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Merge pull request #15817 from peppy/rename-mass-delete-confirm
Rename mass deletion confirmation dialog
This commit is contained in:
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Text = MaintenanceSettingsStrings.DeleteAllBeatmaps,
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Text = MaintenanceSettingsStrings.DeleteAllBeatmaps,
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Action = () =>
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Action = () =>
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{
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{
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
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dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
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{
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{
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deleteBeatmapsButton.Enabled.Value = false;
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deleteBeatmapsButton.Enabled.Value = false;
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Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
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Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
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@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Text = MaintenanceSettingsStrings.DeleteAllScores,
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Text = MaintenanceSettingsStrings.DeleteAllScores,
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Action = () =>
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Action = () =>
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{
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{
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
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dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
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{
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{
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deleteScoresButton.Enabled.Value = false;
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deleteScoresButton.Enabled.Value = false;
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Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
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Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
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@ -103,7 +103,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Text = MaintenanceSettingsStrings.DeleteAllSkins,
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Text = MaintenanceSettingsStrings.DeleteAllSkins,
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Action = () =>
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Action = () =>
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{
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{
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
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dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
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{
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{
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deleteSkinsButton.Enabled.Value = false;
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deleteSkinsButton.Enabled.Value = false;
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Task.Run(() => skins.Delete(skins.GetAllUserSkins())).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
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Task.Run(() => skins.Delete(skins.GetAllUserSkins())).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
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@ -131,7 +131,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Text = MaintenanceSettingsStrings.DeleteAllCollections,
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Text = MaintenanceSettingsStrings.DeleteAllCollections,
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Action = () =>
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Action = () =>
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{
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{
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(collectionManager.DeleteAll));
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dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll));
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}
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}
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});
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});
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}
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}
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@ -7,9 +7,9 @@ using osu.Game.Overlays.Dialog;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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{
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public class DeleteAllBeatmapsDialog : PopupDialog
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public class MassDeleteConfirmationDialog : PopupDialog
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{
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{
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public DeleteAllBeatmapsDialog(Action deleteAction)
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public MassDeleteConfirmationDialog(Action deleteAction)
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{
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{
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BodyText = "Everything?";
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BodyText = "Everything?";
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