From a2544100d418cdbe3b7de383d9dfb2a2e2a95f38 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 6 Apr 2021 14:10:59 +0900 Subject: [PATCH 1/2] Fix floating point error in slider path encoding --- .../Beatmaps/Formats/LegacyBeatmapEncoder.cs | 22 ++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs index b581c46ec5..5eb5fcdfa0 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs @@ -329,13 +329,25 @@ namespace osu.Game.Beatmaps.Formats if (point.Type.Value != null) { - // We've reached a new segment! + // We've reached a new (explicit) segment! - // To preserve compatibility with osu-stable as much as possible, segments with the same type are converted to use implicit segments by duplicating the control point. - // One exception to this is when the last control point of the last segment was itself a duplicate, which can't be supported by osu-stable. - bool lastPointWasDuplicate = i > 1 && pathData.Path.ControlPoints[i - 1].Position.Value == pathData.Path.ControlPoints[i - 2].Position.Value; + // Explicit segments have a new format in which the type is injected into the middle of the control point string. + // To preserve compatibility with osu-stable as much as possible, explicit segments with the same type are converted to use implicit segments by duplicating the control point. + bool needsExplicitSegment = point.Type.Value != lastType; - if (lastPointWasDuplicate || point.Type.Value != lastType) + // One exception to this is when the last two control points of the last segment were duplicated. This is not a scenario supported by osu!stable. + // Lazer does not add implicit segments for the last two control points of _any_ explicit segment, so an explicit segment is forced in order to maintain consistency with the decoder. + if (i > 1) + { + // We need to use the absolute control point position to determine equality, otherwise floating point issues may arise. + Vector2 p1 = position + pathData.Path.ControlPoints[i - 1].Position.Value; + Vector2 p2 = position + pathData.Path.ControlPoints[i - 2].Position.Value; + + if ((int)p1.X == (int)p2.X && (int)p1.Y == (int)p2.Y) + needsExplicitSegment = true; + } + + if (needsExplicitSegment) { switch (point.Type.Value) { From 9c1320e18ba20c94637e35994d4ae526f3321f76 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 6 Apr 2021 14:33:46 +0900 Subject: [PATCH 2/2] Add test --- .../Formats/LegacyBeatmapEncoderTest.cs | 31 +++++++++++++++++++ 1 file changed, 31 insertions(+) diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs index 0784109158..920cc36776 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs @@ -18,10 +18,14 @@ using osu.Game.IO; using osu.Game.IO.Serialization; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Taiko; using osu.Game.Skinning; using osu.Game.Tests.Resources; +using osuTK; namespace osu.Game.Tests.Beatmaps.Formats { @@ -45,6 +49,33 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration)); } + [Test] + public void TestEncodeMultiSegmentSliderWithFloatingPointError() + { + var beatmap = new Beatmap + { + HitObjects = + { + new Slider + { + Position = new Vector2(0.6f), + Path = new SliderPath(new[] + { + new PathControlPoint(Vector2.Zero, PathType.Bezier), + new PathControlPoint(new Vector2(0.5f)), + new PathControlPoint(new Vector2(0.51f)), // This is actually on the same position as the previous one in legacy beatmaps (truncated to int). + new PathControlPoint(new Vector2(1f), PathType.Bezier), + new PathControlPoint(new Vector2(2f)) + }) + }, + } + }; + + var decodedAfterEncode = decodeFromLegacy(encodeToLegacy((beatmap, new TestLegacySkin(beatmaps_resource_store, string.Empty))), string.Empty); + var decodedSlider = (Slider)decodedAfterEncode.beatmap.HitObjects[0]; + Assert.That(decodedSlider.Path.ControlPoints.Count, Is.EqualTo(5)); + } + private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b) { // equal to null, no need to SequenceEqual