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Fix hub clients not reconnecting after connection error
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@ -150,7 +150,7 @@ namespace osu.Game.Online
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await disconnect(true);
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await disconnect(true);
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if (ex != null)
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if (ex != null)
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await handleErrorAndDelay(ex, cancellationToken).ConfigureAwait(false);
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await handleErrorAndDelay(ex, CancellationToken.None).ConfigureAwait(false);
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else
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else
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Logger.Log($"{ClientName} disconnected", LoggingTarget.Network);
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Logger.Log($"{ClientName} disconnected", LoggingTarget.Network);
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