Oops, forgot to commit OnJudgement change

This commit is contained in:
smoogipoo
2018-01-22 16:12:35 +09:00
parent 90d8ee8d36
commit 351be4308f

View File

@ -206,12 +206,12 @@ namespace osu.Game.Rulesets.Mania.UI
{ {
hitObject.Depth = (float)hitObject.HitObject.StartTime; hitObject.Depth = (float)hitObject.HitObject.StartTime;
hitObject.AccentColour = AccentColour; hitObject.AccentColour = AccentColour;
hitObject.OnJudgement += onJudgement; hitObject.OnJudgement += OnJudgement;
HitObjects.Add(hitObject); HitObjects.Add(hitObject);
} }
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement) internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{ {
if (!judgement.IsHit) if (!judgement.IsHit)
return; return;