removed all usage of hitobject's DifficultyControlPoint

This commit is contained in:
OliBomby
2023-04-26 18:17:02 +02:00
parent c44f71a737
commit 354cd23874
10 changed files with 19 additions and 32 deletions

View File

@ -76,8 +76,6 @@ namespace osu.Game.Rulesets.Objects
/// </summary>
public virtual IList<HitSampleInfo> AuxiliarySamples => ImmutableList<HitSampleInfo>.Empty;
public DifficultyControlPoint DifficultyControlPoint { get; set; } = DifficultyControlPoint.DEFAULT;
/// <summary>
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
/// DO NOT USE THIS UNLESS 100% SURE.