mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
This commit is contained in:
@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
public abstract class HitObjectConverter<T>
|
||||
where T : HitObject
|
||||
{
|
||||
public abstract List<T> Convert(Beatmap beatmap);
|
||||
}
|
||||
|
||||
public class HitObjectConvertException : Exception
|
||||
{
|
||||
public HitObject Input { get; }
|
||||
public HitObjectConvertException(string modeName, HitObject input)
|
||||
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
|
||||
{
|
||||
Input = input;
|
||||
}
|
||||
}
|
||||
}
|
@ -114,7 +114,6 @@
|
||||
<Compile Include="Beatmaps\Drawables\Panel.cs" />
|
||||
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObjectConverter.cs" />
|
||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||
|
Reference in New Issue
Block a user