mirror of
https://github.com/osukey/osukey.git
synced 2025-08-06 08:03:52 +09:00
Submodule osu-framework updated: 169cb6485e...e6394035d4
@ -105,6 +105,9 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Folder Include="Properties\" />
|
<Folder Include="Properties\" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens.Testing;
|
using osu.Framework.Screens.Testing;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
@ -19,5 +20,11 @@ namespace osu.Desktop.VisualTests
|
|||||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||||
Add(new TestBrowser());
|
Add(new TestBrowser());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void SetHost(GameHost host)
|
||||||
|
{
|
||||||
|
base.SetHost(host);
|
||||||
|
host.Window.CursorState = CursorState.Hidden;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -43,6 +43,8 @@ namespace osu.Desktop
|
|||||||
var desktopWindow = host.Window as DesktopGameWindow;
|
var desktopWindow = host.Window as DesktopGameWindow;
|
||||||
if (desktopWindow != null)
|
if (desktopWindow != null)
|
||||||
{
|
{
|
||||||
|
desktopWindow.CursorState = CursorState.Hidden;
|
||||||
|
|
||||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||||
desktopWindow.Title = Name;
|
desktopWindow.Title = Name;
|
||||||
|
|
||||||
|
@ -20,6 +20,25 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
{
|
{
|
||||||
protected override Drawable CreateCursor() => new Cursor();
|
protected override Drawable CreateCursor() => new Cursor();
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(InputState state)
|
||||||
|
{
|
||||||
|
if (state.Mouse.HasMainButtonPressed)
|
||||||
|
{
|
||||||
|
Vector2 offset = state.Mouse.Position - state.Mouse.PositionMouseDown ?? state.Mouse.Delta;
|
||||||
|
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
|
||||||
|
|
||||||
|
// Always rotate in the direction of least distance
|
||||||
|
float diff = (degrees - ActiveCursor.Rotation) % 360;
|
||||||
|
if (diff < -180) diff += 360;
|
||||||
|
if (diff > 180) diff -= 360;
|
||||||
|
degrees = ActiveCursor.Rotation + diff;
|
||||||
|
|
||||||
|
ActiveCursor.RotateTo(degrees, 600, EasingTypes.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnMouseMove(state);
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||||
{
|
{
|
||||||
ActiveCursor.Scale = new Vector2(1);
|
ActiveCursor.Scale = new Vector2(1);
|
||||||
@ -35,7 +54,7 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
if (!state.Mouse.HasMainButtonPressed)
|
if (!state.Mouse.HasMainButtonPressed)
|
||||||
{
|
{
|
||||||
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
|
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
|
||||||
ActiveCursor.RotateTo(0, 200, EasingTypes.OutQuint);
|
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), EasingTypes.OutElasticHalf);
|
||||||
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
|
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -49,12 +68,6 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
return base.OnClick(state);
|
return base.OnClick(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDragStart(InputState state)
|
|
||||||
{
|
|
||||||
ActiveCursor.RotateTo(-30, 600, EasingTypes.OutElastic);
|
|
||||||
return base.OnDragStart(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
ActiveCursor.FadeTo(1, 250, EasingTypes.OutQuint);
|
ActiveCursor.FadeTo(1, 250, EasingTypes.OutQuint);
|
||||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays
|
|||||||
Vector2 change = state.Mouse.Position - state.Mouse.PositionMouseDown.Value;
|
Vector2 change = state.Mouse.Position - state.Mouse.PositionMouseDown.Value;
|
||||||
|
|
||||||
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
||||||
change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
|
change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
|
||||||
|
|
||||||
dragContainer.MoveTo(change);
|
dragContainer.MoveTo(change);
|
||||||
return base.OnDrag(state);
|
return base.OnDrag(state);
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
internal override bool ShowOverlays => false;
|
internal override bool ShowOverlays => false;
|
||||||
|
|
||||||
internal override bool HasLocalCursorDisplayed => false;
|
internal override bool HasLocalCursorDisplayed => true;
|
||||||
|
|
||||||
public Disclaimer()
|
public Disclaimer()
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user