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Cleanup things that are now not needed with these changes
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@ -2,8 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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@ -12,7 +10,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.Bindings;
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using osu.Game.Audio;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Taiko.Audio;
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@ -16,11 +16,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using System.Linq;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Framework.Input.Bindings;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Framework.Audio;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Taiko.Audio;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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@ -199,10 +195,8 @@ namespace osu.Game.Rulesets.Taiko.UI
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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private void load(OsuColour colours)
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{
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overlayBackgroundContainer.BorderColour = colours.Gray0;
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overlayBackground.Colour = colours.Gray1;
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