Add OsuGameMode. Standardise naming of classes.

This commit is contained in:
Dean Herbert
2016-09-30 13:30:55 +09:00
parent a114463678
commit 357c94ed8a
7 changed files with 12 additions and 16 deletions

View File

@ -19,7 +19,7 @@ using OpenTK.Input;
namespace osu.Game.GameModes.Menu
{
public class ButtonSystem : OsuLargeComponent
public class ButtonSystem : OsuLargeContainer
{
public Action OnEdit;
public Action OnExit;
@ -247,7 +247,7 @@ namespace osu.Game.GameModes.Menu
/// <summary>
/// osu! logo and its attachments (pulsing, visualiser etc.)
/// </summary>
class OsuLogo : OsuComponent
class OsuLogo : OsuContainer
{
private Sprite logo;
private Container logoBounceContainer;
@ -367,7 +367,7 @@ namespace osu.Game.GameModes.Menu
/// Button designed specifically for the osu!next main menu.
/// In order to correctly flow, we have to use a negative margin on the parent container (due to the parallelogram shape).
/// </summary>
private class Button : OsuComponent
private class Button : OsuContainer
{
private Container iconText;
private WedgedBox box;