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Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
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@ -50,7 +50,6 @@
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<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
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<Compile Include="CatchDifficultyCalculator.cs" />
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<Compile Include="Objects\CatchBaseHit.cs" />
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<Compile Include="Objects\CatchConverter.cs" />
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<Compile Include="Objects\Drawable\DrawableFruit.cs" />
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<Compile Include="Objects\Droplet.cs" />
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<Compile Include="Objects\Fruit.cs" />
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