From 35a02aa972571634423aa52a0460f6e18313070e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 25 Nov 2016 12:48:41 +0900 Subject: [PATCH] Fade in headers but not difficulties by default. --- osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs | 6 ++++++ osu.Game/Beatmaps/Drawables/Panel.cs | 1 - 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs index a8bf8518d8..bd36ad5149 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs @@ -71,6 +71,12 @@ namespace osu.Game.Beatmaps.Drawables }; } + protected override void LoadComplete() + { + base.LoadComplete(); + FadeInFromZero(250); + } + protected override void Selected() { base.Selected(); diff --git a/osu.Game/Beatmaps/Drawables/Panel.cs b/osu.Game/Beatmaps/Drawables/Panel.cs index 9aa59f022f..e271546cbe 100644 --- a/osu.Game/Beatmaps/Drawables/Panel.cs +++ b/osu.Game/Beatmaps/Drawables/Panel.cs @@ -44,7 +44,6 @@ namespace osu.Game.Beatmaps.Drawables { base.LoadComplete(); applyState(); - FadeInFromZero(250); } private void applyState()