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Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
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@ -51,7 +51,6 @@
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<Compile Include="TaikoDifficultyCalculator.cs" />
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<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
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<Compile Include="Objects\TaikoBaseHit.cs" />
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<Compile Include="Objects\TaikoConverter.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="UI\TaikoHitRenderer.cs" />
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<Compile Include="UI\TaikoPlayfield.cs" />
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