
|
HitObjectContainer,
|
||||||
Depth = -1,
|
approachCircles = new Container
|
||||||
},
|
{
|
||||||
});
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Depth = -1,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Add(DrawableHitObject h)
|
public override void Add(DrawableHitObject h)
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using OpenTK;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -58,12 +57,6 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Vector2 GetAspectAdjustedSize()
|
|
||||||
{
|
|
||||||
var aspectSize = DrawSize.X * 0.75f < DrawSize.Y ? new Vector2(DrawSize.X, DrawSize.X * 0.75f) : new Vector2(DrawSize.Y * 4f / 3f, DrawSize.Y);
|
|
||||||
return new Vector2(aspectSize.X / DrawSize.X, aspectSize.Y / DrawSize.Y);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override CursorContainer CreateCursor() => new GameplayCursor();
|
protected override CursorContainer CreateCursor() => new GameplayCursor();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
42
osu.Game.Rulesets.Osu/UI/PlayfieldAdjustmentContainer.cs
Normal file
42
osu.Game.Rulesets.Osu/UI/PlayfieldAdjustmentContainer.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
|
{
|
||||||
|
public class PlayfieldAdjustmentContainer : Container
|
||||||
|
{
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
private readonly Container content;
|
||||||
|
|
||||||
|
public PlayfieldAdjustmentContainer()
|
||||||
|
{
|
||||||
|
InternalChild = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
FillAspectRatio = 4f / 3,
|
||||||
|
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A <see cref="Container"/> which scales its content relative to a target width.
|
||||||
|
/// </summary>
|
||||||
|
private class ScalingContainer : Container
|
||||||
|
{
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
|
||||||
|
Size = Vector2.Divide(Vector2.One, Scale);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,9 +2,10 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||||
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
22
osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs
Normal file
22
osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
|
{
|
||||||
|
public class PlayfieldAdjustmentContainer : Container
|
||||||
|
{
|
||||||
|
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
||||||
|
private const float default_aspect = 16f / 9f;
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||||
|
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -47,9 +47,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||||
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
|
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
private readonly Container content;
|
|
||||||
|
|
||||||
private readonly Container topLevelHitContainer;
|
private readonly Container topLevelHitContainer;
|
||||||
|
|
||||||
private readonly Container barlineContainer;
|
private readonly Container barlineContainer;
|
||||||
@ -64,138 +61,145 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
{
|
{
|
||||||
Direction.Value = ScrollingDirection.Left;
|
Direction.Value = ScrollingDirection.Left;
|
||||||
|
|
||||||
AddRangeInternal(new Drawable[]
|
InternalChild = new PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
backgroundContainer = new Container
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Name = "Transparent playfield background",
|
backgroundContainer = new Container
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Shadow,
|
Name = "Transparent playfield background",
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
RelativeSizeAxes = Axes.Both,
|
||||||
Radius = 5,
|
Masking = true,
|
||||||
},
|
EdgeEffect = new EdgeEffectParameters
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Box
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Type = EdgeEffectType.Shadow,
|
||||||
Alpha = 0.6f
|
Colour = Color4.Black.Opacity(0.2f),
|
||||||
|
Radius = 5,
|
||||||
},
|
},
|
||||||
}
|
Children = new Drawable[]
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Right area",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Left = left_area_size },
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
{
|
||||||
Name = "Masked elements before hit objects",
|
background = new Box
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
hitExplosionContainer = new Container<HitExplosion>
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
Alpha = 0.6f
|
||||||
RelativeSizeAxes = Axes.Both,
|
},
|
||||||
FillMode = FillMode.Fit,
|
|
||||||
Blending = BlendingMode.Additive,
|
|
||||||
},
|
|
||||||
new HitTarget
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
FillMode = FillMode.Fit
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
barlineContainer = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
|
|
||||||
},
|
|
||||||
content = new Container
|
|
||||||
{
|
|
||||||
Name = "Hit objects",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
|
||||||
Masking = true
|
|
||||||
},
|
|
||||||
kiaiExplosionContainer = new Container<KiaiHitExplosion>
|
|
||||||
{
|
|
||||||
Name = "Kiai hit explosions",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
FillMode = FillMode.Fit,
|
|
||||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
|
||||||
Blending = BlendingMode.Additive
|
|
||||||
},
|
|
||||||
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
|
|
||||||
{
|
|
||||||
Name = "Judgements",
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
|
||||||
Blending = BlendingMode.Additive
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
overlayBackgroundContainer = new Container
|
|
||||||
{
|
|
||||||
Name = "Left overlay",
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Size = new Vector2(left_area_size, 1),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
overlayBackground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new InputDrum(controlPoints)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Scale = new Vector2(0.9f),
|
|
||||||
Margin = new MarginPadding { Right = 20 }
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 10,
|
|
||||||
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Border",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
MaskingSmoothness = 0,
|
|
||||||
BorderThickness = 2,
|
|
||||||
AlwaysPresent = true,
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true
|
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Right area",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = left_area_size },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Masked elements before hit objects",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
hitExplosionContainer = new Container<HitExplosion>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Blending = BlendingMode.Additive,
|
||||||
|
},
|
||||||
|
new HitTarget
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
barlineContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Hit objects",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||||
|
Masking = true,
|
||||||
|
Child = HitObjectContainer
|
||||||
|
},
|
||||||
|
kiaiExplosionContainer = new Container<KiaiHitExplosion>
|
||||||
|
{
|
||||||
|
Name = "Kiai hit explosions",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||||
|
Blending = BlendingMode.Additive
|
||||||
|
},
|
||||||
|
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
|
||||||
|
{
|
||||||
|
Name = "Judgements",
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||||
|
Blending = BlendingMode.Additive
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
overlayBackgroundContainer = new Container
|
||||||
|
{
|
||||||
|
Name = "Left overlay",
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Size = new Vector2(left_area_size, 1),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
overlayBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new InputDrum(controlPoints)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Scale = new Vector2(0.9f),
|
||||||
|
Margin = new MarginPadding { Right = 20 }
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 10,
|
||||||
|
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Border",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
MaskingSmoothness = 0,
|
||||||
|
BorderThickness = 2,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
topLevelHitContainer = new Container
|
||||||
|
{
|
||||||
|
Name = "Top level hit objects",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
},
|
|
||||||
topLevelHitContainer = new Container
|
|
||||||
{
|
|
||||||
Name = "Top level hit objects",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
|
|
||||||
VisibleTimeRange.Value = 7000;
|
VisibleTimeRange.Value = 7000;
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -13,7 +12,6 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Taiko.Scoring;
|
using osu.Game.Rulesets.Taiko.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.Taiko.Replays;
|
using osu.Game.Rulesets.Taiko.Replays;
|
||||||
using OpenTK;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
@ -74,27 +72,11 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Vector2 GetAspectAdjustedSize()
|
|
||||||
{
|
|
||||||
const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
|
||||||
const float default_aspect = 16f / 9f;
|
|
||||||
|
|
||||||
float aspectAdjust = MathHelper.Clamp(DrawWidth / DrawHeight, 0.4f, 4) / default_aspect;
|
|
||||||
|
|
||||||
return new Vector2(1, default_relative_height * aspectAdjust);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
||||||
|
|
||||||
public override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
public override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo)
|
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override DrawableHitObject<TaikoHitObject> GetVisualRepresentation(TaikoHitObject h)
|
protected override DrawableHitObject<TaikoHitObject> GetVisualRepresentation(TaikoHitObject h)
|
||||||
{
|
{
|
||||||
|
@ -121,14 +121,21 @@ namespace osu.Game.Tests.Visual
|
|||||||
Direction = direction;
|
Direction = direction;
|
||||||
|
|
||||||
Padding = new MarginPadding(2);
|
Padding = new MarginPadding(2);
|
||||||
Content.Masking = true;
|
|
||||||
|
|
||||||
AddInternal(new Box
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Box
|
||||||
Alpha = 0.5f,
|
{
|
||||||
Depth = float.MaxValue
|
RelativeSizeAxes = Axes.Both,
|
||||||
});
|
Alpha = 0.5f,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Child = HitObjectContainer
|
||||||
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,9 +2,11 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
||||||
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||||
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -165,6 +165,6 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
|
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual ScalableContainer CreateLayerContainer() => new ScalableContainer { RelativeSizeAxes = Axes.Both };
|
protected virtual Container CreateLayerContainer() => new Container { RelativeSizeAxes = Axes.Both };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,6 +14,11 @@ namespace osu.Game.Rulesets.UI
|
|||||||
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
||||||
public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
||||||
|
|
||||||
|
public HitObjectContainer()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject);
|
public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject);
|
||||||
public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject);
|
public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject);
|
||||||
|
|
||||||
|
@ -9,17 +9,26 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
namespace osu.Game.Rulesets.UI
|
||||||
{
|
{
|
||||||
public abstract class Playfield : ScalableContainer
|
public abstract class Playfield : CompositeDrawable
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The <see cref="DrawableHitObject"/> contained in this Playfield.
|
/// The <see cref="DrawableHitObject"/> contained in this Playfield.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public HitObjectContainer HitObjectContainer { get; private set; }
|
public HitObjectContainer HitObjectContainer => hitObjectContainerLazy.Value;
|
||||||
|
|
||||||
|
private readonly Lazy<HitObjectContainer> hitObjectContainerLazy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A function that converts gamefield coordinates to screen space.
|
||||||
|
/// </summary>
|
||||||
|
public Func<Vector2, Vector2> GamefieldToScreenSpace => HitObjectContainer.ToScreenSpace;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// All the <see cref="DrawableHitObject"/>s contained in this <see cref="Playfield"/> and all <see cref="NestedPlayfields"/>.
|
/// All the <see cref="DrawableHitObject"/>s contained in this <see cref="Playfield"/> and all <see cref="NestedPlayfields"/>.
|
||||||
@ -39,18 +48,13 @@ namespace osu.Game.Rulesets.UI
|
|||||||
public readonly BindableBool DisplayJudgements = new BindableBool(true);
|
public readonly BindableBool DisplayJudgements = new BindableBool(true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A container for keeping track of DrawableHitObjects.
|
/// Creates a new <see cref="Playfield"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="customWidth">The width to scale the internal coordinate space to.
|
protected Playfield()
|
||||||
/// May be null if scaling based on <paramref name="customHeight"/> is desired. If <paramref name="customHeight"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
/// <param name="customHeight">The height to scale the internal coordinate space to.
|
|
||||||
/// May be null if scaling based on <paramref name="customWidth"/> is desired. If <paramref name="customWidth"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
protected Playfield(float? customWidth = null, float? customHeight = null)
|
|
||||||
: base(customWidth, customHeight)
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
hitObjectContainerLazy = new Lazy<HitObjectContainer>(CreateHitObjectContainer);
|
||||||
}
|
}
|
||||||
|
|
||||||
private WorkingBeatmap beatmap;
|
private WorkingBeatmap beatmap;
|
||||||
@ -59,11 +63,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
private void load(IBindableBeatmap beatmap)
|
private void load(IBindableBeatmap beatmap)
|
||||||
{
|
{
|
||||||
this.beatmap = beatmap.Value;
|
this.beatmap = beatmap.Value;
|
||||||
|
|
||||||
HitObjectContainer = CreateHitObjectContainer();
|
|
||||||
HitObjectContainer.RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
Add(HitObjectContainer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -94,10 +93,14 @@ namespace osu.Game.Rulesets.UI
|
|||||||
nestedPlayfields.Value.Add(otherPlayfield);
|
nestedPlayfields.Value.Add(otherPlayfield);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
protected override void LoadComplete()
|
||||||
/// Creates the container that will be used to contain the <see cref="DrawableHitObject"/>s.
|
{
|
||||||
/// </summary>
|
base.LoadComplete();
|
||||||
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
|
||||||
|
// in the case a consumer forgets to add the HitObjectContainer, we will add it here.
|
||||||
|
if (HitObjectContainer.Parent == null)
|
||||||
|
AddInternal(HitObjectContainer);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
@ -108,5 +111,10 @@ namespace osu.Game.Rulesets.UI
|
|||||||
if (mod is IUpdatableByPlayfield updatable)
|
if (mod is IUpdatableByPlayfield updatable)
|
||||||
updatable.Update(this);
|
updatable.Update(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the container that will be used to contain the <see cref="DrawableHitObject"/>s.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,6 @@ using osu.Game.Overlays;
|
|||||||
using osu.Game.Rulesets.Configuration;
|
using osu.Game.Rulesets.Configuration;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
namespace osu.Game.Rulesets.UI
|
||||||
{
|
{
|
||||||
@ -309,26 +308,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects);
|
mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
Playfield.Size = GetAspectAdjustedSize() * PlayfieldArea;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Computes the size of the <see cref="Playfield"/> in relative coordinate space after aspect adjustments.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The aspect-adjusted size.</returns>
|
|
||||||
protected virtual Vector2 GetAspectAdjustedSize() => Vector2.One;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The area of this <see cref="RulesetContainer"/> that is available for the <see cref="Playfield"/> to use.
|
|
||||||
/// Must be specified in relative coordinate space to this <see cref="RulesetContainer"/>.
|
|
||||||
/// This affects the final size of the <see cref="Playfield"/> but does not affect the <see cref="Playfield"/>'s scale.
|
|
||||||
/// </summary>
|
|
||||||
protected virtual Vector2 PlayfieldArea => new Vector2(0.75f); // A sane default
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a DrawableHitObject from a HitObject.
|
/// Creates a DrawableHitObject from a HitObject.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -1,99 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A <see cref="Container"/> which can have its internal coordinate system scaled to a specific size.
|
|
||||||
/// </summary>
|
|
||||||
public class ScalableContainer : Container
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A function that converts coordinates from gamefield to screen space.
|
|
||||||
/// </summary>
|
|
||||||
public Func<Vector2, Vector2> GamefieldToScreenSpace => scaledContent.GamefieldToScreenSpace;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The scaled content.
|
|
||||||
/// </summary>
|
|
||||||
private readonly ScaledContainer scaledContent;
|
|
||||||
protected override Container<Drawable> Content => scaledContent;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A <see cref="Container"/> which can have its internal coordinate system scaled to a specific size.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="customWidth">The width to scale the internal coordinate space to.
|
|
||||||
/// May be null if scaling based on <paramref name="customHeight"/> is desired. If <paramref name="customHeight"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
/// <param name="customHeight">The height to scale the internal coordinate space to.
|
|
||||||
/// May be null if scaling based on <paramref name="customWidth"/> is desired. If <paramref name="customWidth"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
public ScalableContainer(float? customWidth = null, float? customHeight = null)
|
|
||||||
{
|
|
||||||
AddInternal(scaledContent = new ScaledContainer
|
|
||||||
{
|
|
||||||
CustomWidth = customWidth,
|
|
||||||
CustomHeight = customHeight,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ScaledContainer : Container
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A function that converts coordinates from gamefield to screen space.
|
|
||||||
/// </summary>
|
|
||||||
public Func<Vector2, Vector2> GamefieldToScreenSpace => content.ToScreenSpace;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The value to scale the width of the content to match.
|
|
||||||
/// If null, <see cref="CustomHeight"/> is used.
|
|
||||||
/// </summary>
|
|
||||||
public float? CustomWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The value to scale the height of the content to match.
|
|
||||||
/// if null, <see cref="CustomWidth"/> is used.
|
|
||||||
/// </summary>
|
|
||||||
public float? CustomHeight;
|
|
||||||
|
|
||||||
private readonly Container content;
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
|
||||||
public ScaledContainer()
|
|
||||||
{
|
|
||||||
AddInternal(content = new Container { RelativeSizeAxes = Axes.Both });
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
content.Scale = sizeScale;
|
|
||||||
content.Size = Vector2.Divide(Vector2.One, sizeScale);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The scale that is required for the size of the content to match <see cref="CustomWidth"/> and <see cref="CustomHeight"/>.
|
|
||||||
/// </summary>
|
|
||||||
private Vector2 sizeScale
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (CustomWidth.HasValue && CustomHeight.HasValue)
|
|
||||||
return Vector2.Divide(DrawSize, new Vector2(CustomWidth.Value, CustomHeight.Value));
|
|
||||||
if (CustomWidth.HasValue)
|
|
||||||
return new Vector2(DrawSize.X / CustomWidth.Value);
|
|
||||||
if (CustomHeight.HasValue)
|
|
||||||
return new Vector2(DrawSize.Y / CustomHeight.Value);
|
|
||||||
return Vector2.One;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -65,20 +65,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
|
|
||||||
protected virtual SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Sequential;
|
protected virtual SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Sequential;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a new <see cref="ScrollingPlayfield"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="customWidth">The width to scale the internal coordinate space to.
|
|
||||||
/// May be null if scaling based on <paramref name="customHeight"/> is desired. If <paramref name="customHeight"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
/// <param name="customHeight">The height to scale the internal coordinate space to.
|
|
||||||
/// May be null if scaling based on <paramref name="customWidth"/> is desired. If <paramref name="customWidth"/> is also null, no scaling will occur.
|
|
||||||
/// </param>
|
|
||||||
protected ScrollingPlayfield(float? customWidth = null, float? customHeight = null)
|
|
||||||
: base(customWidth, customHeight)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Humanizer" Version="2.5.1" />
|
<PackageReference Include="Humanizer" Version="2.5.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1012.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2018.1012.0" />
|
||||||
|
@ -10,10 +10,6 @@
|
|||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.3" />
|
|
||||||
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
|
<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
|
||||||
<Link>VisualTestRunner.cs</Link>
|
<Link>VisualTestRunner.cs</Link>
|
||||||
|
@ -666,6 +666,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
|||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpUseContinuousIndentInsideBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAddAccessorOwnerDeclarationBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAddAccessorOwnerDeclarationBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAlwaysTreatStructAsNotReorderableMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAlwaysTreatStructAsNotReorderableMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user