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Revert mod flow changes and add visual test coverage showing an overflow case
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eee020f8e4
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@ -203,14 +203,16 @@ namespace osu.Game.Tests.Visual.SongSelect
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new OsuModHardRock(),
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new OsuModHardRock(),
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new OsuModFlashlight
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new OsuModFlashlight
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{
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{
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FollowDelay = { Value = 200 }
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FollowDelay = { Value = 200 },
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SizeMultiplier = { Value = 5 },
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},
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},
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new OsuModDifficultyAdjust
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new OsuModDifficultyAdjust
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{
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{
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CircleSize = { Value = 8 },
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CircleSize = { Value = 11 },
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ApproachRate = { Value = 7 },
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ApproachRate = { Value = 10 },
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OverallDifficulty = { Value = 6 },
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OverallDifficulty = { Value = 10 },
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DrainRate = { Value = 5 },
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DrainRate = { Value = 10 },
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ExtendedLimits = { Value = true }
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}
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}
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},
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},
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Ruleset = new OsuRuleset().RulesetInfo,
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Ruleset = new OsuRuleset().RulesetInfo,
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@ -62,9 +62,8 @@ namespace osu.Game.Online.Leaderboards
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// Mods row
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// Mods row
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modStatistics = new FillFlowContainer<ModCell>
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modStatistics = new FillFlowContainer<ModCell>
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{
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{
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Full,
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Spacing = new Vector2(5, 0),
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Spacing = new Vector2(5, 0),
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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